Commit graph

7 commits

Author SHA1 Message Date
Harry Young
90125906cb Fixes for misc_laser.
Still need float to transfer alpha-channel from game to cgame

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 19:47:42 +01:00
Harry Young
1fbd9796e2 Buggy fixes for misc_laser-turret
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 17:12:23 +01:00
Walter Julius Hennecke
18b101c4b6 Added entity fields startRGBA and endRGBA, minor bugfixes 2011-12-05 11:07:34 +01:00
Harry Young
6e8bfa7963 Okay, here's some:
*fixed the Lua-Hooks so they finally give Entities (g_local.h and g_lua.c)
*excluded a dummy that was causing a compile warning (lua_entity.c)
*Fixed CenterPrint and ClientPrint so they give the Text instead of the Clientnumber

Next I'll try to reactivate the dn1-Laser-Minigame and maybe fix the turrets.

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-11-14 13:33:07 +01:00
UberGames
f5f25895d8 fixed all compile warning in game 2011-06-09 13:31:41 +02:00
UberGames
eb2bd43add - fixed game Makefile
- added basic cinematic camera mode (needs much more work until it is finished)
2011-06-09 00:16:25 +02:00
UberGames
bbdc52c075 initial commit 2011-06-01 14:20:56 +02:00