Harry Young
3fd27395e8
Defined FX_AddLine3 and other minor things
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-07 00:12:33 +01:00
Harry Young
f69ff3a240
Begin of fx-conversion and a minor change to the laser turret
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Going to open an issue here.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 23:07:12 +01:00
Harry Young
5931f48e12
Removed FX_DetailLevel
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 20:07:18 +01:00
Harry Young
90125906cb
Fixes for misc_laser.
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Still need float to transfer alpha-channel from game to cgame
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 19:47:42 +01:00
Walter Julius Hennecke
252a52afdc
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2011-12-05 17:44:24 +01:00
Harry Young
1fbd9796e2
Buggy fixes for misc_laser-turret
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 17:12:23 +01:00
Harry Young
428e4d1c0b
Prep for some additional SP-FX I'm going to try and port.
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Also I reintegrated the damage-support for fx_steam and made some 'Means of Death' more fitting.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-04 22:44:54 +01:00
Harry Young
71435c116d
Added Disruptor-Effect to fx_phaser
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-03 15:59:57 +01:00
UberGames
bbdc52c075
initial commit
2011-06-01 14:20:56 +02:00