Commit graph

10 commits

Author SHA1 Message Date
Walter Julius Hennecke
d3685e16d2 Critical and minor bugfixes
- Fixed critical error in G_ParseField
- Made other minor bugfix

BIG ISSUES: RPG-X is now crashing to desktop without error when loading maps.
I have no clue whats the problem ...
2011-12-12 18:30:56 +01:00
Harry Young
77f9f9e147 Added/Updated Lua-descriptions (some are guesstimates, tbc)
Minor fix in g_spawn.c

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-09 01:58:06 +01:00
Harry Young
3fd27395e8 Defined FX_AddLine3 and other minor things
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-07 00:12:33 +01:00
Harry Young
f69ff3a240 Begin of fx-conversion and a minor change to the laser turret
Going to open an issue here.

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 23:07:12 +01:00
Harry Young
1fbd9796e2 Buggy fixes for misc_laser-turret
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 17:12:23 +01:00
Walter Julius Hennecke
18b101c4b6 Added entity fields startRGBA and endRGBA, minor bugfixes 2011-12-05 11:07:34 +01:00
UberGames
1c0613c59a Added target_shaderremap provided by Harry Young
Signed-off-by: UberGames <admin@ubergames.org>
2011-10-17 11:43:14 +02:00
UberGames
2a5e54ae23 Fixed fix for target_delay.
Added a basic spawn function for func_stasis door.
2011-07-20 17:16:10 +02:00
UberGames
eb2bd43add - fixed game Makefile
- added basic cinematic camera mode (needs much more work until it is finished)
2011-06-09 00:16:25 +02:00
UberGames
bbdc52c075 initial commit 2011-06-01 14:20:56 +02:00