Walter Julius 'GSIO01' Hennecke
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6bde5fb79e
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Sync with rpgxEF repo ...
How long will we keep syncing these back?
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2012-09-10 21:29:23 +02:00 |
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Walter Julius Hennecke
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28f8cde337
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Makefile update
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2012-08-04 10:05:27 +02:00 |
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Walter Julius Hennecke
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e06aadb9d3
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Update cgame/Makefile
x86_64 to x64 for Windows
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2012-08-04 10:42:58 +03:00 |
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Walter Julius Hennecke
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69caaa5b03
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Updated make files
- added cross compiling support with mingw32-64
- added windows 64bit support (only with cross compiling)
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2012-08-03 21:50:58 +02:00 |
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Harry Young
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3153b9a2d6
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Okay, all issues are resolved, the commands are in and the libs compile. All that's missing is the external file and a few failsaves. the latter I can do myself with some research, the first is outside my field of expertise.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
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2012-08-03 00:17:15 +02:00 |
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Walter Julius Hennecke
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2ba2ab8005
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Fix for shader remapping
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2012-08-01 15:28:27 +02:00 |
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Walter Julius Hennecke
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6a7a1aa1ec
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Fixed some thing in selfdestruct command
- command was not registered on client side
- G_PrintClient with string of length > 1024 was split up
- added a missing }
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2012-07-25 20:49:52 +02:00 |
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unknown
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bedd10be73
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Updated Makefiles
- Added warning level var $WL
- Added missing linking against pthread on linux
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2012-07-06 15:28:39 +02:00 |
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Walter Julius Hennecke
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a0a0ac525e
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Removed all #ifdefs that are no longer needed
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2012-05-05 23:35:00 +02:00 |
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Walter Julius Hennecke
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5daa550435
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Updated Makefiles removed expat
- Makefiles Updated
- Removed expat (might be replaced by libxml2)
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2012-05-05 16:44:56 +02:00 |
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Walter Julius Hennecke
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27269ee319
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initial commit
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2012-05-05 13:49:28 +02:00 |
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