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tr_animation.c
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Fix MDR surface indexes overflow check
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2015-03-25 15:41:03 -05:00 |
tr_backend.c
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Merge branch 'master' into game/eliteforce
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2014-12-02 17:40:09 -06:00 |
tr_bsp.c
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Fix renderergl1 warnings
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2014-09-01 11:31:39 +01:00 |
tr_cmds.c
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Remove unused renderCommandList variable from renderers
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2013-05-13 12:08:16 -05:00 |
tr_curve.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_flares.c
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Fix flares being invisible after vid_restart
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2013-11-09 16:57:58 -06:00 |
tr_image.c
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Don't set fog image border color
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2014-11-16 14:59:09 -06:00 |
tr_init.c
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Port Elite Force iorev2231 patch to latest ioq3
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2014-10-29 07:15:12 -05:00 |
tr_light.c
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Misc Elite Force code clean up
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2014-10-29 10:52:23 -05:00 |
tr_local.h
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Merge branch 'master' into game/eliteforce
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2015-06-24 16:48:46 -05:00 |
tr_main.c
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Port Elite Force iorev2231 patch to latest ioq3
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2014-10-29 07:15:12 -05:00 |
tr_marks.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |
tr_mesh.c
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Remove RAVENMD4 #define
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2013-03-18 19:05:51 +00:00 |
tr_model.c
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Make R_LerpTag return qfalse if MDR tag does not exist
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2014-05-06 21:10:16 -05:00 |
tr_model_iqm.c
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Fix renderergl1 warnings
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2014-09-01 11:31:39 +01:00 |
tr_scene.c
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Port Elite Force iorev2231 patch to latest ioq3
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2014-10-29 07:15:12 -05:00 |
tr_shade.c
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Merge branch 'master' into game/eliteforce
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2014-12-02 17:40:09 -06:00 |
tr_shade_calc.c
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Port Elite Force iorev2231 patch to latest ioq3
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2014-10-29 07:15:12 -05:00 |
tr_shader.c
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Merge branch 'master' into game/eliteforce
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2015-03-23 23:54:32 -05:00 |
tr_shadows.c
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Fix stencil shadows not drawing if has 500 or more vertexes
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2014-11-16 21:21:30 -06:00 |
tr_sky.c
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Allow drawing sun in OpenGL1 renderer
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2013-05-27 14:52:18 -05:00 |
tr_subs.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_surface.c
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Merge branch 'master' into game/eliteforce
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2014-12-02 17:40:09 -06:00 |
tr_world.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |