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https://github.com/UberGames/lilium-voyager.git
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Make R_LerpTag return qfalse if MDR tag does not exist
Elite Force SDK has trap_R_LerpTag return void, so this shouldn't cause issues for iostvef. Allows new games to check if a tag exists in a MDR model.
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parent
b9061c8447
commit
3a7298d6ae
2 changed files with 26 additions and 39 deletions
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@ -966,7 +966,7 @@ static md3Tag_t *R_GetTag( md3Header_t *mod, int frame, const char *tagName ) {
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return NULL;
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}
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void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, md3Tag_t * dest)
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md3Tag_t *R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, md3Tag_t * dest)
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{
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int i, j, k;
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int frameSize;
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@ -1001,13 +1001,11 @@ void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, md3Tag_t
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dest->origin[1]=frame->bones[tag->boneIndex].matrix[1][3];
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dest->origin[2]=frame->bones[tag->boneIndex].matrix[2][3];
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return;
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return dest;
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}
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}
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AxisClear( dest->axis );
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VectorClear( dest->origin );
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strcpy(dest->name,"");
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return NULL;
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}
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/*
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@ -1028,34 +1026,29 @@ int R_LerpTag( orientation_t *tag, qhandle_t handle, int startFrame, int endFram
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{
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if(model->type == MOD_MDR)
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{
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start = &start_space;
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end = &end_space;
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R_GetAnimTag((mdrHeader_t *) model->modelData, startFrame, tagName, start);
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R_GetAnimTag((mdrHeader_t *) model->modelData, endFrame, tagName, end);
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start = R_GetAnimTag((mdrHeader_t *) model->modelData, startFrame, tagName, &start_space);
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end = R_GetAnimTag((mdrHeader_t *) model->modelData, endFrame, tagName, &end_space);
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}
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else if( model->type == MOD_IQM ) {
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return R_IQMLerpTag( tag, model->modelData,
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startFrame, endFrame,
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frac, tagName );
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} else {
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AxisClear( tag->axis );
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VectorClear( tag->origin );
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return qfalse;
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start = end = NULL;
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}
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}
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else
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{
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start = R_GetTag( model->md3[0], startFrame, tagName );
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end = R_GetTag( model->md3[0], endFrame, tagName );
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if ( !start || !end ) {
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AxisClear( tag->axis );
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VectorClear( tag->origin );
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return qfalse;
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}
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}
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if ( !start || !end ) {
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AxisClear( tag->axis );
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VectorClear( tag->origin );
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return qfalse;
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}
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frontLerp = frac;
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backLerp = 1.0f - frac;
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@ -1230,7 +1230,7 @@ static mdvTag_t *R_GetTag( mdvModel_t *mod, int frame, const char *_tagName ) {
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return NULL;
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}
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void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, mdvTag_t * dest)
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mdvTag_t *R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, mdvTag_t * dest)
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{
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int i, j, k;
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int frameSize;
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@ -1263,12 +1263,11 @@ void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, mdvTag_t
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dest->origin[1]=frame->bones[tag->boneIndex].matrix[1][3];
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dest->origin[2]=frame->bones[tag->boneIndex].matrix[2][3];
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return;
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return dest;
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}
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}
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AxisClear( dest->axis );
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VectorClear( dest->origin );
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return NULL;
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}
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/*
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@ -1289,34 +1288,29 @@ int R_LerpTag( orientation_t *tag, qhandle_t handle, int startFrame, int endFram
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{
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if(model->type == MOD_MDR)
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{
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start = &start_space;
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end = &end_space;
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R_GetAnimTag((mdrHeader_t *) model->modelData, startFrame, tagName, start);
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R_GetAnimTag((mdrHeader_t *) model->modelData, endFrame, tagName, end);
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start = R_GetAnimTag((mdrHeader_t *) model->modelData, startFrame, tagName, &start_space);
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end = R_GetAnimTag((mdrHeader_t *) model->modelData, endFrame, tagName, &end_space);
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}
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else if( model->type == MOD_IQM ) {
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return R_IQMLerpTag( tag, model->modelData,
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startFrame, endFrame,
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frac, tagName );
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} else {
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AxisClear( tag->axis );
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VectorClear( tag->origin );
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return qfalse;
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start = end = NULL;
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}
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}
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else
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{
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start = R_GetTag( model->mdv[0], startFrame, tagName );
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end = R_GetTag( model->mdv[0], endFrame, tagName );
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if ( !start || !end ) {
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AxisClear( tag->axis );
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VectorClear( tag->origin );
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return qfalse;
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}
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}
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if ( !start || !end ) {
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AxisClear( tag->axis );
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VectorClear( tag->origin );
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return qfalse;
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}
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frontLerp = frac;
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backLerp = 1.0f - frac;
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