lilium-voyager/code
Zack Middleton 2bcc90fca9 Fix globalservers for Elite Force
Vanilla Q3 UI doesn't list multiple master servers. ioquake3 changed
globalservers 0 to be all masters so they show in Q3 UI, moving single
masters from 0-4 to 1-5.

Vanilla Elite Force on the other hand, uses 0-4 for separate master
servers. So restore that behavior.
2017-09-18 00:32:54 -05:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Fix Elite Force rounding for SnapVector 2015-07-09 18:44:07 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Merge branch 'master' into game/eliteforce 2017-09-17 23:16:55 -05:00
cgame Merge branch 'master' into game/eliteforce 2017-09-17 23:16:55 -05:00
client Fix globalservers for Elite Force 2017-09-18 00:32:54 -05:00
curl-7.54.0/include Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
game Merge branch 'master' into game/eliteforce 2017-09-17 23:16:55 -05:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libogg-1.3.2 Rename (already updated) libogg-1.3.1 to libogg-1.3.2 2017-05-23 11:47:26 -05:00
libs Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
libvorbis-1.3.5 Rename (already updated) libvorbis-1.3.4 to libvorbis-1.3.5 2017-05-23 11:47:26 -05:00
null [null/null_glimp.c] Fix up bitrot in null impl 2016-07-26 10:52:15 +01:00
opus-1.1.4 Rename (already updated) opus-1.1 to opus-1.1.4 2017-05-23 11:47:27 -05:00
opusfile-0.8 Fix more maybe-uninitialized warnings in opusfile 2017-07-09 14:01:41 -05:00
q3_ui Update UI player animation handling to match CGame 2017-09-10 20:20:30 -05:00
qcommon Make changing com_gamename use dpmaster protocol instead of efmaster 2017-09-18 00:13:27 -05:00
renderercommon Fix wave random at high level-times 2017-09-17 23:18:57 -05:00
renderergl1 Merge branch 'master' into game/eliteforce 2017-09-17 23:16:55 -05:00
renderergl2 Merge branch 'master' into game/eliteforce 2017-09-17 23:16:55 -05:00
sdl Merge branch 'master' into game/eliteforce 2017-09-17 23:16:55 -05:00
SDL2/include Update SDL2 to 2.0.4 2016-08-15 22:20:00 -04:00
server Make changing com_gamename use dpmaster protocol instead of efmaster 2017-09-18 00:13:27 -05:00
sys Merge branch 'master' into game/eliteforce 2017-09-17 23:16:55 -05:00
tools [botlib] Use floating point absolute value rather than truncate to integer 2016-07-25 18:36:31 +01:00
ui Merge branch 'master' into game/eliteforce 2017-09-17 23:16:55 -05:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00