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https://github.com/UberGames/lilium-voyager.git
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Make changing com_gamename use dpmaster protocol instead of efmaster
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parent
d7b202d4eb
commit
f4edc947b5
3 changed files with 29 additions and 18 deletions
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@ -4401,13 +4401,8 @@ void CL_GlobalServers_f( void ) {
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Com_sprintf(command, sizeof(command), "getservers %s",
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Cmd_Argv(2));
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else
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#ifdef ELITEFORCE
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Com_sprintf(command, sizeof(command), "getservers %s",
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Cmd_Argv(2));
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#else
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Com_sprintf(command, sizeof(command), "getservers %s %s",
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com_gamename->string, Cmd_Argv(2));
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#endif
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for (i=3; i < count; i++)
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{
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@ -75,16 +75,17 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#endif
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// Heartbeat for dpmaster protocol. You shouldn't change this unless you know what you're doing
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#ifdef ELITEFORCE
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#define HEARTBEAT_FOR_MASTER "STEF1"
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#else
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#define HEARTBEAT_FOR_MASTER "DarkPlaces"
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#endif
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#define HEARTBEAT_FOR_MASTER "DarkPlaces"
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// When com_gamename is LEGACY_MASTER_GAMENAME, use quake3 master protocol.
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// You shouldn't change this unless you know what you're doing
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#ifdef ELITEFORCE
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#define LEGACY_MASTER_GAMENAME "EliteForce"
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#define LEGACY_HEARTBEAT_FOR_MASTER "STEF1"
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#else
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#define LEGACY_MASTER_GAMENAME "Quake3Arena"
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#define LEGACY_HEARTBEAT_FOR_MASTER "QuakeArena-1"
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#endif
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#define BASETA "missionpack"
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@ -243,6 +243,9 @@ void SV_MasterHeartbeat(const char *message)
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int i;
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int res;
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int netenabled;
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#ifdef ELITEFORCE
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qboolean dpmasterProtocol;
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#endif
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netenabled = Cvar_VariableIntegerValue("net_enabled");
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@ -254,8 +257,17 @@ void SV_MasterHeartbeat(const char *message)
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if ( svs.time < svs.nextHeartbeatTime )
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return;
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#ifdef ELITEFORCE
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if ( !Q_stricmp( com_gamename->string, LEGACY_MASTER_GAMENAME ) ) {
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message = LEGACY_HEARTBEAT_FOR_MASTER;
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dpmasterProtocol = qfalse;
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} else {
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dpmasterProtocol = qtrue;
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}
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#else
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if ( !Q_stricmp( com_gamename->string, LEGACY_MASTER_GAMENAME ) )
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message = LEGACY_HEARTBEAT_FOR_MASTER;
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#endif
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svs.nextHeartbeatTime = svs.time + HEARTBEAT_MSEC;
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@ -319,18 +331,21 @@ void SV_MasterHeartbeat(const char *message)
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// ever incompatably changes
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#ifdef ELITEFORCE
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if(adr[i][0].type != NA_BAD)
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NET_OutOfBandPrint(NS_SERVER, adr[i][0], "\\heartbeat\\%d\\gamename\\%s\\",
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Cvar_VariableIntegerValue("net_port"), message);
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if(adr[i][1].type != NA_BAD)
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NET_OutOfBandPrint(NS_SERVER, adr[i][1], "\\heartbeat\\%d\\gamename\\%s\\",
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Cvar_VariableIntegerValue("net_port6"), message);
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#else
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if ( !dpmasterProtocol ) {
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if(adr[i][0].type != NA_BAD)
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NET_OutOfBandPrint(NS_SERVER, adr[i][0], "\\heartbeat\\%d\\gamename\\%s\\",
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Cvar_VariableIntegerValue("net_port"), message);
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if(adr[i][1].type != NA_BAD)
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NET_OutOfBandPrint(NS_SERVER, adr[i][1], "\\heartbeat\\%d\\gamename\\%s\\",
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Cvar_VariableIntegerValue("net_port6"), message);
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continue;
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}
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#endif
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if(adr[i][0].type != NA_BAD)
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NET_OutOfBandPrint( NS_SERVER, adr[i][0], "heartbeat %s\n", message);
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if(adr[i][1].type != NA_BAD)
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NET_OutOfBandPrint( NS_SERVER, adr[i][1], "heartbeat %s\n", message);
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#endif
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}
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}
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