..
AL
5882 - Update OpenAL Headers to OpenAL Soft 1.15.1
2013-02-17 07:34:41 -06:00
asm
Remove unused fpucw from snapvector.asm
2015-07-09 18:35:45 -05:00
autoupdater
Use "x86_64" and not "x86-64" like everything else in ioq3.
2017-06-04 02:46:49 -04:00
botlib
Fix friction in AAS_ClientMovementPrediction
2017-08-02 15:05:46 -05:00
cgame
Fix team chat box for spectators
2017-09-02 17:57:26 -05:00
client
Make client for Windows x86_64 use OpenAL64.dll by default
2017-09-04 20:34:55 -05:00
curl-7.54.0 /include
Update internal curl to 7.54.0
2017-07-28 16:32:22 +01:00
game
Fix hit accuracy stats for lightning gun and shotgun kills
2017-09-29 18:54:57 -05:00
jpeg-8c
Mark JPEG lib changes, file provided by Simon McVittie
2012-07-01 18:07:56 +00:00
libogg-1.3.2
Rename (already updated) libogg-1.3.1 to libogg-1.3.2
2017-05-23 11:47:26 -05:00
libs
Update internal curl to 7.54.0
2017-07-28 16:32:22 +01:00
libvorbis-1.3.5
Rename (already updated) libvorbis-1.3.4 to libvorbis-1.3.5
2017-05-23 11:47:26 -05:00
null
[null/null_glimp.c] Fix up bitrot in null impl
2016-07-26 10:52:15 +01:00
opus-1.1.4
Rename (already updated) opus-1.1 to opus-1.1.4
2017-05-23 11:47:27 -05:00
opusfile-0.8
Fix more maybe-uninitialized warnings in opusfile
2017-07-09 14:01:41 -05:00
q3_ui
Update UI player animation handling to match CGame
2017-09-10 20:20:30 -05:00
qcommon
Improve client input responsiveness
2017-08-21 21:40:54 -05:00
renderercommon
Don't link to libGL at compile time
2017-10-01 23:07:33 -05:00
renderergl1
Fix loading renderer DLLs on Windows x86
2017-09-07 20:42:31 -05:00
renderergl2
Don't link to libGL at compile time
2017-10-01 23:07:33 -05:00
sdl
Don't link to libGL at compile time
2017-10-01 23:07:33 -05:00
SDL2 /include
Update SDL2 to 2.0.4
2016-08-15 22:20:00 -04:00
server
Fix listen server sending snapshots each client frame
2017-09-15 19:31:00 -05:00
sys
Disable DPI scaling on Windows
2017-09-07 21:17:44 -05:00
tools
[botlib] Use floating point absolute value rather than truncate to integer
2016-07-25 18:36:31 +01:00
ui
Update UI player animation handling to match CGame
2017-09-10 20:20:30 -05:00
zlib
drop some useless return statements
2013-05-30 15:43:21 -05:00