lilium-voyager/code/renderergl1
Zack Middleton 23b9481646 Merge branch 'master' into game/eliteforce 2019-05-12 14:50:03 -05:00
..
tr_altivec.c Isolate the Altivec code so non-Altivec PPC targets can use the same binary. 2018-05-12 14:14:47 -04:00
tr_animation.c Allow more than 32 surfaces in skin files 2017-07-04 14:06:09 -05:00
tr_backend.c Merge branch 'master' into game/eliteforce 2018-08-13 16:31:09 -05:00
tr_bsp.c Use standard offsetof facility. Dereferencing a null pointer results 2018-01-21 06:01:50 -06:00
tr_cmds.c Replace 4 with sizeof( int ) in R_GetCommandBufferReserved 2015-10-17 21:58:11 -05:00
tr_curve.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_flares.c Fix flares being invisible after vid_restart 2013-11-09 16:57:58 -06:00
tr_image.c Don't upload 8 bit grayscale images as 16 bit luminance 2018-07-20 23:40:07 -05:00
tr_init.c Merge branch 'master' into game/eliteforce 2018-08-13 16:31:09 -05:00
tr_light.c OpenGL2: Fix holodeck doors being black and not fading out 2018-06-01 20:13:56 -05:00
tr_local.h Merge branch 'master' into game/eliteforce 2019-05-12 14:50:03 -05:00
tr_main.c Merge branch 'master' into game/eliteforce 2018-03-03 19:27:28 -06:00
tr_marks.c OpenGL1: Decay float[8] to float * in tr_marks.c 2018-04-08 21:41:31 -05:00
tr_mesh.c Allow more than 32 surfaces in skin files 2017-07-04 14:06:09 -05:00
tr_model.c Make R_LerpTag return qfalse if MDR tag does not exist 2014-05-06 21:10:16 -05:00
tr_model_iqm.c Fix warnings that IQM blendWeights may not be initialized 2019-04-29 15:01:47 -05:00
tr_scene.c Merge branch 'master' into game/eliteforce 2017-09-17 23:16:55 -05:00
tr_shade.c Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
tr_shade_calc.c Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
tr_shader.c Merge branch 'master' into game/eliteforce 2018-03-03 19:27:28 -06:00
tr_shadows.c Fix stencil shadows not drawing if has 500 or more vertexes 2014-11-16 21:21:30 -06:00
tr_sky.c Explicitly set cull type for skybox 2016-05-16 03:17:03 -05:00
tr_subs.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_surface.c Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
tr_world.c Fix undefined behavior when shifting left by 32. 2016-09-07 16:56:23 -07:00