Commit graph

  • 18fc0fb5f5 fix crash when starting a TA CTF game with shared libs (#2367) Ludwig Nussel 2005-09-17 14:20:22 +0000
  • 4bee7b4134 Patch from Tim Angus, to fix a longstanding bug in the server, wherein running the server for more than 24 hours would cause the game to exhibit weirdness as described here: http://forums.wireheadstudios.org/index.php?act=ST&f=11&t=2749 Zachary Slater 2005-09-17 01:36:38 +0000
  • 40592957b4 fix some integer overflows Ludwig Nussel 2005-09-12 15:41:05 +0000
  • 4caa237d5f use r_ignorehwgamma cvar to allow user to disable gamma correction Ludwig Nussel 2005-09-08 08:34:32 +0000
  • cda15d093a 8 bit jpeg support from Thilo Schulz https://bugzilla.icculus.org/show_bug.cgi?id=2373 Zachary Slater 2005-09-07 20:42:43 +0000
  • 62678a0215 Fixed buffer overflow in JPG decoder (thanks, Thilo Schulz!) Ryan C. Gordon 2005-09-07 18:29:03 +0000
  • cb753845ae fix parallel build - gnu make specific syntax? Ludwig Nussel 2005-09-07 11:44:13 +0000
  • 7b6c3a3f7c Possible fix for 16-bit displays (untested)...reset the gl red/green/blue size to 4 bits unless we have a 24-bit framebuffer. Ryan C. Gordon 2005-09-07 06:03:42 +0000
  • 752d393daa Tweak audio to reduce latency and allow user to override with cvars. Ryan C. Gordon 2005-09-04 19:36:36 +0000
  • 9266fccf79 Fixed all lowercase input (Bugzilla #2364). Ryan C. Gordon 2005-09-04 16:40:55 +0000
  • 0cf1494497 Removed some tab chars. Ryan C. Gordon 2005-09-04 15:30:26 +0000
  • fc76f7d4cc testing commits mailing list hook... Ryan C. Gordon 2005-09-04 14:53:35 +0000
  • 54351a83c4 . Six 2005-09-04 05:45:05 +0000
  • 38e3825516 Changed inline to __inline. Visual C does not accept the inline keyword, only __inline. Six 2005-09-04 05:19:58 +0000
  • 0a8f2fe25b More fixens. Zachary Slater 2005-09-03 23:03:41 +0000
  • fe4add9920 Updates and fixens Zachary Slater 2005-09-03 22:45:50 +0000
  • fe3c3f69ec https://bugzilla.icculus.org/show_bug.cgi?id=2362 Zachary Slater 2005-09-03 19:16:14 +0000
  • a4a6168e95 https://bugzilla.icculus.org/show_bug.cgi?id=2361 Zachary Slater 2005-09-03 18:30:59 +0000
  • 2e6d24d973 remove useless setuid code Ludwig Nussel 2005-09-03 12:02:28 +0000
  • 4a5f66fbe3 don't make unaligned used of OP_BLOCK_COPY an error. The bytecode compiler doesn't care either. Ludwig Nussel 2005-09-03 12:01:51 +0000
  • f48313563c convert backslashes to slashes Ludwig Nussel 2005-09-03 12:01:07 +0000
  • 840ecd6483 More from pomac Zachary Slater 2005-09-03 04:10:22 +0000
  • 1697a709a1 Reverting pomac's change here, hopefully that fixes this. Zachary Slater 2005-09-02 21:52:28 +0000
  • e09e027914 Another patch from gladiac, cleans up the makefile a little. Zachary Slater 2005-09-02 21:11:46 +0000
  • f327407bb8 Cleanups from pomac! Zachary Slater 2005-09-02 20:13:47 +0000
  • b0fc4a7b6e remove =? assignments. use "make CC=foo" instead of "CC=foo make" Ludwig Nussel 2005-09-02 12:28:54 +0000
  • 92216f0f07 assume a default if sndspeed==0 to stay compatible with the original code Ludwig Nussel 2005-09-01 17:52:57 +0000
  • f9c2c01eb5 Update Zachary Slater 2005-09-01 06:42:33 +0000
  • 00cd405e5a renamed to help prevent confusion Zachary Slater 2005-09-01 06:32:34 +0000
  • c7392f2c3f Screw with (de)initialization code. Ryan C. Gordon 2005-09-01 05:09:21 +0000
  • 136557954c Make a shot at total client shutdown on crash. Ryan C. Gordon 2005-09-01 05:07:15 +0000
  • 8cb9ba5bda Added console output so I know what's going on... Ryan C. Gordon 2005-09-01 05:06:34 +0000
  • 128154e9a8 backed out broken patch. Ryan C. Gordon 2005-09-01 03:30:28 +0000
  • 01da6d757b https://bugzilla.icculus.org/show_bug.cgi?id=2356 Remotely exploitable Infostring Crash Zachary Slater 2005-09-01 02:13:47 +0000
  • b0b8e0114b Removed some FIXMEs Ryan C. Gordon 2005-09-01 00:33:48 +0000
  • 7aea0f7141 Renamed the SDL stuff to not be Linux specific. Ryan C. Gordon 2005-09-01 00:33:08 +0000
  • 6a84a13acf From Cameron Eure: Fixes a problem in code/unix/linux_glimp_sdl.c where attributes are called before there's a working visual, resulting in a crash. Zachary Slater 2005-09-01 00:24:56 +0000
  • ae7066fa3f Uh, yeah. glub glub. mo blon. Zachary Slater 2005-08-31 22:05:21 +0000
  • db2b964527 Added SDL joystick support. Ryan C. Gordon 2005-08-31 21:13:02 +0000
  • 5af249432d try to fix keyboard handling. Works with German keyboard now AFAICT Ludwig Nussel 2005-08-31 19:54:08 +0000
  • 2282c30923 SDL-based audio. Ryan C. Gordon 2005-08-31 19:42:55 +0000
  • 06c73f5e59 First diff from Andreas Schneider: here are gcc4 signedness fixes for latest svn :) Zachary Slater 2005-08-31 18:00:00 +0000
  • 23d08fae65 Show the system cursor when ungrabbing the mouse, so you know it's been ungrabbed. Ryan C. Gordon 2005-08-31 17:57:44 +0000
  • a65432119b Shutdown game if user clicks the 'X' on his window. Ryan C. Gordon 2005-08-31 17:54:07 +0000
  • dee436c126 First patch from vapier for easier packaging: it'd make it easier on people packaging up quake3 if we could set system paths for the baseq3 dir and if the makefile would respect things like CC/CXX from the build env Zachary Slater 2005-08-31 17:43:56 +0000
  • 5bc2c49293 More SDL fixes: - Console key works as it should, at least on QWERTY keyboards. Someone will have to check AZERTY keyboards for me. - Backspace key now works in text entry. - Mouse input is scaled 2x, like the X11 driver does. - Some basic logging so I know I'm using the SDL code and not the X11 code. Ryan C. Gordon 2005-08-31 16:38:05 +0000
  • 3ca916aacc Removed included SDL headers (ludwig pointed the makefile to system-installed headers instead). Ryan C. Gordon 2005-08-31 16:36:15 +0000
  • a724f6b04f add s390, s390x and ia64. It builds, don't know if it runs tough. Ludwig Nussel 2005-08-31 09:03:28 +0000
  • 77eb7e4147 fix cdpath, deuglify dlopen code, load dll also from cdpath Ludwig Nussel 2005-08-31 08:49:02 +0000
  • 8200e26360 use system SDL lib Ludwig Nussel 2005-08-31 08:42:58 +0000
  • 67da8fbc6f First update of the changelog, more to come as time goes by. Zachary Slater 2005-08-31 03:25:10 +0000
  • 8baf50cf1f glub glub mo blon Zachary Slater 2005-08-31 00:07:49 +0000
  • 1221bd8996 oops! Zachary Slater 2005-08-30 23:59:12 +0000
  • 272e3ca69f First version of Ryan Gorodon's SDL work: 16:24 < icculus> check that in, someone will fix it. :) Zachary Slater 2005-08-30 23:25:02 +0000
  • 1b62818a09 - add note about 64bit mods and the demo - fix mod functions for 64bit Ludwig Nussel 2005-08-30 22:38:59 +0000
  • 54d65a0ead - load qvm file by default again to avoid 'unpure' error - fix loading qvms in 64bit q3 Ludwig Nussel 2005-08-30 21:25:54 +0000
  • 770c6808d0 fix warning Ludwig Nussel 2005-08-30 21:25:08 +0000
  • 88171d6bb7 support for 64bit native mods Ludwig Nussel 2005-08-30 20:30:17 +0000
  • 334fa9c48c fix ppc64 string Ludwig Nussel 2005-08-30 15:38:44 +0000
  • 2078cfa9a0 always try native dll first Ludwig Nussel 2005-08-30 15:38:05 +0000
  • 4fb1caf6bd make FloatSwap less ugly Ludwig Nussel 2005-08-30 15:36:17 +0000
  • 3973f4aaa2 fix build against system libfreetype Ludwig Nussel 2005-08-30 15:35:24 +0000
  • fc29447726 really don't add restrictions on demo data Ludwig Nussel 2005-08-30 15:30:07 +0000
  • 9a455ba5ec disable demo restrictions Ludwig Nussel 2005-08-30 11:37:53 +0000
  • 109da009d2 fix build on ppc. no guarantee it runs though Ludwig Nussel 2005-08-30 11:37:41 +0000
  • 4d2705d6c6 Fixed the version and added a little tiny bit to the readme Zachary Slater 2005-08-29 18:58:30 +0000
  • ed2ad48122 https://bugzilla.icculus.org/show_bug.cgi?id=2348 Zachary Slater 2005-08-28 18:12:43 +0000
  • 5ae70d54b0 remove svn:executable property Ludwig Nussel 2005-08-28 17:54:51 +0000
  • eccd796b50 prepare for ppc support Ludwig Nussel 2005-08-28 17:24:58 +0000
  • a8bff00f78 -fno-strict-aliasing got lost.. Ludwig Nussel 2005-08-28 17:24:25 +0000
  • b603a047f5 cleanup Ludwig Nussel 2005-08-28 17:21:46 +0000
  • c366bdea07 try to fix build using cons Ludwig Nussel 2005-08-28 13:07:33 +0000
  • 07af20b73b add parenthesis to avoid warning Ludwig Nussel 2005-08-28 13:02:57 +0000
  • 4a1e2f8124 fix lcc and q3asm linux build Ludwig Nussel 2005-08-28 12:35:05 +0000
  • fd4bbf42d6 remove 64bit warning. For QVM it's ok and native .so is broken anyways Ludwig Nussel 2005-08-28 12:34:17 +0000
  • a2249d087e add checks for LAN IPs to prevent q3ded from trying to authenticate private IPs Ludwig Nussel 2005-08-28 12:33:24 +0000
  • 4a955b42e2 -mtune isn't supported by gcc3, change to -march=i686. Who run q3 on a P1 anyways? Ludwig Nussel 2005-08-28 10:41:26 +0000
  • 95814311c3 add toplevel Makefile Ludwig Nussel 2005-08-28 10:40:28 +0000
  • 8b1d93b397 Patching from floam with some edits by myself: I was working on a patch earlier to fix some more things up to be more modern, and I added a couple lines from that cleanup patch I showed you on irc. Some commented code was removed, some stuff was made to not be broke (old head usage), the makefile should install things better, and a a few GCC warnings were gagged. I also attempted to version it but you'll probably want to change that to whatever versioning rules you decide on using. Zachary Slater 2005-08-28 03:46:44 +0000
  • d54f831dd7 From ludwig: This one fixes a rendering error Zachary Slater 2005-08-27 18:11:08 +0000
  • 916cb54d72 From ludwig: Unsigned overflows don't work in 64bit address space ... Zachary Slater 2005-08-27 18:10:36 +0000
  • 157ad17c22 minor edit Zachary Slater 2005-08-27 05:49:13 +0000
  • a138149de2 from floam: quake3_dont_build_debug_by_default_and_dericeify.patch: Doesn't build debug builds by default anymore. The debug builds were slower, made huge binaries, and never grabbed the mouse. I also s/-O6/-O3/'d it, which has no functional difference, but is less 1999-gcc-2-ey and much much less 2005-gentoo-ey. Zachary Slater 2005-08-27 05:11:08 +0000
  • 7c8e2766c6 from floam: Finishes Ludwig's patch by adding vm_none stub. Zachary Slater 2005-08-27 05:06:47 +0000
  • f46ede91fb Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build. Zachary Slater 2005-08-27 02:24:00 +0000
  • 59cce31e75 newlines fixed Zachary Slater 2005-08-26 17:39:27 +0000
  • 7830940da6 cleaned Zachary Slater 2005-08-26 08:25:07 +0000
  • 908737afa7 See the readme. Zachary Slater 2005-08-26 05:42:38 +0000
  • 20b7c95551 Itsa me, readmio! Zachary Slater 2005-08-26 05:29:41 +0000
  • 5b755058f5 Itsa me, quake3io! Zachary Slater 2005-08-26 04:48:05 +0000
  • dbe4ddb103 The Quake III Arena sources as originally released under the GPL license on August 20, 2005. Travis Bradshaw 2012-01-31 13:41:34 -0600