Commit graph

2287 commits

Author SHA1 Message Date
Tim Angus
e2f520e001 Merge mingw build scripts 2013-03-21 18:00:21 +00:00
Tim Angus
2c8e751130 Consolidate architecture names
amd64, x64, x86_64 -> x86_64
i386, i86pc, x86 -> x86
powerpc, ppc -> ppc
powerpc64, ppc64 -> ppc64
axp -> alpha

Some exceptions are made for the actual build product names
2013-03-21 18:00:17 +00:00
SmileTheory
8b23985358 Make all GLSL shaders use the same set of uniforms. 2013-03-20 22:53:30 -07:00
Zack Middleton
9bfff1363e Fix NET_IPSocket and NET_IP6Socket return type
It was causing a warning on Windows x64.
2013-03-18 16:04:53 -05:00
Zack Middleton
98dda7758f Always initialize joint_names in R_LoadIQM
Reported by MAN-AT-ARMS
2013-03-18 15:55:25 -05:00
Ensiform
9a752ce8cd Use PATH_SEP for a debug message in FS_FOpenFileReadDir 2013-03-18 14:44:34 -05:00
Zack Middleton
bf962c516d Fix loading and rendering IQMs with no joints 2013-03-18 14:13:09 -05:00
Tim Angus
ecd50f01c2 Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
SmileTheory
e14a814ba2 Support more tcgens in lightall shader. 2013-03-14 23:11:27 -07:00
SmileTheory
369956eb63 Fix compilation in VS2008. 2013-03-14 21:36:44 -07:00
SmileTheory
9eef320c91 Remove some more automatic sRGB image flags. 2013-03-12 22:00:51 -07:00
Zack Middleton
71632ea291 Disable freetype and vorbis for mingw travis build
Libs are missing.
2013-03-12 18:52:36 -05:00
Zack Middleton
3698df37ef Fix mingw gcc name in build-test.sh 2013-03-12 17:18:55 -05:00
Tim Angus
dfbad1360f Fix some clang warnings 2013-03-12 21:50:59 +00:00
Zack Middleton
a2dc160359 Move mingw to separate build job on travis-ci 2013-03-12 16:33:49 -05:00
Tim Angus
bf25c27105 Oops missed a bit 2013-03-12 21:20:33 +00:00
Tim Angus
3e92679100 Fix USE_FREETYPE breakage 2013-03-12 19:41:52 +00:00
Tim Angus
37c69a8009 Move renderers a bit closer together 2013-03-12 17:52:29 +00:00
SmileTheory
41985945f6 Always reset vertex attrib pointers with animated meshes. 2013-03-11 22:46:21 -07:00
Tim Angus
ce9d0e8595 Remove README note about USE_OLD_VM64 2013-03-11 22:23:28 +00:00
Tim Angus
78132cf829 Remove old x86_64 JIT compiler 2013-03-11 22:20:10 +00:00
Zack Middleton
b009528e6a Fix displaying demo name when loading demo 2013-03-09 15:58:35 -06:00
Zack Middleton
89ee8b050f Fix size reserved for IQM jointMats (allocated more than used) 2013-03-08 15:28:27 -06:00
Zack Middleton
fd937a47ac Merge branch 'master' of https://github.com/ioquake/ioq3 2013-03-08 14:00:09 -06:00
Zack Middleton
8aa6efe7b6 Fix origin returned by IQM's LerpTag
It use to return pose joint's offset from base at the lerped frame, now it returns the joint's origin at the lerped frame.

Patch by Axel Isouard and Zack Middleton.
2013-03-08 13:47:16 -06:00
Tim Angus
c3b3978929 Only spam IRC on failure 2013-03-07 23:29:18 +00:00
SmileTheory
f789cff079 Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git 2013-03-07 14:24:19 -08:00
SmileTheory
e6e0d47099 Fix clampmapped images being always treated as sRGB. 2013-03-07 14:23:28 -08:00
Tim Angus
d044cd80f7 One last try... 2013-03-07 17:07:15 +00:00
Tim Angus
eeb088dd3c Use -q instead of -qq on apt-get 2013-03-07 16:55:14 +00:00
Tim Angus
8b38503ba5 Use the mingw fork that gets maintained 2013-03-07 16:46:13 +00:00
SmileTheory
fb6b08bdd6 Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git 2013-03-06 21:00:21 -08:00
Zack Middleton
a0f74366a7 build-test.sh always run clean first, for non-travis-ci 2013-03-06 19:04:30 -06:00
Zack Middleton
97fc98d26b Improve build-test.sh for non-travis-ci usage 2013-03-06 18:00:03 -06:00
Zack Middleton
a737d442a0 Fix RAVENMD4 warnings in OpenGL2 2013-03-06 17:52:06 -06:00
Zack Middleton
361c71f8af autobuild: try to fix extra options build and mingw builds 2013-03-06 17:24:59 -06:00
Zack Middleton
4e5b84fe8f autobuild: test default build, with extra options, and mingw 2013-03-06 16:57:02 -06:00
Zack Middleton
166c417204 autobuild: Enable Ogg Vorbis, Freetype, and MDR model support
Removed unneeded SDL packages.
2013-03-06 16:04:06 -06:00
SmileTheory
61248cb4c5 Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git 2013-03-06 02:02:21 -08:00
SmileTheory
fbe56e4fa1 Some minor cleanup. 2013-03-06 02:02:01 -08:00
SmileTheory
027af8e6cc Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2(). 2013-03-06 00:54:56 -08:00
Zachary Slater
9d73363551 updated travis file to notify us in our lonely IRC outpost of love. 2013-03-06 00:35:05 -08:00
Zachary Slater
8e5bf01bcc Fixed the auto build, for details go here: https://travis-ci.org/ioquake/ioq3 2013-03-05 23:52:24 -08:00
Zachary Slater
a90a52c6a6 Testing out autobuild stuff. 2013-03-05 20:29:38 -08:00
SmileTheory
11e83b2ee3 Oops, fix typo. 2013-03-05 20:21:03 -08:00
SmileTheory
7c04002b87 Simplify previous patch. 2013-03-05 19:52:11 -08:00
SmileTheory
2153fc4671 Calculate viewport and screen texture coordinates correctly for sun shadows. This fixes part of #5889. 2013-03-05 01:41:51 -08:00
Ensiform
e7753f9acf Fix vote Y/1 and teamvote Y/1 2013-03-03 21:53:14 -06:00
Zack Middleton
fe0a65e52e Show lowercased ascii in bind command 2013-03-03 19:14:36 -06:00
Zack Middleton
a18ae32a5e Fix Key_StringToKeynum to return lowercased ascii
Fixes bind and unbind uppercase ascii and uppercase ascii in cl_consoleKeys.

keycodes.h states "normal keys should be passed as lowercased ascii"
2013-03-03 19:07:44 -06:00