Zack Middleton
ee2541efee
Fix range checks for numBorders in CM_AddFacetBevels
...
Found by Coverity.
2015-07-12 18:39:54 -05:00
Zack Middleton
6a03817a9c
Merge pull request #4 from smcv/hurd
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Add support for the GNU/Hurd architecture
2015-06-30 19:02:46 -05:00
Martin Michlmayr
ebb69f699c
Add support for Aarch64 (ARM64)
...
Add support for Aarch64, the 64-bit ARM architecture.
2015-06-30 14:22:49 -04:00
/dev/humancontroller
c52e35bcd8
fix a stupid use of strcpy()
...
strcpy() arguments may not overlap !
2015-06-18 17:24:50 -05:00
Zack Middleton
10c5f0b5a9
Merge pull request #116 from smcv/system-minizip
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Enhancements for system libraries
2015-04-12 19:56:37 -05:00
/dev/humancontroller
1ce8ba0cdb
Fix return values in nested system calls from QVMs
...
When the engine is compiled with Clang it appears that the return value
is being written to the WRONG address, either due to the vm_ variables being
changed (unexpectedly) elsewhere, or as a result of bad assembly assumptions;
having a stack variable pointing to where to write the return value seems
to do the trick.
This fixes the case where, for a trap_Register()-like call, weird numbers
are being returned when, during the process, an error message is printed
(which in Tremulous results in a QVM call and (nested) system call).
2015-03-23 20:17:07 -05:00
/dev/humancontroller
c4a2836269
Fix Com_RandomBytes weak-random case
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255 is valid for unsigned char too.
2015-03-20 18:50:58 -05:00
Simon McVittie
caf08fdb7b
unzip: comment why there is no USE_INTERNAL_MINIZIP boolean option
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Bug: https://github.com/ioquake/ioq3/pull/116
2015-03-18 17:38:10 +00:00
Zack Middleton
1ff28f2389
Merge pull request #22 from zturtleman/cvar_modified
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Add cvar_modified command
2015-01-07 19:48:16 -06:00
Michael Rieder
7c5feef6a2
Have custom intro cinematics for standalone game
2015-01-07 23:47:18 +01:00
Michael Rieder
dd3c6619bc
rephrase SSE availability message
2015-01-02 02:31:10 +01:00
Ludwig Nussel
6214f73af5
a VM for ARMv7l
2014-10-24 13:44:23 +02:00
Tim Angus
f83334d81b
Add facility to describe cvars
2014-09-26 14:29:51 +01:00
Tim Angus
43b21055b8
Actually, that's not suppressing, that's changing behaviour
2014-09-01 13:07:08 +01:00
Tim Angus
eeaf0227f7
Suppress warning of (deliberate) null pointer deference
2014-09-01 11:19:57 +01:00
Tim Angus
621a72e698
Fix a few warnings
2014-08-30 17:29:23 +01:00
Pan7
18e08125dd
Add ColorIndexForNumber macro replacing '& 0x07'
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Makes it easier to add more colors.
2014-08-28 20:09:37 -05:00
/dev/humancontroller
7b866ae96d
guard against out-of-bounds jump table targets
2014-07-31 03:56:29 -05:00
Pan7
f62d4c7f1c
sayto cmd with player name completion
2014-07-18 00:15:05 +02:00
Zack Middleton
5c1091b414
Fix SkipRestOfLine going past end of string
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If string data starts with a 0 (string terminator), don't skip over it at p++.
Not causing any problems in ioq3 as far as I know.
2014-06-17 21:31:29 -05:00
Zack Middleton
077ab4cbd1
Fix OOB access in CM_EdgePlaneNum without erroring in CM_GridPlane
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I changed warning to error in 9d74227559
,
which broke JA's mp/ctf4 map and probably others.
2014-05-25 23:03:42 -05:00
Zack Middleton
9d74227559
Fix potential out of bounds access caused by CM_GridPlane
...
Coverity doesn't care if there is a warning, out of bounds access is bad.
2014-05-25 15:59:09 -05:00
Zack Middleton
67d9ecd070
Fix FS_FOpenFileReadDir non-zero file handle when file not found in pk3
...
If a pk3 search path is passed to FS_FOpenFileReadDir, a non-zero
file handle is returned if file is not found. This causes incorrect
behavior in FS_ReadFileDir (when a pk3 search path is passed in)
which only checks file handle, not length, for seeing if file exists.
I don't know of any issues in ioq3 caused by this.
2014-03-18 20:49:52 -05:00
Tequila
baca82d64e
Bunch of comment fixes
2014-03-13 02:20:54 +01:00
Zack Middleton
37de879211
Add cvar_modified command
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Based on cvarlist command, it only lists modified cvars.
2013-12-01 23:16:51 -06:00
SmileTheory
6f3edb20b8
#6069 : Remove md4 model support.
2013-11-29 16:13:47 -08:00
Zack Middleton
baf5737779
Remove function prototypes for non-existant Sys_* DLL functions
2013-11-08 18:44:04 -06:00
Zack Middleton
028f0f1ac4
Remove old comment that FS_Seek doesn't work on zipped files
2013-11-08 18:43:48 -06:00
Zack Middleton
2d45e57068
Support FS_SEEK_END and negative offset for zipped files in FS_Seek
...
Use FS_SEEK_END in sound code instead of working around it.
If FS_SEEK_SET and going to current position, just return.
2013-11-08 18:43:34 -06:00
Zack Middleton
c69db4a400
Remove unused variable baseOffset from fsh[]
2013-11-08 18:43:20 -06:00
Zack Middleton
90c98c90a3
Fix VM FOpenFile( FS_READ ) files seeking twice in FS_Seek
2013-11-08 18:42:56 -06:00
Zack Middleton
fd4cd6612d
Fix running if built on OS X 10.9
...
strncpy with in == out causes signal 6 if built on OS X 10.9.
(If built on older OS X versions, the game works on 10.9 though.)
It was happening in COM_StripExtension during map load.
2013-11-06 22:23:40 -06:00
Zack Middleton
6b13806066
Fix getting servers from and being listed on id's q3 master server
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Use q3 master protocol when com_gamename is Quake3Arena (the default), otherwise use dpmaster protocol.
2013-07-07 16:31:36 -05:00
Zack Middleton
1315d62491
Make COM_ParseWarning report starting line number of multi-line tokens
...
COM_ParseWarning use to show last line number of multi-line string tokens, now shows starting line number.
2013-06-03 22:35:57 -05:00
Zack Middleton
3ec2b02dce
Check for shaders without closing brace
...
Shaders without closing brace can eat shaders in other files.
Pass depth to SkipBracedSection instead of reparsing text as it messed up parse line numbers.
2013-06-02 21:55:19 -05:00
Zack Middleton
c0a21d0898
Fix setting COM_Parse current line number
...
Fix initial off-by-one error.
Count lines in /* */ comments and multi-line strings.
Fix counting some lines twice if text has Unix newlines.
2013-06-02 21:21:45 -05:00
/dev/humancontroller
120e296a74
fix some OOB enumerator usages
...
(should be no-op with usual compiler workings)
2013-05-30 15:48:49 -05:00
/dev/humancontroller
9e9d6fa52c
clean up return statements a bit more
2013-05-30 15:43:21 -05:00
/dev/humancontroller
9d626b6a12
drop some useless return statements
2013-05-30 15:43:21 -05:00
/dev/humancontroller
8cc817b5a3
remove some redundant exit() calls
2013-05-30 15:41:18 -05:00
/dev/humancontroller
830d93aa38
add some noreturn annotations
2013-05-30 15:39:22 -05:00
/dev/humancontroller
2d54a12615
fix some "\n"-related stuff
...
add missing "\n"s to some Printf()-like calls (in Rend2)
drop erroneous "\n"s from some Error()-like calls (in Rend2)
drop erroneous "\n" from a Com_Error() call (in vm_sparc.c)
2013-05-30 15:32:44 -05:00
Svante Signell
540e4225cc
Add support for the GNU/Hurd architecture
...
[As with GNU/kFreeBSD, it's treated as "Linux": all three use the GNU libc
and runtime linker, which is mostly what matters for ioquake3. -smcv]
Bug-Debian: http://bugs.debian.org/679330
Reviewed-by: Simon McVittie <smcv@debian.org>
2013-05-19 21:50:40 +01:00
Harley Laue
1b2a6abed9
Rename FS_CheckFilenameIsNotImmutable to ..IsMutable
2013-04-24 14:45:37 -05:00
Zack Middleton
6c88bf8aee
Rename FS_CheckFilenameIsNotExecutable to ..NotImmutable
2013-04-24 14:14:13 -05:00
Zack Middleton
936db459ee
Don't allow modifying qvms or pk3s
...
Exception for allowing pk3s to be downloaded.
2013-04-24 14:11:18 -05:00
Zack Middleton
b95d8a91aa
Fix referencing pk3 with only qagame QVM
2013-04-22 16:21:46 -05:00
Zack Middleton
a7317ac0d5
Add fallback for __func__ (ioq3 isn't compiled as c99 by default)
...
Using Debian gcc version 4.7.2 and clang 3.0-6.1 anyway.
2013-04-20 21:28:21 -05:00
Zack Middleton
0f62a565f9
Fix setting CVAR_VM_CREATED flag on user created cvars
...
Fix setting CVAR_VM_CREATED flag on cvars created using set[asu] commands (including archived cvars from cfg) and trap_Cvar_Set.
trap_Cvar_Register called Cvar_Get which cleared CVAR_USER_CREATED flag, but CVAR_VM_CREATED wasn't set because the cvar already existed.
2013-04-06 01:06:34 -05:00
Tim Angus
98360bcd57
Fix some of the things clang --analyze flagged
2013-03-26 16:50:03 +00:00
Tim Angus
8d70929d12
Ditch 'historical compatibility' and use 'logic' instead
2013-03-22 11:33:27 +00:00
Zack Middleton
9bfff1363e
Fix NET_IPSocket and NET_IP6Socket return type
...
It was causing a warning on Windows x64.
2013-03-18 16:04:53 -05:00
Ensiform
9a752ce8cd
Use PATH_SEP for a debug message in FS_FOpenFileReadDir
2013-03-18 14:44:34 -05:00
Tim Angus
ecd50f01c2
Remove RAVENMD4 #define
2013-03-18 19:05:51 +00:00
Tim Angus
dfbad1360f
Fix some clang warnings
2013-03-12 21:50:59 +00:00
Tim Angus
78132cf829
Remove old x86_64 JIT compiler
2013-03-11 22:20:10 +00:00
Zack Middleton
eef897b3c1
Remove Sys_SnapVector
2013-02-18 19:05:37 -06:00
Zack Middleton
2e45edb550
5717 - Gamecode can open file "" for reading
2013-02-15 21:08:47 -06:00
Zack Middleton
6f88df262c
Don't add pk3dirs if connecting to a pure server
...
Only .cfg etc would be read from pk3dirs, but they should be treated like pk3s that are not on the pure list.
2013-02-11 19:15:14 -06:00
Zack Middleton
ebee21157c
Change pk3dir README / comments to fit in better
2013-02-11 18:02:40 -06:00
Andrew Browne
37a9614179
5289 - Support for .pk3dir
2013-02-11 17:58:24 -06:00
Zack Middleton
ac621642ac
Unify/cleanup max snapshot entities on client and server
2013-02-11 15:49:47 -06:00
Zack Middleton
80b0792980
Remove MSG_WriteDeltaUsercmd and MSG_ReadDeltaUsercmd
2013-02-02 22:26:22 -06:00
Zack Middleton
9c741f95ea
Remove some unused defines from msg.c
2013-02-02 21:40:03 -06:00
Zack Middleton
b4ad5a8411
Fix MSG_ReadDeltaKey setting bit 1<<bits often
...
MSG_ReadDeltaKey would often set 1<<bits, it should never be set. It exceeds the size of what was being read.
Worked okay for weapons/forward/right/up as they stored as chars (value would wrap around to correct value, lucky).
Angles had the wrong value, not sure if it was causing issues.
2013-02-01 22:07:52 -06:00
Tim Angus
70b165ee33
Fix screwed up whitespace in files.c
...
Apologies to anyone merging this :(
2013-01-13 22:26:09 +00:00
Tim Angus
5fd456ff7c
Fix FS_FOpenFileRead corner case
...
FS_FOpenFileRead is a fairly mental function that changes its return
behaviour depending on whether or not file is NULL or not. It turns out
in the case where file is NULL, we were returning the wrong value when
the file didn't exist.
2013-01-13 22:26:09 +00:00
Zack Middleton
693e51c654
Remove old FIXME, pmove_framecount isn't networked
2013-01-11 17:29:39 -06:00
Zachary Slater
20a77764dd
Increase various arbitrary limits - Bug #5463
2013-01-06 01:36:39 -08:00
Zack Middleton
8ef0f36a3f
Fix dedicated server crashing when using MSG_ReadDelta*, though it only happens if someone modifies the engine. ( #5449 )
2012-12-16 00:15:14 +00:00
Zack Middleton
c5af65fe5f
Fix passing arg9 (qvm only), arg10, and arg11 to vmMain for native libs and non-i386 compiled or interpated qvms. (Currently they aren't use in vmMain in game, cgame, or ui.)
...
Fix passing args[11] to args[15] from vm to engine on ppc64 and sparc64. Some of the args are used by game bot prediction syscalls. May have been causing bugs. Note: This was fixed for x86_64 in r2163.
2012-12-15 21:55:07 +00:00
Zack Middleton
29c406c9ec
Fix function prototype for Info_RemoveKey_Big. Pointed out by Ensiform.
2012-11-29 17:09:28 +00:00
Zack Middleton
1f8db4c14a
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-11-19 05:48:27 +00:00
Zack Middleton
82f83cd092
Fix some "> MAX_*" to be ">= MAX_*".
2012-11-18 19:09:54 +00:00
Zack Middleton
d092ba6627
Fix restoring fs_game when default.cfg is missing.
2012-10-26 01:27:16 +00:00
Thilo Schulz
027ea8d6d3
Oops, still need this
2012-08-08 09:42:33 +00:00
Thilo Schulz
ffac0e6757
Move argument passing from VM to engine to global variables which allows to get rid of lots of OS specific stuff and also fixes errors that happens when compilers add lots of boilerplate to the DoSyscall() function
2012-08-08 09:34:03 +00:00
Zack Middleton
2cfda4384b
We should not try to broadcast via the IPv4 socket if that socket is closed.
...
Previously, error messages were generated when querying local servers while IPv4 was disabled. Patch from /dev/humancontroller.
2012-07-05 13:33:55 +00:00
Thilo Schulz
b5456faaea
Revert pk3dir patch because some users report the code gets stuck in an infinite loop in the new code
2012-07-02 01:03:55 +00:00
Thilo Schulz
b757968839
Support for .pk3dir ( #5298 ) - Patch by Andrew (dersaidin@gmail.com)
2012-07-01 18:00:18 +00:00
Zack Middleton
b340c9d835
Fixed fatal error ("OP_BLOCK_COPY out of range!") when using qvms on Mac OS X powerpc (see r2031 and r2034).
2012-06-29 18:35:55 +00:00
Zack Middleton
3b09685b42
- Have NET_Sleep work with Windows' INVALID_SOCKET again...
...
- Use SOCKET_ERROR in NET_Sleep.
2012-06-19 22:36:54 +00:00
Zack Middleton
725c9df608
#5672 - Fixed incorrect type usage in NET_Sleep(), patch from Özkan Sezer.
2012-06-19 16:12:16 +00:00
Zack Middleton
4cfbbe506c
when interacting with QVMs, Clang/LLVM requires the standard use of the va_*() macros instead of (fast) call hacks
...
From /dev/humancontroller.
2012-06-19 14:57:51 +00:00
Zack Middleton
64c26ec338
fix a WRONG size argument to a memset() call found by Clang/LLVM
...
From /dev/humancontroller.
2012-06-19 14:53:40 +00:00
Zack Middleton
ad5c5c32a6
REFACTOR [reletive -> relative]
...
From /dev/humancontroller.
2012-06-18 16:32:03 +00:00
Zack Middleton
f3e7012bdb
REFACTOR [a vs an]
...
From /dev/humancontroller.
2012-06-18 16:31:16 +00:00
Zack Middleton
4bd24d3182
never set groundEntityNum to -1, use ENTITYNUM_NONE instead
...
From /dev/humancontroller.
2012-06-18 16:28:39 +00:00
Zack Middleton
62f7fab62e
add the "execq" command, a more quiet version of the "exec" command
...
in exec/execq, always print the extension for the filename
From /dev/humancontroller.
2012-06-18 16:09:14 +00:00
Zack Middleton
6ff3b03376
fix IPv6-only operation of Windows binaries
...
the SOCKET type is unsigned on Windows, and should be casted to an int before comparing with the highestfd variable (note: ``int highestfd = -1;'')
From /dev/humancontroller.
2012-06-18 16:05:47 +00:00
Zack Middleton
c16338cfa9
fix wrong socket ID comparison, from /dev/humancontroller
2012-06-18 16:03:06 +00:00
Zachary Slater
b5acc31a4d
CVE-2012-3345
2012-06-14 18:28:58 +00:00
Zack Middleton
c211114cb0
#5462 - do not require clients to have a matching qagame.qvm (adapted from OpenArena)
2012-05-07 22:26:03 +00:00
Zack Middleton
395225cb7e
#5439 - Potential memory leak in host name resolution. (Eugene C.)
2012-04-05 21:29:51 +00:00
Zack Middleton
7a1efc19a4
Support up to 16 joystick axes, select which to use with j_*_axis cvars.
2012-02-15 18:26:08 +00:00
Zachary Slater
89f7863254
bugzilla bug #5273
...
exploit resolved, we're now disallowing forwardmove of -128 and vice versa
Thanks, devhc!
2011-12-25 09:07:36 +00:00
Zack Middleton
2fbf9d9006
Removed unused functoin Hunk_Trash.
2011-12-08 22:54:45 +00:00
Zack Middleton
a5c88d0e0d
Removed an unused variable (which wasn't compiled in as _DEBUG isn't defined using make).
2011-12-08 22:53:58 +00:00
Zack Middleton
7b2f842053
Show file/line/label in Com_Error messages when run out of memory in debug build.
2011-12-08 22:25:25 +00:00
Zack Middleton
5c1ddf4020
Enable zone and hunk debug in debug build.
2011-12-08 22:24:48 +00:00