mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-12-13 13:40:56 +00:00
Ditch 'historical compatibility' and use 'logic' instead
This commit is contained in:
parent
bba199e795
commit
8d70929d12
4 changed files with 38 additions and 63 deletions
40
Makefile
40
Makefile
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@ -6,15 +6,15 @@
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COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]'|sed -e 's/\//_/g')
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COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/i386/)
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COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/x86/)
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ifeq ($(COMPILE_PLATFORM),sunos)
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# Solaris uname and GNU uname differ
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COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/)
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COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/x86/)
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endif
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ifeq ($(COMPILE_PLATFORM),darwin)
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# Apple does some things a little differently...
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COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/)
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COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/x86/)
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endif
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ifndef BUILD_STANDALONE
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@ -57,9 +57,6 @@ PLATFORM=$(COMPILE_PLATFORM)
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endif
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export PLATFORM
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ifeq ($(COMPILE_ARCH),i386)
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COMPILE_ARCH=x86
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endif
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ifeq ($(COMPILE_ARCH),i86pc)
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COMPILE_ARCH=x86
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endif
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@ -87,19 +84,6 @@ ARCH=$(COMPILE_ARCH)
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endif
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export ARCH
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# For historical compatibility reasons on non-windows
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# platforms output files use i386 instead of x86
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ifeq ($(ARCH),x86)
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ifneq ($(PLATFORM),mingw32)
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FILE_ARCH=i386
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endif
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endif
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ifndef FILE_ARCH
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FILE_ARCH=$(ARCH)
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endif
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export FILE_ARCH
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ifneq ($(PLATFORM),$(COMPILE_PLATFORM))
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CROSS_COMPILING=1
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else
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@ -524,7 +508,6 @@ ifeq ($(PLATFORM),mingw32)
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-fstrength-reduce
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OPTIMIZE = $(OPTIMIZEVM) --fast-math
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HAVE_VM_COMPILED = true
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FILE_ARCH=x64
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endif
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ifeq ($(ARCH),x86)
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OPTIMIZEVM = -O3 -march=i586 -fno-omit-frame-pointer \
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@ -653,10 +636,6 @@ ifeq ($(PLATFORM),freebsd)
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BASE_CFLAGS += -m64
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endif
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endif
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ifeq ($(ARCH),x86_64)
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FILE_ARCH=amd64
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endif
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else # ifeq freebsd
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#############################################################################
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@ -702,10 +681,6 @@ ifeq ($(PLATFORM),openbsd)
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CLIENT_LIBS += -lcurl
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endif
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endif
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ifeq ($(ARCH),x86_64)
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FILE_ARCH=amd64
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endif
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else # ifeq openbsd
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#############################################################################
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@ -727,10 +702,6 @@ ifeq ($(PLATFORM),netbsd)
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endif
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BUILD_CLIENT = 0
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ifeq ($(ARCH),x86_64)
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FILE_ARCH=amd64
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endif
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else # ifeq netbsd
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#############################################################################
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@ -850,11 +821,11 @@ ifeq ($(USE_FREETYPE),1)
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endif
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ifndef FULLBINEXT
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FULLBINEXT=.$(FILE_ARCH)$(BINEXT)
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FULLBINEXT=.$(ARCH)$(BINEXT)
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endif
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ifndef SHLIBNAME
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SHLIBNAME=$(FILE_ARCH).$(SHLIBEXT)
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SHLIBNAME=$(ARCH).$(SHLIBEXT)
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endif
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ifneq ($(BUILD_SERVER),0)
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@ -1142,7 +1113,6 @@ targets: makedirs
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@echo "Building $(CLIENTBIN) in $(B):"
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@echo " PLATFORM: $(PLATFORM)"
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@echo " ARCH: $(ARCH)"
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@echo " FILE_ARCH: $(FILE_ARCH)"
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@echo " VERSION: $(VERSION)"
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@echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)"
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@echo " COMPILE_ARCH: $(COMPILE_ARCH)"
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@ -98,7 +98,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define PATH_SEP '\\'
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#if defined( __WIN64__ )
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#define ARCH_STRING "x64"
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#define ARCH_STRING "x86_64"
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#elif defined _M_ALPHA
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#define ARCH_STRING "AXP"
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#endif
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@ -154,7 +154,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define ARCH_STRING "ppc"
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#define Q3_BIG_ENDIAN
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#elif defined __i386__
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#define ARCH_STRING "i386"
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#define ARCH_STRING "x86"
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#define Q3_LITTLE_ENDIAN
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#elif defined __x86_64__
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#undef idx64
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@ -184,7 +184,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define PATH_SEP '/'
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#if defined __i386__
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#define ARCH_STRING "i386"
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#define ARCH_STRING "x86"
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#elif defined __x86_64__
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#undef idx64
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#define idx64 1
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@ -248,11 +248,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define PATH_SEP '/'
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#ifdef __i386__
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#define ARCH_STRING "i386"
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#define ARCH_STRING "x86"
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#elif defined __amd64__
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#undef idx64
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#define idx64 1
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#define ARCH_STRING "amd64"
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#define ARCH_STRING "x86_64"
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#elif defined __axp__
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#define ARCH_STRING "alpha"
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#endif
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@ -279,7 +279,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define PATH_SEP '/'
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#ifdef __i386__
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#define ARCH_STRING "i386"
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#define ARCH_STRING "x86"
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#elif defined __sparc
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#define ARCH_STRING "sparc"
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#endif
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@ -11,42 +11,42 @@ MPACKDIR=missionpack
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BIN_OBJ="
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build/release-darwin-x86_64/ioquake3.x86_64
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build/release-darwin-i386/ioquake3.i386
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build/release-darwin-x86/ioquake3.x86
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build/release-darwin-ppc/ioquake3.ppc
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"
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BIN_DEDOBJ="
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build/release-darwin-x86_64/ioq3ded.x86_64
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build/release-darwin-i386/ioq3ded.i386
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build/release-darwin-x86/ioq3ded.x86
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build/release-darwin-ppc/ioq3ded.ppc
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"
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BASE_OBJ="
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build/release-darwin-x86_64/$BASEDIR/cgamex86_64.dylib
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build/release-darwin-i386/$BASEDIR/cgamei386.dylib
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build/release-darwin-x86/$BASEDIR/cgamex86.dylib
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build/release-darwin-ppc/$BASEDIR/cgameppc.dylib
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build/release-darwin-x86_64/$BASEDIR/uix86_64.dylib
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build/release-darwin-i386/$BASEDIR/uii386.dylib
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build/release-darwin-x86/$BASEDIR/uix86.dylib
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build/release-darwin-ppc/$BASEDIR/uippc.dylib
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build/release-darwin-x86_64/$BASEDIR/qagamex86_64.dylib
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build/release-darwin-i386/$BASEDIR/qagamei386.dylib
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build/release-darwin-x86/$BASEDIR/qagamex86.dylib
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build/release-darwin-ppc/$BASEDIR/qagameppc.dylib
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"
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MPACK_OBJ="
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build/release-darwin-x86_64/$MPACKDIR/cgamex86_64.dylib
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build/release-darwin-i386/$MPACKDIR/cgamei386.dylib
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build/release-darwin-x86/$MPACKDIR/cgamex86.dylib
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build/release-darwin-ppc/$MPACKDIR/cgameppc.dylib
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build/release-darwin-x86_64/$MPACKDIR/uix86_64.dylib
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build/release-darwin-i386/$MPACKDIR/uii386.dylib
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build/release-darwin-x86/$MPACKDIR/uix86.dylib
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build/release-darwin-ppc/$MPACKDIR/uippc.dylib
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build/release-darwin-x86_64/$MPACKDIR/qagamex86_64.dylib
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build/release-darwin-i386/$MPACKDIR/qagamei386.dylib
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build/release-darwin-x86/$MPACKDIR/qagamex86.dylib
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build/release-darwin-ppc/$MPACKDIR/qagameppc.dylib
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"
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RENDER_OBJ="
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build/release-darwin-x86_64/renderer_opengl1_x86_64.dylib
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build/release-darwin-i386/renderer_opengl1_i386.dylib
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build/release-darwin-x86/renderer_opengl1_x86.dylib
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build/release-darwin-ppc/renderer_opengl1_ppc.dylib
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build/release-darwin-x86_64/renderer_opengl2_x86_64.dylib
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build/release-darwin-i386/renderer_opengl2_i386.dylib
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build/release-darwin-x86/renderer_opengl2_x86.dylib
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build/release-darwin-ppc/renderer_opengl2_ppc.dylib
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"
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@ -133,11 +133,11 @@ fi
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echo;echo
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# i386 client and server
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if [ -d build/release-darwin-i386 ]; then
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rm -r build/release-darwin-i386
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# x86 client and server
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if [ -d build/release-darwin-x86 ]; then
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rm -r build/release-darwin-x86
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fi
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(ARCH=i386 CC=gcc-4.0 CFLAGS=$X86_CFLAGS LDFLAGS=$X86_LDFLAGS make -j$NCPU) || exit 1;
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(ARCH=x86 CC=gcc-4.0 CFLAGS=$X86_CFLAGS LDFLAGS=$X86_LDFLAGS make -j$NCPU) || exit 1;
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echo;echo
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</plist>
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" > $DESTDIR/$APPBUNDLE/Contents/Info.plist
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# Make UB's from previous builds of i386, x86_64 and ppc binaries
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# Make UB's from previous builds of x86, x86_64 and ppc binaries
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lipo -create -o $DESTDIR/$APPBUNDLE/Contents/MacOS/$BINARY $BIN_OBJ
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lipo -create -o $DESTDIR/$APPBUNDLE/Contents/MacOS/$DEDBIN $BIN_DEDOBJ
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@ -5,25 +5,30 @@
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if [ $# -ne 1 ]; then
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echo "Usage: $0 target_architecture"
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echo "Example: $0 i386"
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echo "Example: $0 x86"
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echo "other valid options are x86_64 or ppc"
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echo
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echo "If you don't know or care about architectures please consider using make-macosx-ub.sh instead of this script."
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exit 1
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fi
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if [ "$1" == "i386" ]; then
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BUILDARCH=i386
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if [ "$1" == "x86" ]; then
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BUILDARCH=x86
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DARWIN_GCC_ARCH=i386
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elif [ "$1" == "x86_64" ]; then
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BUILDARCH=x86_64
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elif [ "$1" == "ppc" ]; then
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BUILDARCH=ppc
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else
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echo "Invalid architecture: $1"
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echo "Valid architectures are i386, x86_64 or ppc"
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echo "Valid architectures are x86, x86_64 or ppc"
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exit 1
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fi
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if [ -z "$DARWIN_GCC_ARCH" ]; then
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DARWIN_GCC_ARCH=${BUILDARCH}
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fi
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CC=gcc-4.0
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APPBUNDLE=ioquake3.app
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BINARY=ioquake3.${BUILDARCH}
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MPACKDIR=missionpack
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BIN_OBJ="
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build/release-darwin-${BUILDARCH}/ioquake3.${BUILDARCH}
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build/release-darwin-${BUILDARCH}/${BINARY}
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"
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BIN_DEDOBJ="
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build/release-darwin-${BUILDARCH}/ioq3ded.${BUILDARCH}
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build/release-darwin-${BUILDARCH}/${DEDBIN}
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"
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BASE_OBJ="
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build/release-darwin-${BUILDARCH}/$BASEDIR/cgame${BUILDARCH}.dylib
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@ -79,7 +84,7 @@ unset ARCH_LDFLAGS
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if [ -d /Developer/SDKs/MacOSX10.5.sdk ]; then
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ARCH_SDK=/Developer/SDKs/MacOSX10.5.sdk
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ARCH_CFLAGS="-arch ${BUILDARCH} -isysroot /Developer/SDKs/MacOSX10.5.sdk \
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ARCH_CFLAGS="-arch ${DARWIN_GCC_ARCH} -isysroot /Developer/SDKs/MacOSX10.5.sdk \
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-DMAC_OS_X_VERSION_MIN_REQUIRED=1050"
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ARCH_LDFLAGS=" -mmacosx-version-min=10.5"
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fi
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