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https://github.com/UberGames/lilium-voyager.git
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REFACTOR [a vs an]
From /dev/humancontroller.
This commit is contained in:
parent
4bd24d3182
commit
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27 changed files with 39 additions and 39 deletions
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@ -279,7 +279,7 @@
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added Wheel support to the DirectInput code IN_DIMouse (in_mouse 1)
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tweaked the Wheel mouse reading for in_mouse -1 (old win32 input code)
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handle correctly when zDelta is > 120
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provide a in_logitechbug cvar to handle buggy Logitech MouseWare driver sending wheel events twice
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provide an in_logitechbug cvar to handle buggy Logitech MouseWare driver sending wheel events twice
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2002-9-26 Timothee Besset <ttimo@idsoftware.com>
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+ ATVI Quake 3 1.32 Patch #38
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@ -469,7 +469,7 @@ void AAS_DumpBSPData(void)
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Com_Memset( &bspworld, 0, sizeof(bspworld) );
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} //end of the function AAS_DumpBSPData
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//===========================================================================
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// load an bsp file
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// load a .bsp file
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//
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// Parameter: -
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// Returns: -
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@ -281,7 +281,7 @@ void AAS_FileInfo(void)
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} //end of the function AAS_FileInfo
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#endif //AASFILEDEBUG
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//===========================================================================
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// allocate memory and read a lump of a AAS file
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// allocate memory and read a lump of an AAS file
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//
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// Parameter: -
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// Returns: -
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@ -423,7 +423,7 @@ void AAS_Shutdown(void)
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//aas has not been initialized
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aasworld.initialized = qfalse;
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//NOTE: as soon as a new .bsp file is loaded the .bsp file memory is
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// freed an reallocated, so there's no need to free that memory here
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// freed and reallocated, so there's no need to free that memory here
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//print shutdown
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botimport.Print(PRT_MESSAGE, "AAS shutdown.\n");
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} //end of the function AAS_Shutdown
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@ -412,7 +412,7 @@ int AAS_BestReachableArea(vec3_t origin, vec3_t mins, vec3_t maxs, vec3_t goalor
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else
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{
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//it can very well happen that the AAS_PointAreaNum function tells that
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//a point is in an area and that starting a AAS_TraceClientBBox from that
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//a point is in an area and that starting an AAS_TraceClientBBox from that
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//point will return trace.startsolid qtrue
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#if 0
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if (AAS_PointAreaNum(start))
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@ -713,7 +713,7 @@ int Characteristic_Integer(int character, int index)
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} //end else if
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else
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{
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botimport.Print(PRT_ERROR, "characteristic %d is not a integer\n", index);
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botimport.Print(PRT_ERROR, "characteristic %d is not an integer\n", index);
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return 0;
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} //end else if
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// return 0;
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@ -2080,7 +2080,7 @@ bot_chat_t *BotLoadInitialChat(char *chatfile, char *chatname)
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return NULL;
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} //end if
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StripDoubleQuotes(token.string);
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//after the chat name we expect a opening brace
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//after the chat name we expect an opening brace
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if (!PC_ExpectTokenString(source, "{"))
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{
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FreeSource(source);
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@ -1018,7 +1018,7 @@ void BotUpdateEntityItems(void)
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for (li = levelitems; li; li = nextli)
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{
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nextli = li->next;
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//if it is a item that will time out
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//if it is an item that will time out
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if (li->timeout)
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{
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//timeout the item
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@ -764,7 +764,7 @@ int BotGetReachabilityToGoal(vec3_t origin, int areanum,
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reachnum = AAS_NextAreaReachability(areanum, reachnum))
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{
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#ifdef AVOIDREACH
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//check if it isn't an reachability to avoid
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//check if it isn't a reachability to avoid
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for (i = 0; i < MAX_AVOIDREACH; i++)
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{
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if (avoidreach[i] == reachnum && avoidreachtimes[i] >= AAS_Time()) break;
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@ -102,7 +102,7 @@ struct weaponinfo_s;
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#define ACTION_FOLLOWME 0x08000000
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#define ACTION_JUMPEDLASTFRAME 0x10000000
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//the bot input, will be converted to an usercmd_t
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//the bot input, will be converted to a usercmd_t
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typedef struct bot_input_s
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{
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float thinktime; //time since last output (in seconds)
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@ -117,7 +117,7 @@ int PC_ExpectTokenType(source_t *source, int type, int subtype, token_t *token);
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int PC_ExpectAnyToken(source_t *source, token_t *token);
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//returns true when the token is available
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int PC_CheckTokenString(source_t *source, char *string);
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//returns true an reads the token when a token with the given type is available
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//returns true and reads the token when a token with the given type is available
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int PC_CheckTokenType(source_t *source, int type, int subtype, token_t *token);
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//skip tokens until the given token string is read
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int PC_SkipUntilString(source_t *source, char *string);
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@ -879,7 +879,7 @@ int PS_ReadToken(script_t *script, token_t *token)
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{
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if (!PS_ReadString(script, token, '\"')) return 0;
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} //end if
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//if an literal
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//if a literal
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else if (*script->script_p == '\'')
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{
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//if (!PS_ReadLiteral(script, token)) return 0;
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@ -201,7 +201,7 @@ int PS_ExpectTokenType(script_t *script, int type, int subtype, token_t *token);
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int PS_ExpectAnyToken(script_t *script, token_t *token);
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//returns true when the token is available
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int PS_CheckTokenString(script_t *script, char *string);
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//returns true an reads the token when a token with the given type is available
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//returns true and reads the token when a token with the given type is available
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int PS_CheckTokenType(script_t *script, int type, int subtype, token_t *token);
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//skip tokens until the given token string is read
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int PS_SkipUntilString(script_t *script, char *string);
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@ -3954,7 +3954,7 @@ int CL_ServerStatus( char *serverAddress, char *serverStatusString, int maxLen )
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// if this server status request has the same address
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if ( NET_CompareAdr( to, serverStatus->address) ) {
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// if we recieved an response for this server status request
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// if we received a response for this server status request
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if (!serverStatus->pending) {
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Q_strncpyz(serverStatusString, serverStatus->string, maxLen);
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serverStatus->retrieved = qtrue;
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@ -491,7 +491,7 @@ sfxHandle_t S_AL_RegisterSound( const char *sample, qboolean compressed )
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=================
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S_AL_BufferGet
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Return's an sfx's buffer
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Return's a sfx's buffer
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=================
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*/
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static
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@ -72,7 +72,7 @@ void BotSetUserInfo(bot_state_t *bs, char *key, char *value);
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void BotSetTeamStatus(bot_state_t *bs);
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//returns the name of the client
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char *ClientName(int client, char *name, int size);
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//returns an simplyfied client name
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//returns a simplified client name
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char *EasyClientName(int client, char *name, int size);
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//returns the skin used by the client
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char *ClientSkin(int client, char *skin, int size);
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@ -362,7 +362,7 @@ void Huff_Decompress(msg_t *mbuf, int offset) {
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for ( j = 0; j < cch; j++ ) {
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ch = 0;
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// don't overflow reading from the messages
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// FIXME: would it be better to have a overflow check in get_bit ?
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// FIXME: would it be better to have an overflow check in get_bit ?
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if ( (bloc >> 3) > size ) {
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seq[j] = 0;
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break;
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@ -38,7 +38,7 @@ struct mdfour {
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/* NOTE: This code makes no attempt to be fast!
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It assumes that a int is at least 32 bits long
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It assumes that an int is at least 32 bits long
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*/
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static struct mdfour *m;
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@ -376,11 +376,11 @@ local uLong unzlocal_SearchCentralDir(pzlib_filefunc_def,filestream)
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/*
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Open a Zip file. path contain the full pathname (by example,
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on a Windows NT computer "c:\\test\\zlib114.zip" or on an Unix computer
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on a Windows NT computer "c:\\test\\zlib114.zip" or on a Unix computer
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"zlib/zlib114.zip".
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If the zipfile cannot be opened (file doesn't exist or in not valid), the
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return value is NULL.
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Else, the return value is a unzFile Handle, usable with other function
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Else, the return value is an unzFile Handle, usable with other function
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of this unzip package.
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*/
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extern unzFile ZEXPORT unzOpen2 (path, pzlib_filefunc_def)
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@ -136,11 +136,11 @@ extern int ZEXPORT unzStringFileNameCompare OF ((const char* fileName1,
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extern unzFile ZEXPORT unzOpen OF((const char *path));
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/*
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Open a Zip file. path contain the full pathname (by example,
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on a Windows XP computer "c:\\zlib\\zlib113.zip" or on an Unix computer
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on a Windows XP computer "c:\\zlib\\zlib113.zip" or on a Unix computer
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"zlib/zlib113.zip".
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If the zipfile cannot be opened (file don't exist or in not valid), the
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return value is NULL.
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Else, the return value is a unzFile Handle, usable with other function
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Else, the return value is an unzFile Handle, usable with other function
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of this unzip package.
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*/
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@ -28,7 +28,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define OPSTACK_MASK (OPSTACK_SIZE-1)
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// don't change
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// Hardcoded in q3asm an reserved at end of bss
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// Hardcoded in q3asm a reserved at end of bss
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#define PROGRAM_STACK_SIZE 0x10000
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#define PROGRAM_STACK_MASK (PROGRAM_STACK_SIZE-1)
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@ -374,7 +374,7 @@ static const struct powerpc_operand powerpc_operands[] =
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/* The SH field in an X or M form instruction. */
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#define SH RS + 1
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#define SH_MASK (0x1f << 11)
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/* The other UIMM field in a EVX form instruction. */
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/* The other UIMM field in an EVX form instruction. */
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#define EVUIMM SH
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{ 0x1f, 11, NULL, 0 },
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#define SC(op, sa, lk) (OP (op) | ((((unsigned long)(sa)) & 1) << 1) | ((lk) & 1))
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#define SC_MASK (OP_MASK | (((unsigned long)0x3ff) << 16) | (((unsigned long)1) << 1) | 1)
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/* An VX form instruction. */
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/* A VX form instruction. */
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#define VX(op, xop) (OP (op) | (((unsigned long)(xop)) & 0x7ff))
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/* The mask for an VX form instruction. */
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/* The mask for a VX form instruction. */
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#define VX_MASK VX(0x3f, 0x7ff)
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/* An VA form instruction. */
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/* A VA form instruction. */
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#define VXA(op, xop) (OP (op) | (((unsigned long)(xop)) & 0x03f))
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/* The mask for an VA form instruction. */
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/* The mask for a VA form instruction. */
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#define VXA_MASK VXA(0x3f, 0x3f)
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/* An VXR form instruction. */
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/* A VXR form instruction. */
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#define VXR(op, xop, rc) (OP (op) | (((rc) & 1) << 10) | (((unsigned long)(xop)) & 0x3ff))
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/* The mask for a VXR form instruction. */
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@ -962,7 +962,7 @@ static qboolean UnfilterImage(uint8_t *DecompressedData,
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PixelLeft = DecompPtr;
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/*
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* We only have a upleft pixel if we are on the second line or above.
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* We only have an upleft pixel if we are on the second line or above.
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*/
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if(h > 0)
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@ -2131,7 +2131,7 @@ void R_LoadPNG(const char *name, byte **pic, int *width, int *height)
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ChunkHeaderType = BigLong(CH->Type);
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/*
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* Check if the chunk is an PLTE.
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* Check if the chunk is a PLTE.
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*/
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if(!(ChunkHeaderType == PNG_ChunkType_PLTE))
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}
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/*
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* transparency information is sometimes stored in an tRNS chunk
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* transparency information is sometimes stored in a tRNS chunk
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*/
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/*
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ChunkHeaderType = BigLong(CH->Type);
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/*
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* Check if the chunk is an tRNS.
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* Check if the chunk is a tRNS.
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*/
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if(!(ChunkHeaderType == PNG_ChunkType_tRNS))
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@ -99,7 +99,7 @@ the symbol's <code>type</code> field.</p>
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<h2><a NAME="operators">5.5 Dag Operators</a></h2>
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<p>The <code>op</code> field a of <code>node</code> structure holds a dag operator, which
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<p>The <code>op</code> field of a <code>node</code> structure holds a dag operator, which
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consists of a generic operator, a type suffix, and a size indicator. The type suffixes
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are:</p>
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<p>The type suffix for a conversion operator denotes the type of the result and the size
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indicator gives the size of the result. For example, <code>CVUI4</code> converts an
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unsigned (<code>U</code>) to a 4-byte signed integer (<code>I4</code>). The <code>syms[0]</code>
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field points to a symbol-table entry for a integer constant that gives the size of the
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field points to a symbol-table entry for an integer constant that gives the size of the
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source operand. For example, if <code>syms[0]</code> in a <code>CVUI4</code> points to a
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symbol-table entry for 2, the conversion widens a 2-byte unsigned integer to a 4-byte
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signed integer. Conversions that widen unsigned integers zero-extend; those that widen
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@ -722,7 +722,7 @@ C:\dist\lcc\4.1>copy %BUILDDIR%\bprint.exe \bin
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<h2><a NAME="bugs">Reporting Bugs</a></h2>
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<p>lcc is a large, complex program. We find and repair errors routinely. If you think that
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you've found a error, follow the steps below, which are adapted from the instructions in
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you've found an error, follow the steps below, which are adapted from the instructions in
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Chapter 1 of <cite>A Retargetable C Compiler: Design and Implementation</cite>.
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<ol>
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@ -751,7 +751,7 @@ Chapter 1 of <cite>A Retargetable C Compiler: Design and Implementation</cite>.
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HREF="ftp://ftp.cs.princeton.edu/pub/lcc"><code>pub/lcc</code></a>. A <a
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HREF="ftp://ftp.cs.princeton.edu/pub/lcc/README"><code>README</code></a> file there gives
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acquistion details, and the <a HREF="../LOG"><code>LOG</code></a> file reports what errors
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were fixed and when they were fixed. If you report a error that's been fixed, you might
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were fixed and when they were fixed. If you report an error that's been fixed, you might
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get a canned reply.</li>
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<li>Send your program by electronic mail to <code>lcc-bugs@cs.princeton.edu</code>. Please
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send only valid C programs; put all remarks in C comments so that we can process reports
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@ -33,7 +33,7 @@ int length(List list) {
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return n;
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}
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/* ltov - convert list to an NULL-terminated vector allocated in arena */
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/* ltov - convert list to a NULL-terminated vector allocated in arena */
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void *ltov(List *list, unsigned arena) {
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int i = 0;
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void **array = newarray(length(*list) + 1, sizeof array[0], arena);
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@ -1,4 +1,4 @@
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; sample NSIS description file for a ioquake3 mod installer
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; sample NSIS description file for an ioquake3 mod installer
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!define NAME "Catch the Chicken"
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!define FSNAME "ioquake3-q3ctc"
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