SmileTheory
8b23985358
Make all GLSL shaders use the same set of uniforms.
2013-03-20 22:53:30 -07:00
Zack Middleton
9bfff1363e
Fix NET_IPSocket and NET_IP6Socket return type
...
It was causing a warning on Windows x64.
2013-03-18 16:04:53 -05:00
Zack Middleton
98dda7758f
Always initialize joint_names in R_LoadIQM
...
Reported by MAN-AT-ARMS
2013-03-18 15:55:25 -05:00
Ensiform
9a752ce8cd
Use PATH_SEP for a debug message in FS_FOpenFileReadDir
2013-03-18 14:44:34 -05:00
Zack Middleton
bf962c516d
Fix loading and rendering IQMs with no joints
2013-03-18 14:13:09 -05:00
Tim Angus
ecd50f01c2
Remove RAVENMD4 #define
2013-03-18 19:05:51 +00:00
SmileTheory
e14a814ba2
Support more tcgens in lightall shader.
2013-03-14 23:11:27 -07:00
SmileTheory
369956eb63
Fix compilation in VS2008.
2013-03-14 21:36:44 -07:00
SmileTheory
9eef320c91
Remove some more automatic sRGB image flags.
2013-03-12 22:00:51 -07:00
Zack Middleton
71632ea291
Disable freetype and vorbis for mingw travis build
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Libs are missing.
2013-03-12 18:52:36 -05:00
Zack Middleton
3698df37ef
Fix mingw gcc name in build-test.sh
2013-03-12 17:18:55 -05:00
Tim Angus
dfbad1360f
Fix some clang warnings
2013-03-12 21:50:59 +00:00
Zack Middleton
a2dc160359
Move mingw to separate build job on travis-ci
2013-03-12 16:33:49 -05:00
Tim Angus
bf25c27105
Oops missed a bit
2013-03-12 21:20:33 +00:00
Tim Angus
3e92679100
Fix USE_FREETYPE breakage
2013-03-12 19:41:52 +00:00
Tim Angus
37c69a8009
Move renderers a bit closer together
2013-03-12 17:52:29 +00:00
SmileTheory
41985945f6
Always reset vertex attrib pointers with animated meshes.
2013-03-11 22:46:21 -07:00
Tim Angus
ce9d0e8595
Remove README note about USE_OLD_VM64
2013-03-11 22:23:28 +00:00
Tim Angus
78132cf829
Remove old x86_64 JIT compiler
2013-03-11 22:20:10 +00:00
Zack Middleton
b009528e6a
Fix displaying demo name when loading demo
2013-03-09 15:58:35 -06:00
Zack Middleton
89ee8b050f
Fix size reserved for IQM jointMats (allocated more than used)
2013-03-08 15:28:27 -06:00
Zack Middleton
fd937a47ac
Merge branch 'master' of https://github.com/ioquake/ioq3
2013-03-08 14:00:09 -06:00
Zack Middleton
8aa6efe7b6
Fix origin returned by IQM's LerpTag
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It use to return pose joint's offset from base at the lerped frame, now it returns the joint's origin at the lerped frame.
Patch by Axel Isouard and Zack Middleton.
2013-03-08 13:47:16 -06:00
Tim Angus
c3b3978929
Only spam IRC on failure
2013-03-07 23:29:18 +00:00
SmileTheory
f789cff079
Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git
2013-03-07 14:24:19 -08:00
SmileTheory
e6e0d47099
Fix clampmapped images being always treated as sRGB.
2013-03-07 14:23:28 -08:00
Tim Angus
d044cd80f7
One last try...
2013-03-07 17:07:15 +00:00
Tim Angus
eeb088dd3c
Use -q instead of -qq on apt-get
2013-03-07 16:55:14 +00:00
Tim Angus
8b38503ba5
Use the mingw fork that gets maintained
2013-03-07 16:46:13 +00:00
SmileTheory
fb6b08bdd6
Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git
2013-03-06 21:00:21 -08:00
Zack Middleton
a0f74366a7
build-test.sh always run clean first, for non-travis-ci
2013-03-06 19:04:30 -06:00
Zack Middleton
97fc98d26b
Improve build-test.sh for non-travis-ci usage
2013-03-06 18:00:03 -06:00
Zack Middleton
a737d442a0
Fix RAVENMD4 warnings in OpenGL2
2013-03-06 17:52:06 -06:00
Zack Middleton
361c71f8af
autobuild: try to fix extra options build and mingw builds
2013-03-06 17:24:59 -06:00
Zack Middleton
4e5b84fe8f
autobuild: test default build, with extra options, and mingw
2013-03-06 16:57:02 -06:00
Zack Middleton
166c417204
autobuild: Enable Ogg Vorbis, Freetype, and MDR model support
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Removed unneeded SDL packages.
2013-03-06 16:04:06 -06:00
SmileTheory
61248cb4c5
Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git
2013-03-06 02:02:21 -08:00
SmileTheory
fbe56e4fa1
Some minor cleanup.
2013-03-06 02:02:01 -08:00
SmileTheory
027af8e6cc
Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2().
2013-03-06 00:54:56 -08:00
Zachary Slater
9d73363551
updated travis file to notify us in our lonely IRC outpost of love.
2013-03-06 00:35:05 -08:00
Zachary Slater
8e5bf01bcc
Fixed the auto build, for details go here: https://travis-ci.org/ioquake/ioq3
2013-03-05 23:52:24 -08:00
Zachary Slater
a90a52c6a6
Testing out autobuild stuff.
2013-03-05 20:29:38 -08:00
SmileTheory
11e83b2ee3
Oops, fix typo.
2013-03-05 20:21:03 -08:00
SmileTheory
7c04002b87
Simplify previous patch.
2013-03-05 19:52:11 -08:00
SmileTheory
2153fc4671
Calculate viewport and screen texture coordinates correctly for sun shadows. This fixes part of #5889 .
2013-03-05 01:41:51 -08:00
Ensiform
e7753f9acf
Fix vote Y/1 and teamvote Y/1
2013-03-03 21:53:14 -06:00
Zack Middleton
fe0a65e52e
Show lowercased ascii in bind command
2013-03-03 19:14:36 -06:00
Zack Middleton
a18ae32a5e
Fix Key_StringToKeynum to return lowercased ascii
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Fixes bind and unbind uppercase ascii and uppercase ascii in cl_consoleKeys.
keycodes.h states "normal keys should be passed as lowercased ascii"
2013-03-03 19:07:44 -06:00
Zack Middleton
db68f59281
Fix comment for gametype parsing in ui
2013-02-27 16:09:10 -06:00
Zack Middleton
4cd60e5af7
Fix BotExportTest's args for BotGetReachabilityToGoal
2013-02-27 15:57:55 -06:00