Tim Angus
c3f30ff9a8
* Homogenised the game module build rules
2005-10-04 17:45:22 +00:00
Zachary Slater
9e70b3e418
Spell checking, thanks to Han in irc.
...
Also, stop reading these logs and visit timedoctor.org!
2005-09-29 05:25:26 +00:00
Tim Angus
a8e642fe63
* Added a - to the dependancies include line
2005-09-28 23:26:13 +00:00
Tim Angus
4f1b8a2dc8
* Assorted Makefile cleanups/cruft removal
2005-09-27 17:45:16 +00:00
Tim Angus
32a5a76d07
* The Makefile now sources Makefile.local, so you shouldn't need to change the Makefile itself any more
...
* The Makefile now inherits CFLAGS from the shell environment
* The Makefile now generates dependancies by default, it can be disabled by setting GENERATE_DEPENDANCIES=0 in Makefile.local
* Removed -Werror from the linux build since it's not GCC 4 clean yet. Again, it can be added back via Makefile.local
2005-09-27 16:35:25 +00:00
Tim Angus
909e96e41b
* Some FreeBSD cleanups
...
* Removed the remainder of the RPM stuff from the Makefile
2005-09-26 20:09:18 +00:00
Tim Angus
429e59a53c
* Reintroduced the copyfiles rule
2005-09-26 16:08:38 +00:00
Tim Angus
ae9fbe3288
* Don't link against X directly when building the SDL backend
2005-09-25 22:27:26 +00:00
Tim Angus
4bc5c29115
* FreeBSD fixes/updates from Andreas Kohn
2005-09-25 22:04:51 +00:00
Tim Angus
e66a28dfeb
* Removed cons based build system
...
* Removed some id specific shell/perl scripts
* Removed some unused asm files
* Removed prehistoric RPM build rules
2005-09-25 21:43:48 +00:00
Tim Angus
2b8395a4d0
* Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
...
* MinGW port now uses asm versions of SnapVector and ftol
* Improved the handling of mangled symbols in vm_x86.c
2005-09-23 02:59:15 +00:00
Tim Angus
fa9b864abe
* Tidied up the makefile, mostly for whitespace
...
* Removed the q3static target
* Ported the nasm asm to gas asm, thus removing the nasm dependancy
2005-09-23 01:59:42 +00:00
Tim Angus
fcaf343d7f
* Port to MinGW
2005-09-22 03:21:33 +00:00
Tim Angus
50eb77ed1a
* Removed the dependancy on perl for deriving the version number
...
* Moved `sdl-config --libs` from LDFLAGS to GLLDFLAGS to prevent needlessly linking against SDL when building the dedicated server
* Moved assignment of DEBUG_CFLAGS until after BASE_CFLAGS has been constructed
2005-09-19 20:43:35 +00:00
Ludwig Nussel
cb753845ae
fix parallel build - gnu make specific syntax?
2005-09-07 11:44:13 +00:00
Zachary Slater
0a8f2fe25b
More fixens.
2005-09-03 23:03:41 +00:00
Zachary Slater
fe4add9920
Updates and fixens
2005-09-03 22:45:50 +00:00
Zachary Slater
e09e027914
Another patch from gladiac, cleans up the makefile a little.
2005-09-02 21:11:46 +00:00
Zachary Slater
f327407bb8
Cleanups from pomac!
2005-09-02 20:13:47 +00:00
Ludwig Nussel
b0fc4a7b6e
remove =? assignments. use "make CC=foo" instead of "CC=foo make"
2005-09-02 12:28:54 +00:00
Ryan C. Gordon
7aea0f7141
Renamed the SDL stuff to not be Linux specific.
2005-09-01 00:33:08 +00:00
Zachary Slater
ae7066fa3f
Uh, yeah. glub glub. mo blon.
2005-08-31 22:05:21 +00:00
Ryan C. Gordon
2282c30923
SDL-based audio.
2005-08-31 19:42:55 +00:00
Zachary Slater
dee436c126
First patch from vapier for easier packaging:
...
it'd make it easier on people packaging up quake3 if we could set system paths
for the baseq3 dir and if the makefile would respect things like CC/CXX from the
build env
2005-08-31 17:43:56 +00:00
Ludwig Nussel
a724f6b04f
add s390, s390x and ia64. It builds, don't know if it runs tough.
2005-08-31 09:03:28 +00:00
Ludwig Nussel
8200e26360
use system SDL lib
2005-08-31 08:42:58 +00:00
Zachary Slater
8baf50cf1f
glub glub mo blon
2005-08-31 00:07:49 +00:00
Zachary Slater
272e3ca69f
First version of Ryan Gorodon's SDL work:
...
16:24 < icculus> check that in, someone will fix it. :)
2005-08-30 23:25:02 +00:00
Ludwig Nussel
88171d6bb7
support for 64bit native mods
2005-08-30 20:30:17 +00:00
Ludwig Nussel
3973f4aaa2
fix build against system libfreetype
2005-08-30 15:35:24 +00:00
Ludwig Nussel
109da009d2
fix build on ppc. no guarantee it runs though
2005-08-30 11:37:41 +00:00
Ludwig Nussel
5ae70d54b0
remove svn:executable property
2005-08-28 17:54:51 +00:00
Ludwig Nussel
a8bff00f78
-fno-strict-aliasing got lost..
2005-08-28 17:24:25 +00:00
Ludwig Nussel
b603a047f5
cleanup
2005-08-28 17:21:46 +00:00
Ludwig Nussel
4a955b42e2
-mtune isn't supported by gcc3, change to -march=i686. Who run q3 on a
...
P1 anyways?
2005-08-28 10:41:26 +00:00
Zachary Slater
8b1d93b397
Patching from floam with some edits by myself:
...
I was working on a patch earlier to fix some more things up to be more
modern, and I added a couple lines from that cleanup patch I showed you
on irc. Some commented code was removed, some stuff was made to not be
broke (old head usage), the makefile should install things better, and a
a few GCC warnings were gagged. I also attempted to version it but
you'll probably want to change that to whatever versioning rules you
decide on using.
2005-08-28 03:46:44 +00:00
Zachary Slater
916cb54d72
From ludwig: Unsigned overflows don't work in 64bit address space ...
2005-08-27 18:10:36 +00:00
Zachary Slater
a138149de2
from floam: quake3_dont_build_debug_by_default_and_dericeify.patch:
...
Doesn't build debug builds by default anymore. The debug builds were
slower, made huge binaries, and never grabbed the mouse. I also
s/-O6/-O3/'d it, which has no functional difference, but is less
1999-gcc-2-ey and much much less 2005-gentoo-ey.
2005-08-27 05:11:08 +00:00
Zachary Slater
f46ede91fb
Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build.
2005-08-27 02:24:00 +00:00
Zachary Slater
59cce31e75
newlines fixed
2005-08-26 17:39:27 +00:00
Zachary Slater
5b755058f5
Itsa me, quake3io!
2005-08-26 04:48:05 +00:00
Travis Bradshaw
dbe4ddb103
The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
2012-01-31 13:41:34 -06:00