Commit graph

91 commits

Author SHA1 Message Date
Tim Angus
a21eb2bbcb * AVI video output
- Uses motion jpeg codec by default
  - Use cl_avidemo to set a framerate
  - \video [filename] to start capture
  - \stopvideo to stop capture
  - Audio capture is a bit ropey
2006-01-04 03:12:12 +00:00
Ludwig Nussel
696bd8c8ab cleanup:
- define TARGETS at central place
- $(PLATFORM)quake3$(BINEXT) -> ioquake3.$(ARCH)$(BINEXT)
- remove GLIBC variable
2005-12-30 17:50:47 +00:00
Tim Angus
310190a466 * Support for MinGW cross compilation 2005-12-29 00:04:41 +00:00
Tim Angus
db5faeaeaa * NetBSD support patch from optical (alex@rigbo.se) 2005-12-27 19:46:01 +00:00
Ludwig Nussel
7607d1083b enable x86_64 vm 2005-12-18 15:36:07 +00:00
Aaron Gyes
98dd1cc767 I can't be trusted! 2005-12-13 02:35:00 +00:00
Aaron Gyes
52205d8d3c Thanks Jamie Wilkinson 2005-12-12 06:56:01 +00:00
Aaron Gyes
88237be90b Try different way 2005-12-12 05:41:10 +00:00
Aaron Gyes
a45cab3b42 Tabs 2005-12-12 03:49:19 +00:00
Aaron Gyes
66516abf0a Don't install q3ded binary on ming32, it doesn't exist 2005-12-12 03:48:00 +00:00
Tim Angus
2499d9b0f5 * Solaris patch from Vincent S. Cojot 2005-12-06 19:03:39 +00:00
Ryan C. Gordon
fa64e09a5b Disabled PowerPC VM. 2005-12-06 00:16:25 +00:00
Ryan C. Gordon
24209ecec6 Removed -fomit-frame-pointer from Mac OS X builds. Someone should
probably gank this from the other platforms, too.
2005-12-04 23:14:23 +00:00
Tim Angus
1b314e8934 * Updated AL headers
* Added a Makefile option USE_LOCAL_HEADERS which can be disabled to use system
  headers if desired
2005-12-01 20:53:28 +00:00
Ryan C. Gordon
6c0079508c First shot at SMP renderer with sdl_glimp. Does not work yet! 2005-11-28 10:56:27 +00:00
Ludwig Nussel
be42cb3201 files to create a loki-setup based installer. run "make installer" 2005-11-27 15:34:16 +00:00
Tim Angus
382c6adb54 * Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.local
* Remove -gfull from linux section in Makefile -- it's darwin only
* Cast away some warnings that surfaced from using "new" AL headers
* Various whitespace and consistency fixes
2005-11-26 15:01:28 +00:00
Ryan C. Gordon
721b9a7d01 Mac OS X work...lots of little changes that touch a lot of random places.
Still work to be done, but this at least matches the PowerPC Linux status
 now.

MacOS-specific directory (and XCode project) is gone...this now uses SDL,
 OpenAL, and the Unix Makefiles.

--ryan.
2005-11-26 07:46:21 +00:00
Tim Angus
47c70ae076 * ... 2005-11-15 22:22:45 +00:00
Tim Angus
6be591daa1 * Don't link OpenAL against q3ded 2005-11-15 22:09:45 +00:00
Tim Angus
668fdc102c * Unbreak the MinGW build more...
* Unbreak USE_OPENAL_DLOPEN=1
2005-11-13 22:16:24 +00:00
Tim Angus
33c1528673 * Unbreak the MinGW build 2005-11-13 21:23:16 +00:00
Ludwig Nussel
1c2722a9ba link against libopenal by default rather than dlopening it 2005-11-13 21:01:44 +00:00
Tim Angus
84c4f21082 * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>
+ An abstract codec system, simplifying support for new formats
  + Changes versus BlackAura's patch:
    o Consolidated the OpenAL parts into one file
    o Changed the function naming scheme to more closely resemble Q3
    o Changed the interface to fall back on the "base" sound system
      if loading OpenAL fails
  + This is enabled on Linux and MinGW for now, but should work on the
    other *nixs with appropriate additions to the Makefile
  + NOT enabled on OS X or MSVC Windows builds
  + Probably breaks the Windows build again
* Retabulated sdl_snd.c and made the messages less verbose since
  there do not seem to be many having problems with SDL sound now
2005-11-13 18:58:14 +00:00
Ludwig Nussel
bfb24584f5 - add -Wimplicit -Wstrict-prototypes CFLAGS again
- remove -pipe. not needed IMO.
2005-11-11 15:07:15 +00:00
Tim Angus
e905b369c3 * Makefile target dependancy fix 2005-11-07 17:44:05 +00:00
Tim Angus
f20cca46e8 * Install the tools on every build, so a distclean isn't necessary if the tool
source changes now
* Basically rewrote the lcc Makefile to be more sane
* Removed various bits of lcc that weren't built/needed
2005-11-06 16:50:58 +00:00
Tim Angus
81c1b3128b * Enable use of asm on Solaris-x86 2005-11-05 18:41:37 +00:00
Tim Angus
fe09cd3217 * Patch from vapier that aids packaging
* Truth value of USE_SDL changed to 1 from true, for consistency
2005-11-05 01:06:09 +00:00
Tim Angus
e4b7a04d5c * Replaced a bunch of inline and __inline with ID_INLINE
* Replaced a bunch of __i386__ with id386
* General tidy up of asm preprocessor decisions
* Removed C_ONLY from the dedicated server build
2005-11-04 22:32:00 +00:00
Tim Angus
2e3a08e4bd * Juggled CFLAGS a bit so that -fno-strict-aliasing is always on 2005-11-03 18:34:03 +00:00
Tim Angus
87cd6f8a93 * Split off q_platform.h from q_shared.h
* Removed lcc PATH hack and replaced with something slightly less hacky
* Removed all platform specific hostfiles from lcc and replaced with bytecode.c
  (from ankon)
* Turned lcc option "-S" on permanently
* Improved q3cpp so that it recursively adds include dirs to its list
2005-11-01 22:09:15 +00:00
Tim Angus
acf1f46a2b * More Solaris work 2005-11-01 16:05:06 +00:00
Tim Angus
0a3e96af77 * Further work on the Solaris port from Vincent S. Cojot 2005-10-31 16:46:05 +00:00
Tim Angus
3647cca9f7 * Applied https://bugzilla.icculus.org/show_bug.cgi?id=2464
* Removed rule to build C++ (for splines) from the Makefile
2005-10-30 14:36:49 +00:00
Tim Angus
c5bdb034f2 * Beginnings of Solaris support from Vincent S. Cojot
* Note this patch also splits USE_SDL into USE_SDL_VIDEO and USE_SDL_AUDIO
2005-10-29 22:05:20 +00:00
Ludwig Nussel
b6228f1408 add HAVE_VM_COMPILED variable so one can override it in Makefile.local 2005-10-29 17:41:17 +00:00
Tim Angus
b72f59f524 * In hindsight this is probably wise too 2005-10-29 01:02:12 +00:00
Tim Angus
ffdc69f138 * Deleted code/unix/vm_x86.c - wtf was that about anyway?
* Removed HAVE_VM_NATIVE
* Removed DLL_ONLY
* Replace HAVE_VM_COMPILED with NO_VM_COMPILED -- this means the JIT compiler
  should be enabled on the OS X and VC builds now
* Remove the remainder of the freetype building stuff
2005-10-29 00:23:10 +00:00
Ludwig Nussel
0bf8e3a8b0 add x86_64 vm. experimental, not enabled by default. you need as for it
to work.
2005-10-27 21:13:47 +00:00
Tim Angus
3a2ad50406 * Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
  VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Zachary Slater
bcc229d5bb Minor edit, thanks ankon! 2005-10-18 02:46:20 +00:00
Ludwig Nussel
b1ea2ed136 - get rid of vm_none
- if VM_PPC is set compiled vm support is enabled on ppc (default off atm)
2005-10-09 13:07:54 +00:00
Tim Angus
f6cb6eee96 * q3lcc is no longer the default target in the Makefile
* Changed readme to suggest using the root Makefile instead of the one in
  code/unix
2005-10-08 14:36:15 +00:00
Tim Angus
0b6beec202 * Usage of find on FreeBSD fix from Andreas Kohn 2005-10-06 15:16:12 +00:00
Tim Angus
260ca8d730 * A couple of small Makefile fixes 2005-10-05 18:13:34 +00:00
Tim Angus
9d41e17e1f * Fixed some vm build warnings 2005-10-05 14:50:45 +00:00
Tim Angus
79ba2d974d * Fixes to the MinGW vm compiler
* General MinGW tweaks
2005-10-05 03:13:20 +00:00
Tim Angus
41cbd8c9fd * VM game modules now built from the main Makefile 2005-10-04 23:54:51 +00:00
Tim Angus
c3f30ff9a8 * Homogenised the game module build rules 2005-10-04 17:45:22 +00:00