Thilo Schulz
|
774955c748
|
whatever devhc you're right
|
2011-02-03 17:34:26 +00:00 |
|
Thilo Schulz
|
cf791d14c5
|
- Fix bug #4769 remote server crash
- Fix potential 1-byte-buffer overflow in gamecode
|
2011-02-03 02:54:36 +00:00 |
|
Thilo Schulz
|
16c83ae2c5
|
Server crash can cause recursive call to Com_Error, too
|
2011-02-02 23:57:22 +00:00 |
|
Thilo Schulz
|
4982bf8e6b
|
r1833 now made some Linux systems spit out warnings. Fix this once and for all
|
2011-02-02 16:49:52 +00:00 |
|
Thilo Schulz
|
e5dbce839a
|
- Use select() to sleep when idle as opposed to busy waiting.
- Introduce com_busyWait cvar to go back to old behaviour
|
2011-02-02 16:46:23 +00:00 |
|
Thilo Schulz
|
fa8201c9b6
|
Delete unused variable
|
2011-01-31 22:09:47 +00:00 |
|
Thilo Schulz
|
0baadba7d1
|
Windows doesn't know z in format string
|
2011-01-31 21:13:37 +00:00 |
|
Thilo Schulz
|
5cd116d3ad
|
Only adjust timer resolution for clients
|
2011-01-31 20:32:00 +00:00 |
|
Thilo Schulz
|
e0a85521c9
|
Explicitly set timer resolution on windows
|
2011-01-31 20:23:05 +00:00 |
|
Ludwig Nussel
|
14c5a82c14
|
cvar is called fs_game (bug 4866)
|
2011-01-30 13:34:54 +00:00 |
|
Thilo Schulz
|
f725b23c4f
|
Fix floating point imprecision causing glitches in snapshot sending
|
2011-01-29 22:01:55 +00:00 |
|
Thilo Schulz
|
cd3e202fca
|
- Add parameter checking to CL_*Ping* functions.
- Remove unused CL_UpdateServerInfo function
|
2011-01-27 17:07:07 +00:00 |
|
Thilo Schulz
|
0c662f25f2
|
Make Ludwig happy
|
2011-01-27 16:41:08 +00:00 |
|
Thilo Schulz
|
de0e3cba34
|
Fix hanging client when map_restart executed on the server while client is still loading the map
|
2011-01-27 16:40:15 +00:00 |
|
Thilo Schulz
|
d1c0401c73
|
well, shit.
|
2011-01-27 12:34:58 +00:00 |
|
Thilo Schulz
|
92495a70bc
|
Fix compiler warnings (#4887)
|
2011-01-27 11:13:39 +00:00 |
|
Zachary Slater
|
e2e8b566e7
|
Sony NGP Support.
Alan Cox provided these patch notes:
Guvf vf npghnyyl n cngpu gb eryvrir hapbzsbegnoyr btt/ibeovf pbafgreangvbanoyr pbzcvyr-gvzr jneavatf sebz /qri/uhznapbagebyyre
Gunaxf 2 lbh.
|
2011-01-27 07:30:21 +00:00 |
|
Zachary Slater
|
2a083d6d60
|
add a missing \n from a cgame print
(thanks again /dev/hc)
|
2011-01-27 07:22:25 +00:00 |
|
Zachary Slater
|
5e2ccac7f0
|
remove the unused flags_t::field (/dev/hc again for this and previous checkin on Makefile, thanks!!!)
|
2011-01-27 07:20:56 +00:00 |
|
Zachary Slater
|
275d3b45b5
|
Patch from /dev/humancontroller (thx)
|
2011-01-27 07:00:35 +00:00 |
|
Thilo Schulz
|
74be070642
|
Make sure com_developer global var gets written right after developer has been read from cmd line
|
2011-01-25 16:18:49 +00:00 |
|
Thilo Schulz
|
b179fb087c
|
Make sure status reply always has at least one space between address and qport, important for ipv6 addresses.
|
2011-01-25 15:16:50 +00:00 |
|
Thilo Schulz
|
5c0ae99642
|
Make number of supported master servers tunable via define
|
2011-01-25 02:04:25 +00:00 |
|
Thilo Schulz
|
bf07014b1d
|
Make this change so standalone developers will know to change the HEARTBEAT game string for their versions, too.
|
2011-01-24 18:09:20 +00:00 |
|
Thilo Schulz
|
4f7317c617
|
Fix bug reported by cyrri
|
2011-01-24 18:04:20 +00:00 |
|
Thilo Schulz
|
6179036ac9
|
Fix name resolution for domains with A and AAAA record
|
2011-01-24 01:55:12 +00:00 |
|
Thilo Schulz
|
8243a77c0e
|
Revert changes because dpmaster doesn't work that way.
|
2011-01-24 01:24:07 +00:00 |
|
Thilo Schulz
|
7861cde4a2
|
Make it use the correct game name in getserversExt queries
|
2011-01-24 00:21:33 +00:00 |
|
Thilo Schulz
|
b0a753eb0f
|
Fix this bug in a better way.
|
2011-01-22 01:13:30 +00:00 |
|
Thilo Schulz
|
fdb66505bf
|
Fix potential segfault when no PK3s have been loaded (may happen when compiled with -DSTANDALONE)
|
2011-01-22 01:10:34 +00:00 |
|
Thilo Schulz
|
7471510c8e
|
Shut up compiler error
|
2011-01-21 20:47:32 +00:00 |
|
Tim Angus
|
35c1e98934
|
* (bug #4842) Speedup shader buffer creation (Eugene C.)
|
2010-12-19 18:17:56 +00:00 |
|
Tim Angus
|
7000b9a315
|
* (bug #4853) Fix comment that refers to old code
|
2010-12-19 17:45:03 +00:00 |
|
Tim Angus
|
c081b9c1fd
|
* (bug #4800) Don't prepend a slash to console commands if they're empty
* (bug #4800) Limit console input length such that there is always room for a
leading slash
|
2010-12-19 17:35:01 +00:00 |
|
Tim Angus
|
c314f29290
|
* Use correct compiler defines for OS detection on Windows
|
2010-12-19 16:34:35 +00:00 |
|
Ludwig Nussel
|
c51d99117c
|
use mmap on freebsd too
|
2010-11-22 07:12:35 +00:00 |
|
Zachary Slater
|
df758ba6c2
|
Bugzilla #4629
commands sent to client when disconnecte
|
2010-10-25 06:43:55 +00:00 |
|
Zachary Slater
|
a4327ef965
|
Bugzilla #4753
Potential buffer overflow in UpdateTournamentInfo()
|
2010-10-25 06:39:11 +00:00 |
|
Zachary Slater
|
956f495726
|
Bugzilla #4749
TAHUD: Fix hud fallback
|
2010-10-25 06:34:33 +00:00 |
|
Thilo Schulz
|
cd8a5aaec8
|
Followup to #4733
|
2010-09-01 11:50:09 +00:00 |
|
Thilo Schulz
|
b1a86fb3d9
|
Fix flaw in my fix to #4737, thanks Zakk Middleton
|
2010-09-01 11:43:19 +00:00 |
|
Thilo Schulz
|
fa34239f58
|
another fix. Thanks Zakk Middleton
|
2010-08-30 23:25:44 +00:00 |
|
Thilo Schulz
|
a13aaa8b0b
|
fix typo
|
2010-08-30 23:21:34 +00:00 |
|
Thilo Schulz
|
eb2860f756
|
Fix "unhandles OpenAL error", and sound fallback behaviour for model files. Thanks Ansa89 for reporting, and Zack Middleton for the patch.
|
2010-08-29 18:11:15 +00:00 |
|
Thilo Schulz
|
5fe2a61910
|
Second batch of bug fixes reported and patched by Zack "ZTurtleMan" Middleton:
#4740
#4741
#4742
#4743
#4744
|
2010-08-29 18:08:29 +00:00 |
|
Thilo Schulz
|
83a3e2ae1b
|
First batch of bug fixes reported and patched by Zack "ZTurtleMan" Middleton:
#4736
#4730
#4731
#4732
#4733
#4735
#4736
#4737
#4738
#4739
|
2010-08-29 17:32:54 +00:00 |
|
Thilo Schulz
|
392b246ee9
|
Fix bug in uncompressed MDR model loading, thansk to Zack "ZTurtleMan" Middleton for reporting.
|
2010-08-29 16:49:42 +00:00 |
|
Thilo Schulz
|
3ff2666375
|
Fix buffer overflow, report and patch by Eugene C. (#4669)
|
2010-07-02 20:21:20 +00:00 |
|
Ludwig Nussel
|
1434fd1845
|
fix typo
|
2010-06-21 07:11:52 +00:00 |
|
Ludwig Nussel
|
233fcb0caa
|
fix stack alignment dynamically for OP_BLOCK_COPY
|
2010-06-02 14:46:16 +00:00 |
|
Ludwig Nussel
|
2950bb98ea
|
fix OP_BLOCK_COPY alignment for win64 (patch by Marcus Meissner)
|
2010-05-17 08:59:53 +00:00 |
|
Ludwig Nussel
|
368a3be2a6
|
64bit Windows fix (patch by Marcus Meissner)
|
2010-04-16 09:29:34 +00:00 |
|
Ludwig Nussel
|
2728dc403a
|
fix mingw32 build
|
2010-03-19 08:59:17 +00:00 |
|
Ludwig Nussel
|
760f4a1949
|
64bit Windows support (patch by Michael Menegakis)
|
2010-02-28 09:00:02 +00:00 |
|
Ludwig Nussel
|
34d616dbef
|
enable (dummy) cdkey calls in standalone mode to prevents mods from crashing
|
2010-02-28 08:58:03 +00:00 |
|
Ludwig Nussel
|
a9fdf0ef3b
|
need to hardcode "baseq3" to prevent download of id files even if compiled STANDALONE
|
2010-02-28 08:56:54 +00:00 |
|
Tim Angus
|
3ebe048968
|
* Fix a memory leak in OS X Sys_Dialog
* Fix compilation on Snow Leopard
|
2010-02-26 16:32:49 +00:00 |
|
Tim Angus
|
005f870ebe
|
* Sys_Dialog for more user friendly error reporting
* (bug #3932) Recovery from bad video settings
|
2010-02-15 16:20:33 +00:00 |
|
Ludwig Nussel
|
4876413217
|
__WORDSIZE is not available on non-GNU systems (Dominic Fandrey)
|
2010-01-16 10:55:51 +00:00 |
|
Tim Angus
|
9018fedd16
|
* Clean-up whitespace in net_ip.c
|
2010-01-10 18:28:32 +00:00 |
|
Tim Angus
|
240b25a41f
|
* (bug #4271) FreeBSD fixes (Dominic Fandrey)
|
2010-01-07 19:53:52 +00:00 |
|
Ludwig Nussel
|
6f9b34ef75
|
avoid setting cvars by name each frame
|
2010-01-06 13:47:41 +00:00 |
|
Ludwig Nussel
|
9b1a3387cb
|
fix mumble coordinate transmission
|
2010-01-06 13:47:38 +00:00 |
|
Ludwig Nussel
|
42b8b8ecec
|
make reason for voip disable more visible
|
2010-01-06 13:47:35 +00:00 |
|
Ludwig Nussel
|
6ebc650542
|
set default rate to broadband
|
2010-01-06 13:47:32 +00:00 |
|
Ludwig Nussel
|
4abf1aa398
|
mmap could fail, handle gracefully
|
2010-01-04 16:02:01 +00:00 |
|
Ludwig Nussel
|
f19d437564
|
update mumble link interface for version 1.2
|
2010-01-04 14:12:18 +00:00 |
|
Tim Angus
|
fc05ba7f46
|
* Fix some compiler warnings
|
2010-01-03 22:37:14 +00:00 |
|
Tim Angus
|
4056c90358
|
* Rate limit getstatus and rcon connectionless requests
|
2010-01-03 22:12:20 +00:00 |
|
Tim Angus
|
e7f9b8d193
|
* That probably deserves a Com_DPrintf as well
|
2010-01-03 22:07:20 +00:00 |
|
Tim Angus
|
bb30f51f67
|
* (bug #4357) CVAR_ROM+CVAR_ARCHIVE is not read from q3config
|
2010-01-03 19:44:37 +00:00 |
|
Tim Angus
|
a405637985
|
* Handle SIGINT
|
2009-12-24 01:39:30 +00:00 |
|
Tim Angus
|
78df7a1de4
|
* (bug #4346) Dedicated server uses 100% CPU when stdin is not a TTY
* com_speeds reports misleading values on dedicated server (Guillaume Bougard)
|
2009-12-24 00:40:39 +00:00 |
|
Tim Angus
|
fa2a698aa3
|
* (bug #4369) Cvar modified flags are not updated in Cvar_Get (Lakitu7)
|
2009-12-18 21:57:56 +00:00 |
|
Tim Angus
|
d33e24b6d8
|
* Remove r_displayRefresh as it's not connected to anything, now
|
2009-12-18 20:02:39 +00:00 |
|
Tim Angus
|
8b0f1a6737
|
* Rephrase broken compiler warning
|
2009-11-18 20:26:44 +00:00 |
|
Thilo Schulz
|
10cdcdb0a1
|
Forgot this one
|
2009-11-14 01:59:01 +00:00 |
|
Tim Angus
|
3b63c54a24
|
* Fix demo playback being broken, not entirely sure by what or when
|
2009-11-11 10:51:33 +00:00 |
|
Thilo Schulz
|
04c5efd739
|
Fix possible buffer overflow in console, thanks to John Ellis for the patch.
|
2009-11-10 02:17:32 +00:00 |
|
Thilo Schulz
|
be0a82d496
|
- Add stopmusic command
- Make cvar s_muted read-only
|
2009-11-10 01:55:54 +00:00 |
|
Thilo Schulz
|
2a0812bc06
|
Mute sounds with 0 volume when game is minimized/unfocused instead of Stopping all sounds. Fixes (#4336)
|
2009-11-10 01:08:15 +00:00 |
|
Thilo Schulz
|
e8ae8f5d3a
|
Remove leftover stub
|
2009-11-10 00:25:48 +00:00 |
|
Thilo Schulz
|
258429efe7
|
- Add unset command for cvars created by the user
- Fix crash bug when maximum number of cvars has been reached
- Fix cvar_restart
- Add possibility to cleanly switch mods ingame (#2819)
|
2009-11-09 22:41:42 +00:00 |
|
Thilo Schulz
|
606ce66726
|
This is true always, anyways.
|
2009-11-09 13:50:48 +00:00 |
|
Thilo Schulz
|
eee5498019
|
Zakk wisheth - Thilo answereth (#4070)
Use cg_drawWeapon 2/3 to make weapon left-handed/centered
|
2009-11-09 12:23:03 +00:00 |
|
Thilo Schulz
|
5785b45e6a
|
Shut up warn_unused_result warning
|
2009-11-08 17:00:27 +00:00 |
|
Tim Angus
|
108705d31f
|
* Rewrite win32 Sys_Mkdir to use CreateDirectory
* Make FS_ReplaceSeparators filter out runs of multiple separators
* Make FS_CreatePath skip creation of the root directory
|
2009-11-07 16:43:02 +00:00 |
|
Tim Angus
|
0f9a5e09eb
|
* Improve displayed error message when pak?.pk3 is missing
|
2009-11-06 16:25:14 +00:00 |
|
Tim Angus
|
c98df5ad58
|
* Make window centering optional, defaulting to off
|
2009-11-06 15:34:05 +00:00 |
|
Thilo Schulz
|
223b851b7b
|
Commit two patches from SmokingGuns's Tequila, fixing problems with very fast movers and a typo in the string drawing function. (#4329) and (#4330)
|
2009-11-06 12:02:02 +00:00 |
|
Thilo Schulz
|
4ba2452f83
|
Use new Sys_SetEnv here
|
2009-11-06 10:50:16 +00:00 |
|
Tim Angus
|
568cf2732a
|
* Fix to GLimp_DetectAvailableModes not sorting the first returned mode
|
2009-11-05 20:29:26 +00:00 |
|
Tim Angus
|
eee9770fbf
|
* Reimplement r1597-1598 in a better way (Oopss)
* Fix Sys_SetEnv warning
|
2009-11-05 20:20:23 +00:00 |
|
Ludwig Nussel
|
e8f5d5055d
|
fix wrong strcpy usage (#4331, patch by Andreas Bierfert)
|
2009-11-04 18:13:05 +00:00 |
|
Thilo Schulz
|
621f91783c
|
Different default values for multicast-scope on Windows and non-Windows OS
|
2009-11-04 00:42:22 +00:00 |
|
Thilo Schulz
|
d574e10bc4
|
Ugh. Forgotten )
|
2009-11-03 20:44:16 +00:00 |
|
Thilo Schulz
|
bd2ab9bffd
|
- implement r_noborder, inspired by patch from ensiform (#4289)
- Add Sys_SetEnv for portable setting of environment variables
- Default ioquake3 to appear on the center of the screen if running in windowed mode.
|
2009-11-03 20:29:43 +00:00 |
|
Thilo Schulz
|
f5d79ea066
|
Fix bug where game freezes in infinite loop because it doesn't find a spawn point on maps with many bot/human-only spawnpoints. Thanks Pan for reporting this
|
2009-11-03 13:28:52 +00:00 |
|
Thilo Schulz
|
018de1dd2e
|
Added TTimo's QuakeLive-style mouse acceleration, thanks Gabriel Schnoering and TTimo for the patch. (#3693)
|
2009-11-02 16:17:10 +00:00 |
|
Ludwig Nussel
|
3d7d2d9f5b
|
check all jumps (#4249)
|
2009-11-01 19:58:27 +00:00 |
|