Commit graph

2472 commits

Author SHA1 Message Date
Ensiform
3041eee0cf condump improvements
Default output file extension to ".txt"
Show output filename in error message.
Use Windows line endings on Windows.
Dynamically allocate line buffer. (by ZTM)
2013-02-15 22:49:08 -06:00
Ensiform
e5f7e1de52 Remove unneeded variable extern 2013-02-15 22:03:34 -06:00
Zack Middleton
2e45edb550 5717 - Gamecode can open file "" for reading 2013-02-15 21:08:47 -06:00
Zack Middleton
92573270de 5097 - Menu corrupted on start (on IRIX) 2013-02-15 20:14:02 -06:00
Zachary Slater
2819712bf0 Fixed build for mac (s/rend2/opengl2/) 2013-02-15 15:57:32 -08:00
Tim Angus
f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
SmileTheory
bff574e04e #5878: Ensure surfaces are drawn before executing full-screen render commands, and when at the end of the render command list. 2013-02-12 20:53:59 -08:00
Zack Middleton
c0d5ba9e06 Fix compiling 2013-02-11 20:45:17 -06:00
Zack Middleton
91194bfc3e Fix possible delta from invalid entity 2013-02-11 20:36:14 -06:00
Zack Middleton
62cef99b28 Extend Team Arena name edit fields to MAX_NAME_LENGTH 2013-02-11 19:51:36 -06:00
Zack Middleton
6f88df262c Don't add pk3dirs if connecting to a pure server
Only .cfg etc would be read from pk3dirs, but they should be treated like pk3s that are not on the pure list.
2013-02-11 19:15:14 -06:00
Zack Middleton
ebee21157c Change pk3dir README / comments to fit in better 2013-02-11 18:02:40 -06:00
Andrew Browne
37a9614179 5289 - Support for .pk3dir 2013-02-11 17:58:24 -06:00
Zack Middleton
c9137d9d14 Update invalid g_gametype right away 2013-02-11 16:43:18 -06:00
Zack Middleton
50e85b23b3 Remove newlines from Rend2 error messages 2013-02-11 16:37:00 -06:00
Zack Middleton
eab1f9720a Add missing traps to cg_local.h 2013-02-11 16:28:41 -06:00
Tobias Kuehnhammer
2147f2b7c2 Adds Z checking to CanDamage function. 2013-02-11 16:02:01 -06:00
Zack Middleton
ac621642ac Unify/cleanup max snapshot entities on client and server 2013-02-11 15:49:47 -06:00
Zack Middleton
d815052df0 Fix renderering TrueType Fonts in Rend2
Reported by Axel Isouard (exidl)
2013-02-11 14:33:38 -06:00
Zack Middleton
75598f1a2b Fix IPv6 favorites in q3_ui
This does however allow favorites to contain hostnames which was explicitly not allowed before.
2013-02-08 18:11:03 -06:00
Zack Middleton
81f92fe7f0 Extend Team Arena Favorite Address edit field to hold an IPv6 address 2013-02-08 18:10:22 -06:00
Zack Middleton
7b34987823 Fix resolving IPv6 favorites in Team Arena UI 2013-02-08 16:47:27 -06:00
Zack Middleton
2b7bf5b37e Merge branch 'master' of https://github.com/ioquake/ioq3 2013-02-07 21:04:28 -06:00
Zack Middleton
7ccdff6e12 Fix creating favorite when not on view favorite servers 2013-02-07 21:03:33 -06:00
Zack Middleton
fe47952bf5 Increase favorite address buffer size in Team Arena UI
Now it can hold an IPv6 address.
2013-02-07 20:55:51 -06:00
SmileTheory
649f0c351f Merge branch 'reactionmerge' 2013-02-04 20:34:58 -08:00
SmileTheory
9bace5bac7 Merge Reaction renderer features, remove "#ifdef REACTION"s 2013-02-04 20:33:58 -08:00
Zack Middleton
80b0792980 Remove MSG_WriteDeltaUsercmd and MSG_ReadDeltaUsercmd 2013-02-02 22:26:22 -06:00
Jeremy Davis
617107429d Use Q_strncpyz in G_AddRandomBot 2013-02-02 21:58:01 -06:00
Zack Middleton
9c741f95ea Remove some unused defines from msg.c 2013-02-02 21:40:03 -06:00
Zack Middleton
b4ad5a8411 Fix MSG_ReadDeltaKey setting bit 1<<bits often
MSG_ReadDeltaKey would often set 1<<bits, it should never be set. It exceeds the size of what was being read.
Worked okay for weapons/forward/right/up as they stored as chars (value would wrap around to correct value, lucky).
Angles had the wrong value, not sure if it was causing issues.
2013-02-01 22:07:52 -06:00
SmileTheory
cda1c46e3a Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git into suntest 2013-01-30 17:28:34 -08:00
SmileTheory
974b938f8f Starting sunlight experimentation branch 2013-01-30 17:27:36 -08:00
Tim Angus
b9355c5f12 The in_mouse stuff makes no sense in SDL2 2013-01-28 09:25:38 +00:00
Tim Angus
517c65d85e Fix some SMP bits I missed 2013-01-26 21:40:45 +00:00
Tim Angus
15aad331a4 Update README 2013-01-25 19:52:44 +00:00
Tim Angus
51df89ab13 Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
Tim Angus
b43f766141 Update bundled SDL headers/libs 2013-01-21 22:40:05 +00:00
Tim Angus
42586b782b Improve console key situation 2013-01-21 22:20:15 +00:00
Tim Angus
9b8711d2e1 Fix wacky patch for r_ignorehwgamma 2013-01-19 21:39:35 +00:00
Tim Angus
aaea838d39 Convert SDL text input to UTF-32 2013-01-19 21:35:09 +00:00
Tim Angus
3105d62027 Allow hardware gamma, in theory 2013-01-18 21:53:37 +00:00
Jeremy Davis
3f489fe5f2 Make UI_CVAR_CREATE use VM specific code
Makes cvar be flagged as VM created and unset ROM if ARCHIVE is set.
2013-01-17 15:21:29 -06:00
Tim Angus
61ed67bd1a Make the mousewheel work 2013-01-17 19:04:27 +00:00
Tim Angus
f478761e07 Use SDL 2 instead of SDL 1.2 2013-01-17 18:20:03 +00:00
Tim Angus
4432a80a3c Add vim stuff to .gitignore 2013-01-17 18:17:12 +00:00
Zack Middleton
57632a0ae8 Fix typo in README 2013-01-16 23:18:51 -06:00
Zack Middleton
9c701a781b Run toggleconsole in binds while in menu or message mode 2013-01-16 23:06:35 -06:00
Zack Middleton
4ba14425ed Add togglemenu to q3_ui controls menu 2013-01-16 23:04:50 -06:00
Zack Middleton
bf2b04254a Add togglemenu command
Allow togglemenu to be run in binds while in menu or message mode.
2013-01-16 23:03:09 -06:00