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Improve console key situation
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parent
9b8711d2e1
commit
42586b782b
1 changed files with 30 additions and 16 deletions
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@ -67,8 +67,9 @@ static void IN_PrintKey( const SDL_Keysym *keysym, keyNum_t key, qboolean down )
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else
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Com_Printf( " " );
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Com_Printf( "0x%02x \"%s\"", keysym->scancode,
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SDL_GetKeyName( keysym->sym ) );
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Com_Printf( "Scancode: 0x%02x(%s) Sym: 0x%02x(%s)",
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keysym->scancode, SDL_GetScancodeName( keysym->scancode ),
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keysym->sym, SDL_GetKeyName( keysym->sym ) );
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if( keysym->mod & KMOD_LSHIFT ) Com_Printf( " KMOD_LSHIFT" );
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if( keysym->mod & KMOD_RSHIFT ) Com_Printf( " KMOD_RSHIFT" );
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@ -91,23 +92,25 @@ static void IN_PrintKey( const SDL_Keysym *keysym, keyNum_t key, qboolean down )
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/*
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===============
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IN_IsConsoleKey
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//FIXME: SDL 1.3 allow scancode based console key selection
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TODO: If the SDL_Scancode situation improves, use it instead of
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both of these methods
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===============
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*/
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static qboolean IN_IsConsoleKey( keyNum_t key, const unsigned char character )
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static qboolean IN_IsConsoleKey( keyNum_t key, int character )
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{
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typedef struct consoleKey_s
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{
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enum
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{
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KEY,
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QUAKE_KEY,
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CHARACTER
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} type;
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union
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{
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keyNum_t key;
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unsigned char character;
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int character;
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} u;
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} consoleKey_t;
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@ -139,11 +142,11 @@ static qboolean IN_IsConsoleKey( keyNum_t key, const unsigned char character )
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if( charCode > 0 )
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{
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c->type = CHARACTER;
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c->u.character = (unsigned char)charCode;
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c->u.character = charCode;
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}
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else
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{
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c->type = KEY;
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c->type = QUAKE_KEY;
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c->u.key = Key_StringToKeynum( token );
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// 0 isn't a key
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@ -165,7 +168,7 @@ static qboolean IN_IsConsoleKey( keyNum_t key, const unsigned char character )
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switch( c->type )
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{
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case KEY:
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case QUAKE_KEY:
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if( key && c->u.key == key )
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return qtrue;
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break;
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@ -277,7 +280,7 @@ static keyNum_t IN_TranslateSDLToQ3Key( SDL_Keysym *keysym, qboolean down )
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if( in_keyboardDebug->integer )
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IN_PrintKey( keysym, key, down );
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if( IN_IsConsoleKey( key, '\0' ) )
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if( IN_IsConsoleKey( key, 0 ) )
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{
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// Console keys can't be bound or generate characters
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key = K_CONSOLE;
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@ -706,6 +709,7 @@ static void IN_ProcessEvents( void )
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{
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SDL_Event e;
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keyNum_t key = 0;
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static keyNum_t lastKeyDown = 0;
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if( !SDL_WasInit( SDL_INIT_VIDEO ) )
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return;
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@ -715,19 +719,21 @@ static void IN_ProcessEvents( void )
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switch( e.type )
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{
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case SDL_KEYDOWN:
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key = IN_TranslateSDLToQ3Key( &e.key.keysym, qtrue );
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if( key )
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if( ( key = IN_TranslateSDLToQ3Key( &e.key.keysym, qtrue ) ) )
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Com_QueueEvent( 0, SE_KEY, key, qtrue, 0, NULL );
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lastKeyDown = key;
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break;
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case SDL_KEYUP:
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key = IN_TranslateSDLToQ3Key( &e.key.keysym, qfalse );
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if( key )
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if( ( key = IN_TranslateSDLToQ3Key( &e.key.keysym, qfalse ) ) )
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Com_QueueEvent( 0, SE_KEY, key, qfalse, 0, NULL );
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lastKeyDown = 0;
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break;
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case SDL_TEXTINPUT:
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if( lastKeyDown != K_CONSOLE )
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{
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char *c = e.text.text;
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@ -763,7 +769,15 @@ static void IN_ProcessEvents( void )
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}
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if( utf32 != 0 )
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Com_QueueEvent( 0, SE_CHAR, utf32, 0, 0, NULL );
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{
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if( IN_IsConsoleKey( 0, utf32 ) )
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{
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Com_QueueEvent( 0, SE_KEY, K_CONSOLE, qtrue, 0, NULL );
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Com_QueueEvent( 0, SE_KEY, K_CONSOLE, qfalse, 0, NULL );
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}
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else
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Com_QueueEvent( 0, SE_CHAR, utf32, 0, 0, NULL );
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}
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}
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}
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break;
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