70 lines
1.5 KiB
Text
70 lines
1.5 KiB
Text
#name "locdmgtable"
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#dll "all" "configstringconvert"
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#target_dir "info/"
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#file_ext "*"
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// This tells the configstring converter what the file type identifier should be
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enum { "LOCDMGTABLE" } configstringFileType
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float 1.0 0 10 none
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float 4.0 0 10 helmet
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float 4.0 0 10 head
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float 5.0 0 10 neck
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float 1.0 0 10 torso_upper
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float 0.9 0 10 torso_lower
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float 0.8 0 10 right_arm_upper
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float 0.6 0 10 right_arm_lower
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float 0.4 0 10 right_hand
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float 0.8 0 10 left_arm_upper
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float 0.6 0 10 left_arm_lower
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float 0.4 0 10 left_hand
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float 0.8 0 10 right_leg_upper
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float 0.6 0 10 right_leg_lower
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float 0.4 0 10 right_foot
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float 0.8 0 10 left_leg_upper
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float 0.6 0 10 left_leg_lower
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float 0.4 0 10 left_foot
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float 0 0 10 gun
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vcontainer
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{
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floatedit(none, 0.1, 0.2)
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floatedit(helmet, 0.1, 0.2)
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floatedit(head, 0.1, 0.2)
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floatedit(neck, 0.1, 0.2)
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floatedit(torso_upper, 0.1, 0.2)
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floatedit(torso_lower, 0.1, 0.2)
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hcontainer
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{
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floatedit(left_arm_upper, 0.1, 0.2)
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floatedit(right_arm_upper, 0.1, 0.2)
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}
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hcontainer
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{
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floatedit(left_arm_lower, 0.1, 0.2)
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floatedit(right_arm_lower, 0.1, 0.2)
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}
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hcontainer
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{
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floatedit(left_hand, 0.1, 0.2)
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floatedit(right_hand, 0.1, 0.2)
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}
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hcontainer
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{
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floatedit(left_leg_upper, 0.1, 0.2)
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floatedit(right_leg_upper, 0.1, 0.2)
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}
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hcontainer
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{
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floatedit(left_leg_lower, 0.1, 0.2)
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floatedit(right_leg_lower, 0.1, 0.2)
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}
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hcontainer
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{
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floatedit(left_foot, 0.1, 0.2)
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floatedit(right_foot, 0.1, 0.2)
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}
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floatedit(gun, 0.1, 0.2)
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}
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