cod5-sdk/raw/soundaliases/nazi_zombie_asylum.csv
2008-11-20 00:00:00 +00:00

16 KiB

1nameplatformfilesequencevol_minvol_maxdist_mindist_maxlimit_countlimit_typeentity_limit_countentity_limit_typebusvolume_min_falloff_curvevolumefalloffcurvereverb_senddist_reverb_maxreverb_min_falloff_curvereverb_falloff_curvepitch_minpitch_maxrandomize_typespatializedtypeprobabilityloopmasterslaveloadspecsubtitlecompressionsecondaryaliasnamechainaliasnamestartdelayspeakermaplfe percentagecenter percentageenvelop_minenvelop_maxenvelop percentageocclusion_levelocclusion_wet_dryreal_delaydistance_lpfmove_typemove_timemin_prioritymax_prioritymin_priority_thresholdmax_priority_thresholdisbig
2# Footsteps
3# Music
4MX_intro_stgStream/Music/Mission/Ber2/mx_intro_stg.wav11music2dstreamedmusic_all01001000.251
5mx_zombie_wave_1Stream\Music\Mission\zombie\mx_wave_1.wav0.060.06music02dstreamedlooping01001000.251
6mx_game_overStream\Music\Mission\zombie\mx_game_over.wav11music02dstreamedmusic_all01001000.251
7#bg_zombie_madnessStream\Level\zombie\bgs\bg_zombie_madness.wav001rejectmusic2dstreamedwpn_all01001000.251
8mx_splash_screenStream\Music\Mission\zombie\mx_splash_screen.wav11music02dstreamedmastermusic_all90900.251
9# ZOMBIES
10bomb_falloffSFX/Destruction/Explosion_Falloff_##118rejectfull_vol0.941.042dwpn_all01001000.251
11break_stoneSFX\Levels\zombie\stone\stone_break_##11100050008rejectfull_vol4000curve20.851.23d0.05901000.251
12#OTHER SFX
13boards_floatSFX\Levels\zombie\boards_float\boards_float.wav0.20.0225025003oldestfull_vol4000curve2113dwpn_all40600.251
14board_slamSFX\Levels\zombie\board_slam_##112502500full_vol4000curve20.91.13d40600.251
15couch_slamSFX\Levels\zombie\board_slam_##1110002500full_vol4000curve20.91.13d40600.251yes
16chalkSFX\Levels\zombie\chalk\round_over.wav0.70.725025003oldestfull_vol4000curve2112dmasterwpn_all1001000.251
17round_overSFX\Levels\zombie\chalk\chalk_v2.wav0.70.725025003oldestfull_vol4000curve2112dmasterwpn_all1001000.251
18weap_wallSFX\Levels\zombie\weap_wall\weap_wall.wav1125025003oldestfull_vol4000curve2113dwpn_all40600.251
19music_boxSFX\Levels\zombie\music_box\music_box.wav1150025001oldestfull_vol4000curve2113dmaster40600.251
20lid_openSFX\Levels\zombie\music_box\lid_open.wav1125025001oldestfull_vol4000curve2113d20300.251
21lid_closeSFX\Levels\zombie\music_box\lid_close.wav1125025001oldestfull_vol4000curve2113d20300.251
22door_slide_openSFX\Levels\zombie\doors\door_slide_open.wav112502500full_vol4000curve2113d20300.251
23lightSFX\Amb\lightbulbs\light_humming_00.wav0.650.85100800ambiencecurve21000curve20.851.05pitch3dlooping0.25nono5100.11
24fire_medSFX/Destruction/fires/bldg_fire/med_##1150500ambiencecurve2113dlooping5100.150.85
25fire_largeSFX\Levels\ber3b\fire\wall_fire.wav1150500ambiencecurve2113dstreamedlooping5100.150.85
26couch_loopSFX\Levels\zombie\couch_loop\whisper_00.wav11100550ambiencecurve3800curve20.91.053dlooping0no50950.251yes
27# Barrels
28exp_barrelSFX/Destruction/exp/barrel_##0.815005000full_volcurve310000curve20.91.053dexp_debris0.50.250950.251
29barrel_fuseSFX/Destruction/exp/flare_##0.40.550500full_volcurve31000curve20.91.053d0.250950.251
30fuseSFX/Destruction/exp/flare_##0.40.550500full_volcurve31000curve20.91.053d0.250950.251
31exp_debrisSFX/Destruction/exp/debris_##0.70.7501200full_volcurve32400curve20.91.053dbarrel_explode_trail_l6000.10.40.250950.251
32exp_ammoSFX/Destruction/ammocrate_##0.815001700full_volcurve33000curve2113d0.40.250950.251
33
34barrel_explode_trail_lSFX/Weapon/Gren/Gen_Gren/gren_trail_##0.40.650020003oldestfull_volcurve5100000.913dbarrel_explode_trail_r500.2noleft_player650900.251
35barrel_explode_trail_rSFX/Weapon/Gren/Gen_Gren/gren_trail_##0.40.650020003oldestfull_volcurve5100000.913dbarrel_explode_dist500.2noright_player650900.251
36barrel_explode_distSFX/Destruction/explosion_dist_##0.913000120003oldestfull_volcurve5130000.91.13dbarrel_explode_distR0.40.2noleft_player650900.551
37barrel_explode_distRSFX/Destruction/explosion_dist_##0.913000120003oldestfull_volcurve5130000.91.13dbomb_falloff0.40.2noright_player650900.551
38sparksSFX\Levels\sniper\sparks_##0.815005000explosioncurve310000curve20.91.053d0.550950.251
39generator_loopnull.wav0.815005000explosioncurve310000curve20.91.053dlooping50950.251
40explo_shockwave_lSFX/Levels/Makin/exp_sweetner/exp_decay_R.wav0.90.95120060001priorityfull_volcurve3180000.981.023d0.85explo_shockwave_r2500.2nonoleft_player450900.251yes
41explo_shockwave_rSFX/Levels/sniper/dist_explos/explo_sweetner_right.wav0.90.95120060001priorityfull_volcurve318000113d0.85bomb_far_falloff_glo3500.2nonoright_player450900.251yes
42explo_metal_randSFX/Destruction/vehicle_##11120018000full_volcurve322000curve20.91.13dexplo_shockwave_l0.20.2nono50950.251yes
43# Power Ups
44spawn_powerupSFX\Levels\zombie\powerups\powerup\power_up_spawn.wav0.80.850040003rejectfull_volcurve414500curve2113d0.251001000.251
45powerup_grabbedSFX\Levels\zombie\powerups\powerup\power_up_grab.wav0.80.850040003rejectfull_volcurve414500curve2112dwpn_all0.251001000.251
46spawn_powerup_loopSFX\Levels\zombie\powerups\powerup\power_up_loop.wav0.250.25508004rejectfull_volcurve411200curve2113dlooping0.55500.251001000.251
47insta_killSFX\Levels\zombie\powerups\insta_kill\insta_kill.wav0.60.650040004rejectfull_volcurve414500curve2112dwpn_all0.251001000.251
48insta_kill_loopSFX\Levels\zombie\powerups\insta_kill\insta_kill_loop.wav0.150.15508004rejectfull_volcurve411200curve2112dlooping0.5wpn_all0.251001000.251
49full_ammoSFX\Levels\zombie\powerups\full_ammo\full_ammo.wav0.70.7508004rejectfull_volcurve411200curve2112d0.251001000.251