cod5-sdk/raw/maps/mp/createart/mp_shrine_art.gsc
2008-11-20 00:00:00 +00:00

32 lines
1.1 KiB
Text

//_createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
//* Fog section *
setdvar("scr_fog_exp_halfplane", "900");
setdvar("scr_fog_exp_halfheight", "400");
setdvar("scr_fog_nearplane", "500");
setdvar("scr_fog_red", "0.5");
setdvar("scr_fog_green", "0.5");
setdvar("scr_fog_blue", "0.5");
setdvar("scr_fog_baseheight", "0");
setdvar("visionstore_glowTweakEnable", "0");
setdvar("visionstore_glowTweakRadius0", "5");
setdvar("visionstore_glowTweakRadius1", "");
setdvar("visionstore_glowTweakBloomCutoff", "0.5");
setdvar("visionstore_glowTweakBloomDesaturation", "0");
setdvar("visionstore_glowTweakBloomIntensity0", "1");
setdvar("visionstore_glowTweakBloomIntensity1", "");
setdvar("visionstore_glowTweakSkyBleedIntensity0", "");
setdvar("visionstore_glowTweakSkyBleedIntensity1", "");
setVolFog(0, 4400, 1400, 0, 0.552, 0.682, 0.71, 0);
}
// setVolFog(<startDist>, <halfwayDist>, <halfwayHeight>, <baseHeight>, <red>, <green>, <blue>, <transition time>)