cod5-sdk/raw/maps/mp/createart/mp_docks_art.gsc
2009-07-17 00:00:00 +00:00

36 lines
1.1 KiB
Text

//_createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
// *Fog section*
setdvar("scr_fog_exp_halfplane", "1242.13");
setdvar("scr_fog_exp_halfheight", "603.62");
setdvar("scr_fog_nearplane", "927.119");
setdvar("scr_fog_red", "1");
setdvar("scr_fog_green", "0");
setdvar("scr_fog_blue", "0");
setdvar("scr_fog_baseheight", "0.5743");
setdvar("visionstore_glowTweakEnable", "1");
setdvar("visionstore_glowTweakRadius0", "5");
setdvar("visionstore_glowTweakBloomCutoff", "0.5");
setdvar("visionstore_glowTweakBloomDesaturation", "0");
setdvar("visionstore_glowTweakBloomIntensity0", "1.7");
setdvar("visionstore_glowTweakSkyBleedIntensity0", "0.49");
setdvar("visionstore_filmInvert", "0");
setdvar("visionstore_filmLightTint", "1.2865 1.03479 1.04204");
setdvar("visionstore_filmDarkTint", "0.696813 0.889778 1.00089");
setVolFog(600, 1000, 603, 28, 0.4705, 0.539379, 0.574387, 0);
// VisionSetNaked( "mp_docks", 0 );
}
// setVolFog(<startDist>, <halfwayDist>, <halfwayHeight>, <baseHeight>, <red>, <green>, <blue>, <transition time>)