cod5-sdk/raw/maps/mp/_music.gsc
2008-11-20 00:00:00 +00:00

24 lines
395 B
Text

#include maps\mp\_utility;
music_init()
{
assert(level.clientscripts);
level.musicState = "";
registerClientSys("musicCmd");
}
setMusicState(state, player)
{
if( isDefined( player ) )
{
player setClientSysState("musicCmd", state );
return;
}
else if(level.musicState != state)
{
setClientSysState("musicCmd", state );
}
level.musicState = state;
}