16 lines
No EOL
392 B
Text
16 lines
No EOL
392 B
Text
#include common_scripts\utility;
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#include maps\_utility;
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main()
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{
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flag_init( "all_players_connected" );
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level thread maps\_load::all_players_connected();
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maps\_callbackglobal::init();
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maps\_callbacksetup::SetupCallbacks();
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setsaveddvar( "hud_drawhud", 0 );
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SetSavedDvar( "g_speed", 0 );
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flag_wait( "all_players_connected" );
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// wait( 1 );
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ChangeLevel( "mak" );
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} |