cod5-sdk/raw/maps/createart/hol3_art.gsc
2008-11-20 00:00:00 +00:00

51 lines
1.7 KiB
Text

//_createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
// *Fog section*
setdvar("scr_fog_exp_halfplane", "6000");
setdvar("scr_fog_exp_halfheight", "0");
setdvar("scr_fog_nearplane", "100");
setdvar("scr_fog_red", "0.5921");
setdvar("scr_fog_green", "0.6274");
setdvar("scr_fog_blue", "0.6039");
setdvar("scr_fog_baseheight", "0");
// *depth of field section*
level.dofDefault["nearStart"] = 0;
level.dofDefault["nearEnd"] = 1;
level.dofDefault["farStart"] = 8000;
level.dofDefault["farEnd"] = 10000;
level.dofDefault["nearBlur"] = 5;
level.dofDefault["farBlur"] = 0;
players = maps\_utility::get_players();
for( i = 0; i < players.size; i++ )
{
players[i] maps\_art::setdefaultdepthoffield();
}
setdvar("visionstore_glowTweakEnable", "0");
setdvar("visionstore_glowTweakRadius0", "5");
setdvar("visionstore_glowTweakRadius1", "");
setdvar("visionstore_glowTweakBloomCutoff", "0.5");
setdvar("visionstore_glowTweakBloomDesaturation", "0");
setdvar("visionstore_glowTweakBloomIntensity0", "1");
setdvar("visionstore_glowTweakBloomIntensity1", "");
setdvar("visionstore_glowTweakSkyBleedIntensity0", "");
setdvar("visionstore_glowTweakSkyBleedIntensity1", "");
setdvar("visionstore_filmTweakEnable", "0");
setdvar("visionstore_filmTweakContrast", "1.4");
setdvar("visionstore_filmTweakBrightness", "0");
setdvar("visionstore_filmTweakDesaturation", "0.2");
setdvar("visionstore_filmTweakInvert", "0");
setdvar("visionstore_filmTweakLightTint", "1.1 1.05 0.85");
setdvar("visionstore_filmTweakDarkTint", "0.7 0.85 1");
VisionSetNaked( "hol3", 1 );
}