cod5-sdk/raw/maps/_treadfx.gsc
2008-11-20 00:00:00 +00:00

175 lines
No EOL
7.2 KiB
Text

#include maps\_utility;
main(vehicletype)
{
//this sets default tread and tire fx for vehicles - they can be overwritten in level scripts
if (!isdefined (vehicletype))
return;
level.vehicle_treads[vehicletype] = true;
switch (vehicletype)
{
// jeeps, trucks, other wheeled
case "willys":
level.vehicle_treads[vehicletype] = false;
setallvehiclefx( vehicletype, undefined );
break;
case "gmc":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_dust" );
break;
case "horch":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_dust" );
break;
case "opel":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_dust" );
break;
case "sdk":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_dust" );
break;
case "type94":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_dust" );
break;
case "type95":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_dust" );
break;
case "wc51":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_dust" );
break;
// water based & amphibious
case "jap_ptboat":
//level.vehicle_treads[vehicletype] = false;
setallvehiclefx( vehicletype, "maps/fly/fx_wake_ptboat" );
break;
case "rubber_raft":
level.vehicle_treads[vehicletype] = false;
setvehiclefx( vehicletype, "water", "maps/mak/fx_water_wake_boat" );
break;
case "buffalo":
setallvehiclefx( vehicletype, "vehicle/water/fx_wake_lvt_churn" );
break;
case "amtank":
setallvehiclefx( vehicletype, "vehicle/water/fx_wake_lvt_churn" );
break;
// tanks & tracked
case "t34":
case "t34_ber1":
case "ot34":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_tiger_asphalt" );
setvehiclefx( vehicletype, "concrete", "vehicle/treadfx/fx_treadfx_tiger_concrete" );
setvehiclefx( vehicletype, "rock", "vehicle/treadfx/fx_treadfx_tiger_concrete" );
setvehiclefx( vehicletype, "asphalt", "vehicle/treadfx/fx_treadfx_tiger_asphalt" );
setvehiclefx( vehicletype, "gravel", "vehicle/treadfx/fx_treadfx_tiger_asphalt" );
setvehiclefx( vehicletype, "dirt", "vehicle/treadfx/fx_treadfx_tiger_dirt" );
setvehiclefx( vehicletype, "grass", "vehicle/treadfx/fx_treadfx_tiger_grass" );
setvehiclefx( vehicletype, "mud", "vehicle/treadfx/fx_treadfx_tiger_mud" );
break;
case "t34_wet":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_t34_rain" );
break;
case "see2_t34":
case "see2_ot34":
case "see2_tiger":
case "see2_panther":
case "see2_panzeriv":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_tiger_dirt_lg" );
setvehiclefx( vehicletype, "concrete", "vehicle/treadfx/fx_treadfx_tiger_concrete_lg" );
setvehiclefx( vehicletype, "rock", "vehicle/treadfx/fx_treadfx_tiger_concrete_lg" );
setvehiclefx( vehicletype, "asphalt", "vehicle/treadfx/fx_treadfx_tiger_asphalt_lg" );
setvehiclefx( vehicletype, "gravel", "vehicle/treadfx/fx_treadfx_tiger_asphalt_lg" );
setvehiclefx( vehicletype, "dirt", "vehicle/treadfx/fx_treadfx_tiger_dirt_lg" );
setvehiclefx( vehicletype, "grass", "vehicle/treadfx/fx_treadfx_tiger_grass_lg" );
setvehiclefx( vehicletype, "mud", "vehicle/treadfx/fx_treadfx_tiger_mud_lg" );
break;
case "sherman":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_sherman_dirt" );
setvehiclefx( vehicletype, "concrete", "vehicle/treadfx/fx_treadfx_sherman_concrete" );
setvehiclefx( vehicletype, "dirt", "vehicle/treadfx/fx_treadfx_sherman_dirt" );
setvehiclefx( vehicletype, "asphalt", "vehicle/treadfx/fx_treadfx_sherman_asphalt" );
setvehiclefx( vehicletype, "mud", "vehicle/treadfx/fx_treadfx_sherman_mud" );
break;
case "tiger":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_tiger_dirt" );
setvehiclefx( vehicletype, "concrete", "vehicle/treadfx/fx_treadfx_tiger_concrete" );
setvehiclefx( vehicletype, "asphalt", "vehicle/treadfx/fx_treadfx_tiger_asphalt" );
setvehiclefx( vehicletype, "dirt", "vehicle/treadfx/fx_treadfx_tiger_dirt" );
setvehiclefx( vehicletype, "grass", "vehicle/treadfx/fx_treadfx_tiger_grass" );
setvehiclefx( vehicletype, "mud", "vehicle/treadfx/fx_treadfx_tiger_mud" );
break;
case "panther":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_sherman_dirt" );
break;
case "type97":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_type97_dirt" );
setvehiclefx( vehicletype, "concrete", "vehicle/treadfx/fx_treadfx_type97_concrete" );
setvehiclefx( vehicletype, "dirt", "vehicle/treadfx/fx_treadfx_type97_dirt" );
setvehiclefx( vehicletype, "asphalt", "vehicle/treadfx/fx_treadfx_type97_asphalt" );
break;
case "halftrack":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_dust" );
break;
case "katyusha":
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_dust" );
break;
// misc
case "triple25":
case "at74":
case "pak43":
level.vehicle_treads[vehicletype] = false;
setallvehiclefx( vehicletype, undefined );
break;
default: //if the vehicle isn't in this list it will use these effects
setallvehiclefx( vehicletype, "vehicle/treadfx/fx_treadfx_dust" );
setvehiclefx( vehicletype, "water" );
setvehiclefx( vehicletype, "concrete" );
setvehiclefx( vehicletype, "rock" );
setvehiclefx( vehicletype, "metal" );
setvehiclefx( vehicletype, "brick" );
setvehiclefx( vehicletype, "plaster" );
setvehiclefx( vehicletype, "asphalt" );
setvehiclefx( vehicletype, "paintedmetal" );
break;
}
}
setvehiclefx( vehicletype, material, fx )
{
if ( !isdefined( level._vehicle_effect ) )
level._vehicle_effect = [];
if ( !isdefined ( fx ) )
level._vehicle_effect[ vehicletype ][ material ] = -1;
else
level._vehicle_effect[ vehicletype ][ material ] = loadfx( fx );
}
setallvehiclefx( vehicletype, fx )
{
setvehiclefx( vehicletype, "brick" ,fx);
setvehiclefx( vehicletype, "bark" ,fx);
setvehiclefx( vehicletype, "carpet" ,fx);
setvehiclefx( vehicletype, "cloth" ,fx);
setvehiclefx( vehicletype, "concrete" ,fx);
setvehiclefx( vehicletype, "dirt" ,fx);
setvehiclefx( vehicletype, "flesh" ,fx);
setvehiclefx( vehicletype, "foliage" ,fx);
setvehiclefx( vehicletype, "glass" ,fx);
setvehiclefx( vehicletype, "grass" ,fx);
setvehiclefx( vehicletype, "gravel" ,fx);
setvehiclefx( vehicletype, "ice" ,fx);
setvehiclefx( vehicletype, "metal" ,fx);
setvehiclefx( vehicletype, "mud" ,fx);
setvehiclefx( vehicletype, "paper" ,fx);
setvehiclefx( vehicletype, "plaster" ,fx);
setvehiclefx( vehicletype, "rock" ,fx);
setvehiclefx( vehicletype, "sand" ,fx);
setvehiclefx( vehicletype, "snow" ,fx);
setvehiclefx( vehicletype, "water" ,fx);
setvehiclefx( vehicletype, "wood" ,fx);
setvehiclefx( vehicletype, "asphalt" ,fx);
setvehiclefx( vehicletype, "ceramic" ,fx);
setvehiclefx( vehicletype, "plastic" ,fx);
setvehiclefx( vehicletype, "rubber" ,fx);
setvehiclefx( vehicletype, "cushion" ,fx);
setvehiclefx( vehicletype, "fruit" ,fx);
setvehiclefx( vehicletype, "paintedmetal" ,fx);
setvehiclefx( vehicletype, "default" ,fx);
setvehiclefx( vehicletype, "none" ,fx);
}