23 lines
801 B
Text
23 lines
801 B
Text
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// betty bomber vehicle script
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#include maps\_vehicle;
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#include common_scripts\utility;
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main( model, type )
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{
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// set up the vehicle. (see _vehicle for nicely commented explanations of these functions.)
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build_template( "betty", model, type );
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build_localinit( ::init_local );
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build_deathmodel( "vehicle_jap_airplane_betty_static", "vehicle_jap_airplane_betty_static" ); // TODO change to actual deathmodel when we get it
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build_deathfx( "explosions/large_vehicle_explosion", undefined, "explo_metal_rand" ); // TODO change to actual explosion fx/sound when we get it
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build_life( 99999, 5000, 15000 );
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build_team( "allies" );
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}
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// When the vehicle spawns, it calls this function, so put vehicle-specific post-spawn stuff here.
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// self = the vehicle
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init_local()
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{
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}
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