cod5-sdk/raw/fx/maps/zombie/fx_zombie_dog_spawn_ground.efx
2009-07-17 00:00:00 +00:00

759 lines
9.1 KiB
Text

iwfx 2
{
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editorFlags useRandSize0 modColorByAlpha useRandVel0 absVel1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 800;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 120;
spawnLooping 250 2;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 350 0;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 10 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -10 20;
gravity 0 -0.1;
elasticity 1 0;
windinfluence 0.05;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 12;
atlasLoopCount 0;
atlasColIndexBits 0;
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atlasEntryCount 0;
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rotGraph 0
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 7;
efPriority 51;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
light;
}
{
name "0_glow";
editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta modColorByAlpha absVel1;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToOffset hasReflection;
spawnRange 0 5500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 40;
spawnLooping 100 25;
spawnOneShot 38 12;
spawnDelayMsec 0 180;
lifeSpanMsec 200 180;
spawnOrgX 50 -50;
spawnOrgY -2 4;
spawnOrgZ -2 4;
spawnOffsetRadius 60 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 10;
gravity -3 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 4;
atlasFps 24;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 400
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scaleGraph 0
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 10;
efPriority 51;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
"gfx_fxt_light_flare"
"gfx_fxt_light_flare2"
};
}
{
name "0_lensflare_horizontal";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta modColorByAlpha useRandVel0 absVel0 absVel1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect drawWithViewModel hasReflection;
spawnRange 0 3400;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 40;
spawnLooping 100 2;
spawnOneShot 1 0;
spawnDelayMsec 0 90;
lifeSpanMsec 200 180;
spawnOrgX 0 10;
spawnOrgY -2 4;
spawnOrgZ -2 4;
spawnOffsetRadius 0 40;
spawnOffsetHeight 0 1;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
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rotGraph 0
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sizeGraph1 425
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 10;
efPriority 51;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_fx_lensflare_bb"
};
}
{
name "0_lensflare_vertical";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta modColorByAlpha useRandVel0 absVel0 absVel1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect drawWithViewModel hasReflection;
spawnRange 0 3400;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 40;
spawnLooping 100 2;
spawnOneShot 1 0;
spawnDelayMsec 0 90;
lifeSpanMsec 200 180;
spawnOrgX 0 0;
spawnOrgY -1 2;
spawnOrgZ -1 2;
spawnOffsetRadius 0 40;
spawnOffsetHeight 0 1;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 90 0;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
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rotGraph 0
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sizeGraph0 2400
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 10;
efPriority 51;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
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