cod5-sdk/raw/fx/maps/mak/fx_blood_decal_floor.efx
2008-11-20 00:00:00 +00:00

186 lines
2.2 KiB
Text

iwfx 2
{
name "blood_decals";
editorFlags useRandSize0 useRandScale useRandVel0 useBackCompatVel absVel1 playOnTouch;
flags isMatureContent spawnRelative spawnOffsetCylinder runRelToSpawn useCollision dieOnTouch;
spawnRange 0 0;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 200 30;
spawnOneShot 5 0;
spawnDelayMsec 0 0;
lifeSpanMsec 1000 175;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 360;
spawnAngleYaw 0 360;
spawnAngleRoll 0 360;
angleVelPitch -100 200;
angleVelYaw -100 200;
angleVelRoll -100 200;
initialRot -360 720;
gravity 100 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 1
{
{
0 0.5
1 0.5
}
{
0 0.08333
1 0.08333
}
};
velGraph0Y 0
{
{
0 0.34689
1 0.351675
}
{
0 0.5
1 0.5
}
};
velGraph0Z 1
{
{
0 0.12201
1 0.12201
}
{
0 -0.188995
1 -0.188995
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 300
{
{
0 0.5
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 -0.5
1 -0.5
}
{
0 0.5
1 0.5
}
};
sizeGraph0 70
{
{
0 0.577922
1 0.571429
}
{
0 1
1 1
}
};
sizeGraph1 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 2
{
{
0 1
1 1
}
{
0 0.623377
1 0.623377
}
};
colorGraph 1
{
{
0 0.384314 0 0
1 0.0509804 0 0
}
{
0 0.4863 0.4157 0.3137
1 0.4863 0.4157 0.3137
}
};
alphaGraph 1
{
{
0 0.0334928
1 0
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "impacts/flesh_hit_splat";
fxOnDeath "";
sortOrder 5;
efPriority 255;
emission "";
emitDist 3 0;
emitDistVariance 1 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
tail
{
"gfx_fxt_bio_bloodburst"
};
}