cod5-sdk/map_source/_prefabs/traverse/jump_across_72.map
2008-11-20 00:00:00 +00:00

38 lines
1.1 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -6 -38 24 ) ( 6 -38 24 ) ( 6 36 24 ) traverse 64 64 -12 28 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 -38 30 ) ( 2 -38 30 ) ( 2 36 30 ) traverse 64 64 -12 28 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 -16 24 ) ( -7 -16 24 ) ( -7 -16 64 ) traverse 64 64 -12 56 0 0 lightmap_gray 16384 16384 0 0 0 0
( 43 35 0 ) ( 43 -39 0 ) ( 43 -39 40 ) traverse 64 64 -28 56 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 16 0 ) ( 6 16 0 ) ( 6 16 40 ) traverse 64 64 -12 56 0 0 lightmap_gray 16384 16384 0 0 0 0
( -25 -36 0 ) ( -25 38 0 ) ( -25 38 40 ) traverse 64 64 -28 56 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "59.0 0.0 40.0"
"targetname" "auto2108"
"angles" "0 0 0"
"classname" "node_negotiation_end"
}
// entity 2
{
"targetname" "traverse"
"classname" "node_negotiation_begin"
"angles" "0 0 0"
"animscript" "jump_across_72"
"origin" "-41.0 0.0 40.0"
"target" "auto2108"
}
// entity 3
{
"targetname" "auto2108"
"origin" "11.0 1.0 40.0"
"classname" "script_struct"
}