cod5-sdk/raw/fx/maps/sniper/fx_light_god_rays_small.efx
2008-11-20 00:00:00 +00:00

587 lines
7.1 KiB
Text

iwfx 2
{
name "vl_1";
editorFlags looping useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 2000;
fadeInRange 1800 200;
fadeOutRange 0 300;
spawnFrustumCullRadius 400;
spawnLooping 100 0;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 100 0;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 1;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
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velGraph0Y 0
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velGraph0Z 0
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velGraph1X 0
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velGraph1Y 0
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velGraph1Z 0
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rotGraph 0
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sizeGraph0 320
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sizeGraph1 2
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scaleGraph 1
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};
colorGraph 1
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}
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alphaGraph 1
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{
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 255;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
orientedSprite
{
"gfx_fxt_light_flare_halogen_g_ray"
};
}
{
name "light_streaks_long_ main";
editorFlags looping;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect nonUniformScale;
spawnRange 0 2000;
fadeInRange 1800 200;
fadeOutRange 0 0;
spawnFrustumCullRadius 400;
spawnLooping 100 0;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 100 0;
spawnOrgX 40 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 20 26;
spawnOffsetHeight 3 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X -0.001
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velGraph1X 0
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velGraph1Y 0
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velGraph1Z 0
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rotGraph 0
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sizeGraph0 80
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sizeGraph1 350
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scaleGraph 0
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colorGraph 1
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};
alphaGraph 1
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}
{
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}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 0;
efPriority 255;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
line
{
"gfx_fxt_light_ray_ribbon_g_ray"
};
}
{
name "dust_motes_group";
editorFlags looping useRandSize0 useRandSize1 useRandScale useRandRotDelta useRandVel0 useRandVel1 absVel0 absVel1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld useCollision dieOnTouch nonUniformScale;
spawnRange 0 300;
fadeInRange 240 60;
fadeOutRange 24 48;
spawnFrustumCullRadius 500;
spawnLooping 1000 0;
spawnOneShot 12 0;
spawnDelayMsec 0 2000;
lifeSpanMsec 4000 2000;
spawnOrgX -50 -200;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 20 180;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw -10 20;
spawnAngleRoll 0 360;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 360;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 4
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velGraph0Y 5
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velGraph0Z 6
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velGraph1X 2
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velGraph1Y 2
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velGraph1Z 5
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rotGraph 100
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sizeGraph0 0.4
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sizeGraph1 0.8
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scaleGraph 50
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};
colorGraph 1
{
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{
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alphaGraph 1
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}
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};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 10;
efPriority 255;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
cloud
{
"gfx_fxt_env_dust_mote_pcloud_add"
};
}