cod5-sdk/raw/fx/maps/sniper/fx_fire_d_light_small.efx
2008-11-20 00:00:00 +00:00

187 lines
2 KiB
Text

iwfx 2
{
name "amb_light";
editorFlags looping useRandAlpha modColorByAlpha;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect nonUniformScale;
spawnRange 0 1000;
fadeInRange 900 100;
fadeOutRange 0 0;
spawnFrustumCullRadius 300;
spawnLooping 480 0;
spawnOneShot 0 0;
spawnDelayMsec 0 0;
lifeSpanMsec 500 100;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0.001
{
{
0 0.5
1 0.5
}
{
0 0
1 0
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0.5
1 0.5
}
{
0 0
1 0
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 328
{
{
0 1
1 1
}
{
0 1
1 0
}
};
sizeGraph1 170
{
{
0 1
1 1
}
{
0 1
1 0
}
};
scaleGraph 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.792157 0.239216 0
1 1 0.533333 0.0666667
}
{
0 1 1 1
1 0 0 0
}
};
alphaGraph 1
{
{
0 0
0.0872093 0.866029
0.735465 0.866029
1 0
}
{
0 0
0.258721 1
0.741279 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 0;
efPriority 255;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
light;
}