16 KiB
16 KiB
1 | rawfile | mp/playeranim.script |
---|---|---|
2 | rawfile | mp/playeranimtypes.txt |
3 | rawfile | animtrees/multiplayer.atr |
4 | material | headicon_american |
5 | xanim | pl_crouchturn_90left |
6 | xanim | pl_crouchturn_90right |
7 | xanim | pb_crouch_pain_holdstomach |
8 | xanim | pb_prone_painb_holdhead |
9 | xanim | pb_prone_paina_holdchest |
10 | xanim | pb_stumble_grenade_back |
11 | xanim | pb_stumble_grenade_forward |
12 | xanim | pb_stumble_grenade_left |
13 | xanim | pb_stumble_grenade_right |
14 | xanim | pb_stumble_pistol_back |
15 | xanim | pb_stumble_pistol_forward |
16 | xanim | pb_stumble_pistol_left |
17 | xanim | pb_stumble_pistol_right |
18 | xanim | pb_stumble_pistol_walk_back |
19 | xanim | pb_stumble_pistol_walk_forward |
20 | xanim | pb_stumble_pistol_walk_left |
21 | xanim | pb_stumble_pistol_walk_right |
22 | xanim | pb_stumble_walk_right |
23 | xanim | pb_stumble_walk_left |
24 | xanim | pb_stumble_walk_back |
25 | xanim | pb_stumble_walk_forward |
26 | xanim | pb_stumble_right |
27 | xanim | pb_stumble_left |
28 | xanim | pb_stumble_back |
29 | xanim | pb_stumble_forward |
30 | xanim | pb_death_run_right |
31 | xanim | pb_death_run_left |
32 | xanim | pb_death_run_back |
33 | xanim | pb_death_run_stumble |
34 | xanim | pb_death_run_onfront |
35 | xanim | pb_death_run_forward_crumple |
36 | xanim | pb_stand_death_headchest_topple |
37 | xanim | pb_stand_death_frontspin |
38 | xanim | pb_stand_death_nervedeath |
39 | xanim | pb_stand_death_neckdeath |
40 | xanim | pb_stand_death_neckdeath_thrash |
41 | xanim | pb_stand_death_head_collapse |
42 | xanim | pb_stand_death_lowerback |
43 | xanim | pb_stand_death_legs |
44 | xanim | pb_crouchrun_death_crumple |
45 | xanim | pb_crouchrun_death_drop |
46 | xanim | pb_crouch_death_falltohands |
47 | xanim | pb_crouch_death_fetal |
48 | xanim | pb_crouch_death_flip |
49 | xanim | pb_crouch_death_clutchchest |
50 | xanim | pb_crouch_death_headshot_front |
51 | xanim | pb_prone_death_quickdeath |
52 | xanim | pb_standmg42gunner_aim_45right_15up |
53 | xanim | pb_standmg42gunner_aim_30right_15up |
54 | xanim | pb_standmg42gunner_aim_15right_15up |
55 | xanim | pb_standmg42gunner_aim_forward_15up |
56 | xanim | pb_standmg42gunner_aim_15left_15up |
57 | xanim | pb_standmg42gunner_aim_30left_15up |
58 | xanim | pb_standmg42gunner_aim_45left_15up |
59 | xanim | pb_standmg42gunner_aim_45right_level |
60 | xanim | pb_standmg42gunner_aim_30right_level |
61 | xanim | pb_standmg42gunner_aim_15right_level |
62 | xanim | pb_standmg42gunner_aim_forward_level |
63 | xanim | pb_standmg42gunner_aim_15left_level |
64 | xanim | pb_standmg42gunner_aim_30left_level |
65 | xanim | pb_standmg42gunner_aim_45left_level |
66 | xanim | pb_standmg42gunner_aim_45right_15down |
67 | xanim | pb_standmg42gunner_aim_30right_15down |
68 | xanim | pb_standmg42gunner_aim_15right_15down |
69 | xanim | pb_standmg42gunner_aim_forward_15down |
70 | xanim | pb_standmg42gunner_aim_15left_15down |
71 | xanim | pb_standmg42gunner_aim_30left_15down |
72 | xanim | pb_standmg42gunner_aim_45left_15down |
73 | xanim | pb_standmg42gunner_fire_45right_15up |
74 | xanim | pb_standmg42gunner_fire_30right_15up |
75 | xanim | pb_standmg42gunner_fire_15right_15up |
76 | xanim | pb_standmg42gunner_fire_forward_15up |
77 | xanim | pb_standmg42gunner_fire_15left_15up |
78 | xanim | pb_standmg42gunner_fire_30left_15up |
79 | xanim | pb_standmg42gunner_fire_45left_15up |
80 | xanim | pb_standmg42gunner_fire_45right_level |
81 | xanim | pb_standmg42gunner_fire_30right_level |
82 | xanim | pb_standmg42gunner_fire_15right_level |
83 | xanim | pb_standmg42gunner_fire_forward_level |
84 | xanim | pb_standmg42gunner_fire_15left_level |
85 | xanim | pb_standmg42gunner_fire_30left_level |
86 | xanim | pb_standmg42gunner_fire_45left_level |
87 | xanim | pb_standmg42gunner_fire_45right_15down |
88 | xanim | pb_standmg42gunner_fire_30right_15down |
89 | xanim | pb_standmg42gunner_fire_15right_15down |
90 | xanim | pb_standmg42gunner_fire_forward_15down |
91 | xanim | pb_standmg42gunner_fire_15left_15down |
92 | xanim | pb_standmg42gunner_fire_30left_15down |
93 | xanim | pb_standmg42gunner_fire_45left_15down |
94 | xanim | pb_pronemg42gunner_aim_40right_15up |
95 | xanim | pb_pronemg42gunner_aim_20right_15up |
96 | xanim | pb_pronemg42gunner_aim_forward_15up |
97 | xanim | pb_pronemg42gunner_aim_20left_15up |
98 | xanim | pb_pronemg42gunner_aim_40left_15up |
99 | xanim | pb_pronemg42gunner_aim_40right_level |
100 | xanim | pb_pronemg42gunner_aim_20right_level |
101 | xanim | pb_pronemg42gunner_aim_forward_level |
102 | xanim | pb_pronemg42gunner_aim_20left_level |
103 | xanim | pb_pronemg42gunner_aim_40left_level |
104 | xanim | pb_pronemg42gunner_aim_40right_15down |
105 | xanim | pb_pronemg42gunner_aim_20right_15down |
106 | xanim | pb_pronemg42gunner_aim_forward_15down |
107 | xanim | pb_pronemg42gunner_aim_20left_15down |
108 | xanim | pb_pronemg42gunner_aim_40left_15down |
109 | xanim | pb_pronemg42gunner_fire_40right_15up |
110 | xanim | pb_pronemg42gunner_fire_20right_15up |
111 | xanim | pb_pronemg42gunner_fire_forward_15up |
112 | xanim | pb_pronemg42gunner_fire_20left_15up |
113 | xanim | pb_pronemg42gunner_fire_40left_15up |
114 | xanim | pb_pronemg42gunner_fire_40right_level |
115 | xanim | pb_pronemg42gunner_fire_20right_level |
116 | xanim | pb_pronemg42gunner_fire_forward_level |
117 | xanim | pb_pronemg42gunner_fire_20left_level |
118 | xanim | pb_pronemg42gunner_fire_40left_level |
119 | xanim | pb_pronemg42gunner_fire_40right_15down |
120 | xanim | pb_pronemg42gunner_fire_20right_15down |
121 | xanim | pb_pronemg42gunner_fire_forward_15down |
122 | xanim | pb_pronemg42gunner_fire_20left_15down |
123 | xanim | pb_pronemg42gunner_fire_40left_15down |
124 | xanim | pb_prone2crouch |
125 | xanim | pb_sprint |
126 | xanim | p_sprint_2h_a |
127 | xanim | p_sprint_pistol_a |
128 | xanim | pb_sprint_gundown |
129 | xanim | pb_crouch2prone |
130 | xanim | pb_prone_grenade_crawl_back |
131 | xanim | pb_prone_pistol_crawl_right |
132 | xanim | pb_prone_pistol_crawl_left |
133 | xanim | pb_prone_crawl_pistol_back |
134 | xanim | pb_prone_crawl_pistol |
135 | xanim | pb_prone_grenade_crawl_right |
136 | xanim | pb_prone_grenade_crawl_left |
137 | xanim | pb_prone_aim_grenade |
138 | xanim | pb_prone_aim_pistol |
139 | xanim | pb_prone_aim |
140 | xanim | pb_prone_crawl_back |
141 | xanim | pb_prone_crawl_right |
142 | xanim | pb_prone_crawl_left |
143 | xanim | pb_prone_grenade_crawl |
144 | xanim | pb_prone_crawl |
145 | xanim | pb_climbup |
146 | xanim | pb_climbdown |
147 | xanim | pb_combatwalk_right_loop_pistol |
148 | xanim | pb_combatwalk_left_loop_pistol |
149 | xanim | pb_combatwalk_back_loop_pistol |
150 | xanim | pb_combatwalk_forward_loop_pistol |
151 | xanim | pb_stand_shoot_walk_forward_unarmed |
152 | xanim | pb_stand_shoot_walk_right |
153 | xanim | pb_stand_shoot_walk_left |
154 | xanim | pb_stand_shoot_walk_back |
155 | xanim | pb_stand_shoot_walk_forward |
156 | xanim | pb_stand_grenade_throw |
157 | xanim | pb_crouch_grenade_throw |
158 | xanim | pb_crouch_walk_forward_unarmed |
159 | xanim | pb_crouch_shoot_run_right |
160 | xanim | pb_crouch_shoot_run_left |
161 | xanim | pb_crouch_shoot_run_back |
162 | xanim | pb_crouch_shoot_run_forward |
163 | xanim | pb_crouch_run_right_grenade |
164 | xanim | pb_crouch_run_left_grenade |
165 | xanim | pb_crouch_run_back_grenade |
166 | xanim | pb_crouch_walk_right_pistol |
167 | xanim | pb_crouch_walk_left_pistol |
168 | xanim | pb_crouch_walk_back_pistol |
169 | xanim | pb_crouch_walk_forward_pistol |
170 | xanim | pb_crouch_run_right_pistol |
171 | xanim | pb_crouch_run_left_pistol |
172 | xanim | pb_crouch_run_back_pistol |
173 | xanim | pb_crouch_run_forward_grenade |
174 | xanim | pb_crouch_run_forward_pistol |
175 | xanim | pb_crouch_run_right |
176 | xanim | pb_crouch_run_left |
177 | xanim | pb_crouch_run_back |
178 | xanim | pb_crouch_run_forward |
179 | xanim | pb_combatrun_back_loop_grenade |
180 | xanim | pb_combatrun_right_loop_grenade |
181 | xanim | pb_combatrun_left_loop_grenade |
182 | xanim | pb_combatrun_forward_loop_stickgrenade |
183 | xanim | pb_combatrun_right_loop_pistol |
184 | xanim | pb_combatrun_left_loop_pistol |
185 | xanim | pb_combatrun_back_loop_pistol |
186 | xanim | pb_combatrun_right_loop |
187 | xanim | pb_combatrun_left_loop |
188 | xanim | pb_combatrun_back_loop |
189 | xanim | pb_combatrun_forward_loop |
190 | xanim | pb_standjump_land_pistol |
191 | xanim | pb_standjump_takeoff_pistol |
192 | xanim | pb_runjump_land_pistol |
193 | xanim | pb_runjump_takeoff_pistol |
194 | xanim | pb_standjump_land |
195 | xanim | pb_standjump_takeoff |
196 | xanim | pb_runjump_land |
197 | xanim | pb_runjump_takeoff |
198 | xanim | pb_pistol_run_fast |
199 | xanim | pb_crouch_bombplant |
200 | xanim | pb_stand_bombplant |
201 | xanim | pb_prone_bombplant |
202 | xanim | pb_chicken_dance_crouch |
203 | xanim | pb_crouch_ads_pistol |
204 | xanim | pb_crouch_alert_pistol |
205 | xanim | pb_crouch_ads |
206 | xanim | pb_crouch_alert |
207 | xanim | pb_crouch_grenade_pullpin |
208 | xanim | pb_rifle_idleb_ads |
209 | xanim | pb_rifle_idlea_ads |
210 | xanim | pb_stand__shoot_ads_pistol |
211 | xanim | pb_stand_ads_pistol |
212 | xanim | pb_stand_alert_pistol |
213 | xanim | pb_stand_grenade_pullpin |
214 | xanim | pb_stand_ads |
215 | xanim | pb_stand_alert |
216 | xanim | pb_flamethrower_stand_idle |
217 | xanim | pb_flamethrower_crouch_idle |
218 | xanim | pb_flamethrower_fire_center |
219 | xanim | pb_flamethrower_crouch_fire_center |
220 | xanim | pb_flamethrower_combatrun_c |
221 | xanim | pt_flamethrower_crouch_fire_center |
222 | xanim | pt_flamethrower_fire_center |
223 | xanim | pb_prone_pistolcrawl_B |
224 | xanim | pb_prone_pistolcrawl_F |
225 | xanim | pb_prone_pistolcrawl_R |
226 | xanim | pb_prone_pistolcrawl_L |
227 | xanim | p_bomb_stand_loop |
228 | xanim | p_bomb_crouch_loop |
229 | xanim | p_bomb_prone_loop |
230 | xanim | p_revive_down_melee_swipe |
231 | xanim | pt_pistol_stand_putaway |
232 | xanim | pt_pistol_stand_pullout |
233 | xanim | p_knife_prone_pistol |
234 | xanim | p_knife_prone_rifle |
235 | xanim | p_knife_prone_bazooka |
236 | xanim | p_knife_stand_pistol |
237 | xanim | p_knife_stand_rifle |
238 | xanim | p_knife_stand_bazooka |
239 | xanim | p_knife_crouch_pistol |
240 | xanim | p_knife_crouch_rifle |
241 | xanim | p_knife_crouch_bazooka |
242 | xanim | p_knife_prone_pistol_swipe |
243 | xanim | p_knife_prone_rifle_swipe |
244 | xanim | p_knife_prone_bazooka_swipe |
245 | xanim | p_knife_stand_pistol_swipe |
246 | xanim | p_knife_stand_rifle_swipe |
247 | xanim | p_knife_stand_bazooka_swipe |
248 | xanim | p_knife_crouch_pistol_swipe |
249 | xanim | p_knife_crouch_rifle_swipe |
250 | xanim | p_knife_crouch_bazooka_swipe |
251 | xanim | pt_flinch_grenade_back |
252 | xanim | pt_flinch_grenade_forward |
253 | xanim | pt_flinch_grenade_left |
254 | xanim | pt_flinch_grenade_right |
255 | xanim | pt_flinch_pistol_right |
256 | xanim | pt_flinch_pistol_back |
257 | xanim | pt_flinch_pistol_forward |
258 | xanim | pt_flinch_pistol_left |
259 | xanim | pt_flinch_right |
260 | xanim | pt_flinch_left |
261 | xanim | pt_flinch_back |
262 | xanim | pt_flinch_forward |
263 | xanim | pb_crouch_shellshock |
264 | xanim | pb_stand_shellshock |
265 | xanim | pt_prone_pullout_pose |
266 | xanim | pt_stand_pullout_pose |
267 | xanim | pt_crouch_pullout_pose |
268 | xanim | pt_melee_prone_pistol |
269 | xanim | pt_melee_prone |
270 | xanim | pt_melee_pistol_4 |
271 | xanim | pt_melee_pistol_3 |
272 | xanim | pt_melee_pistol_2 |
273 | xanim | pt_melee_pistol_1 |
274 | xanim | pt_melee_crouch_right2left |
275 | xanim | pt_melee_crouch_left2right |
276 | xanim | pt_melee_crouch_left2left |
277 | xanim | pt_melee_left2right |
278 | xanim | pt_melee_left2left_1 |
279 | xanim | pt_melee_right2left |
280 | xanim | pt_melee_right2right_2 |
281 | xanim | pt_melee_right2right_1 |
282 | xanim | p_bayonet_stab_melee |
283 | xanim | pt_prone_shoot_auto |
284 | xanim | pt_prone_shoot_pistol |
285 | xanim | pt_prone_shoot |
286 | xanim | pt_reload_prone_auto |
287 | xanim | pt_reload_stand_auto_mp40 |
288 | xanim | pt_reload_stand_auto |
289 | xanim | pt_reload_prone_rifle |
290 | xanim | pt_reload_stand_rifle |
291 | xanim | pt_reload_crouch_rifle |
292 | xanim | pt_reload_prone_pistol |
293 | xanim | pt_reload_stand_pistol |
294 | xanim | pt_reload_crouch_pistol |
295 | xanim | pt_crouch_rifle_fire |
296 | xanim | pt_crouch_rifle_fire_ads |
297 | xanim | pt_rifle_fire |
298 | xanim | pt_rifle_fire_ads |
299 | xanim | pt_rifle_fire_prone |
300 | xanim | pt_prone_grenade_throw |
301 | xanim | pt_crouch_grenade_throw |
302 | xanim | pt_stand_grenade_throw |
303 | xanim | pt_crouch_shoot_ads_pistol |
304 | xanim | pt_crouch_shoot_pistol |
305 | xanim | pt_stand_shoot_pistol |
306 | xanim | pt_crouch_shoot_auto_ads |
307 | xanim | pt_crouch_shoot_ads |
308 | xanim | pt_crouch_shoot_auto |
309 | xanim | pt_crouch_shoot |
310 | xanim | pt_stand_shoot_auto_ads |
311 | xanim | pt_stand_shoot_ads |
312 | xanim | pt_stand_shoot_auto |
313 | xanim | pt_stand_shoot |
314 | xanim | mp_mantle_up_57 |
315 | xanim | mp_mantle_up_51 |
316 | xanim | mp_mantle_up_45 |
317 | xanim | mp_mantle_up_39 |
318 | xanim | mp_mantle_up_33 |
319 | xanim | mp_mantle_up_27 |
320 | xanim | mp_mantle_up_21 |
321 | xanim | mp_mantle_over_high |
322 | xanim | mp_mantle_over_mid |
323 | xanim | mp_mantle_over_low |
324 | xanim | pb_run_fast |
325 | xanim | pb_sprint_gundown |
326 | xanim | pb_stand_alert_RPG |
327 | xanim | pt_stand_shoot_RPG |
328 | xanim | pt_reload_stand_RPG |
329 | xanim | pb_combatrun_forward_RPG |
330 | xanim | pb_combatrun_back_RPG |
331 | xanim | pb_sprint_RPG |
332 | xanim | pb_laststand_idle |
333 | xanim | pt_laststand_fire |
334 | xanim | pb_laststand_death |
335 | xanim | pt_laststand_reload |
336 | xanim | p_revive_reviving |
337 | xanim | p_crouch_revive_reviving |
338 | xanim | p_prone_revive_reviving |
339 | xanim | pb_hold_idle |
340 | xanim | pt_hold_setup |
341 | xanim | pt_hold_throw |
342 | xanim | pb_hold_run |
343 | xanim | pb_hold_run_back |
344 | xanim | pb_hold_run_right |
345 | xanim | pb_hold_run_left |
346 | xanim | pb_crouch_alert_RPG |
347 | xanim | pb_crouch_ads_RPG |
348 | xanim | pb_stand_ads_RPG |
349 | xanim | pb_sprint_pistol |
350 | xanim | p_sprint_pistol_a |
351 | xanim | p_sprint_2h_a |
352 | xanim | p_crouchsprint_2h_a |
353 | xanim | p_crouchsprint_2h_b |
354 | xanim | p_crouchsprint_pistol_a |
355 | xanim | p_crouchsprint_pistol_b |
356 | xanim | pb_combatrun_left_RPG |
357 | xanim | pb_combatrun_right_RPG |
358 | xanim | pb_walk_forward_RPG_ads |
359 | xanim | pb_walk_back_RPG_ads |
360 | xanim | pb_walk_left_RPG_ads |
361 | xanim | pb_walk_right_RPG_ads |
362 | xanim | pb_crouch_hold_idle |
363 | xanim | pb_crouch_hold_run |
364 | xanim | pb_crouch_hold_run_back |
365 | xanim | pb_crouch_hold_run_left |
366 | xanim | pb_crouch_hold_run_right |
367 | xanim | pb_prone_aim_RPG |
368 | xanim | pt_prone_shoot_RPG |
369 | xanim | pt_reload_prone_RPG |
370 | xanim | pt_stand_shoot_shotgun |
371 | xanim | pb_crouch_run_back_RPG |
372 | xanim | pb_crouch_run_forward_RPG |
373 | xanim | pb_crouch_run_left_RPG |
374 | xanim | pb_crouch_run_right_RPG |
375 | xanim | pb_crouch_walk_right_RPG |
376 | xanim | pb_crouch_walk_left_RPG |
377 | xanim | pb_crouch_walk_forward_RPG |
378 | xanim | pb_crouch_walk_back_RPG |
379 | xanim | pb_prone2crouchrun |
380 | xanim | pb_prone_hold |
381 | xanim | pb_prone_crawl_hold |
382 | xanim | pb_prone_crawl_back_hold |
383 | xanim | pb_prone_crawl_left_hold |
384 | xanim | pb_prone_crawl_right_hold |
385 | xanim | pt_reload_crouchwalk |
386 | xanim | pt_reload_crouchwalk_pistol |
387 | xanim | pb_sprint_hold |
388 | xanim | pt_hold_prone_throw |
389 | xanim | p_handheldradio_idle |
390 | xanim | p_handheldradio_crouch_idle |
391 | xanim | p_handheldradio_prone_idle |
392 | xanim | pb_saw_gunner_aim_down_left45 |
393 | xanim | pb_saw_gunner_aim_down_left30 |
394 | xanim | pb_saw_gunner_aim_down_left15 |
395 | xanim | pb_saw_gunner_aim_down_center |
396 | xanim | pb_saw_gunner_aim_down_right15 |
397 | xanim | pb_saw_gunner_aim_down_right30 |
398 | xanim | pb_saw_gunner_aim_down_right45 |
399 | xanim | pb_saw_gunner_aim_level_left45 |
400 | xanim | pb_saw_gunner_aim_level_left30 |
401 | xanim | pb_saw_gunner_aim_level_left15 |
402 | xanim | pb_saw_gunner_aim_level_center |
403 | xanim | pb_saw_gunner_aim_level_right15 |
404 | xanim | pb_saw_gunner_aim_level_right30 |
405 | xanim | pb_saw_gunner_aim_level_right45 |
406 | xanim | pb_saw_gunner_aim_up_left45 |
407 | xanim | pb_saw_gunner_aim_up_left30 |
408 | xanim | pb_saw_gunner_aim_up_left15 |
409 | xanim | pb_saw_gunner_aim_up_center |
410 | xanim | pb_saw_gunner_aim_up_right15 |
411 | xanim | pb_saw_gunner_aim_up_right30 |
412 | xanim | pb_saw_gunner_aim_up_right45 |
413 | xanim | pb_saw_gunner_prone_aim_down_center |
414 | xanim | pb_saw_gunner_prone_aim_down_right20 |
415 | xanim | pb_saw_gunner_prone_aim_down_right40 |
416 | xanim | pb_saw_gunner_prone_aim_down_left20 |
417 | xanim | pb_saw_gunner_prone_aim_down_left40 |
418 | xanim | pb_saw_gunner_prone_aim_up_center |
419 | xanim | pb_saw_gunner_prone_aim_up_right20 |
420 | xanim | pb_saw_gunner_prone_aim_up_right40 |
421 | xanim | pb_saw_gunner_prone_aim_up_left20 |
422 | xanim | pb_saw_gunner_prone_aim_up_left40 |
423 | xanim | pb_saw_gunner_prone_aim_level_center |
424 | xanim | pb_saw_gunner_prone_aim_level_right20 |
425 | xanim | pb_saw_gunner_prone_aim_level_right40 |
426 | xanim | pb_saw_gunner_prone_aim_level_left20 |
427 | xanim | pb_saw_gunner_prone_aim_level_left40 |
428 | xanim | pb_saw_gunner_lowwall_aim_down_left45 |
429 | xanim | pb_saw_gunner_lowwall_aim_down_left30 |
430 | xanim | pb_saw_gunner_lowwall_aim_down_left15 |
431 | xanim | pb_saw_gunner_lowwall_aim_down_center |
432 | xanim | pb_saw_gunner_lowwall_aim_down_right15 |
433 | xanim | pb_saw_gunner_lowwall_aim_down_right30 |
434 | xanim | pb_saw_gunner_lowwall_aim_down_right45 |
435 | xanim | pb_saw_gunner_lowwall_aim_level_left45 |
436 | xanim | pb_saw_gunner_lowwall_aim_level_left30 |
437 | xanim | pb_saw_gunner_lowwall_aim_level_left15 |
438 | xanim | pb_saw_gunner_lowwall_aim_level_center |
439 | xanim | pb_saw_gunner_lowwall_aim_level_right15 |
440 | xanim | pb_saw_gunner_lowwall_aim_level_right30 |
441 | xanim | pb_saw_gunner_lowwall_aim_level_right45 |
442 | xanim | pb_saw_gunner_lowwall_aim_up_left45 |
443 | xanim | pb_saw_gunner_lowwall_aim_up_left30 |
444 | xanim | pb_saw_gunner_lowwall_aim_up_left15 |
445 | xanim | pb_saw_gunner_lowwall_aim_up_center |
446 | xanim | pb_saw_gunner_lowwall_aim_up_right15 |
447 | xanim | pb_saw_gunner_lowwall_aim_up_right30 |
448 | xanim | pb_saw_gunner_lowwall_aim_up_right45 |
449 | // this script are loaded globally | but the assets should not! |
450 | rawfile | mptype/player_rus_guard_wet.gsc |
451 | rawfile | mptype/player_rus_guard.gsc |
452 | rawfile | mptype/player_usa_raider.gsc |
453 | rawfile | mptype/player_usa_raider_flame.gsc |
454 | rawfile | mptype/player_usa_marine.gsc |
455 | rawfile | mptype/player_usa_marine_wet.gsc |
456 | rawfile | mptype/player_usa_marine_wet_flame.gsc |
457 | rawfile | mptype/player_usa_marine_flame.gsc |
458 | rawfile | mptype/player_usa_roebuck.gsc |
459 | rawfile | character/char_rus_wet_player1.gsc |
460 | rawfile | character/char_rus_wet_player2.gsc |
461 | rawfile | character/char_rus_wet_player3.gsc |
462 | rawfile | character/char_rus_wet_player4.gsc |
463 | rawfile | character/char_rus_player1.gsc |
464 | rawfile | character/char_rus_player2.gsc |
465 | rawfile | character/char_rus_player3.gsc |
466 | rawfile | character/char_rus_player4.gsc |
467 | rawfile | character/char_usa_marine_player1.gsc |
468 | rawfile | character/char_usa_marine_player2.gsc |
469 | rawfile | character/char_usa_marine_player3.gsc |
470 | rawfile | character/char_usa_marine_player4.gsc |
471 | rawfile | character/char_usa_marine_playerf.gsc |
472 | rawfile | character/char_usa_marinewet_player1.gsc |
473 | rawfile | character/char_usa_marinewet_player2.gsc |
474 | rawfile | character/char_usa_marinewet_player3.gsc |
475 | rawfile | character/char_usa_marinewet_player4.gsc |
476 | rawfile | character/char_usa_marinewet_playerf.gsc |
477 | rawfile | character/char_usa_raider_player1.gsc |
478 | rawfile | character/char_usa_raider_player2.gsc |
479 | rawfile | character/char_usa_raider_player3.gsc |
480 | rawfile | character/char_usa_raider_player4.gsc |
481 | rawfile | character/char_usa_raider_playerf.gsc |
482 | mptype | player_usa_roebuck |