394 lines
11 KiB
Text
394 lines
11 KiB
Text
ignore,code_post_gfx,,
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ignore,common,,
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include_console,splitscreen,,
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include,common_player_rus,,
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localize,ber3,,
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sound,common,ber3,all_sp
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sound,character,ber3,all_sp
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sound,weapons,ber3,all_sp
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sound,projectiles,ber3,all_sp
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sound,generic,ber3,all_sp
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sound,voiceovers,ber3,all_sp
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sound,requests,ber3,all_sp
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sound,ber3,ber3,all_sp
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sound,ru_battlechatter,ber3,all_sp
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sound,ge_battlechatter,ber3,all_sp
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sound,physics,ber3,all_sp
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sound,vehicles,ber3,all_sp
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sound,destructibles,ber3,all_sp
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col_map_sp,maps/ber3.d3dbsp,,
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// Level rawfiles,,,
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rawfile,animtrees/tank.atr,,
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rawfile,animtrees/ber3_alley_bricks.atr,,
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rawfile,animtrees/ber3_reich_flag.atr,,
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rawfile,animtrees/ber3_reich_pillar.atr,,
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rawfile,animtrees/ber3_pak43.atr,,
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rawfile,animtrees/ber3_russian_flag.atr
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rawfile,animtrees/ber3_tank.atr
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rawfile,clientscripts/ber3.csc,,
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rawfile,clientscripts/ber3_fx.csc,,
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rawfile,clientscripts/createfx/ber3_fx.csc,,
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rawfile,clientscripts/ber3_amb.csc,,
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rawfile,clientscripts/_artillery.csc
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rawfile,maps/ber3.gsc
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rawfile,maps/ber3_anim.gsc
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rawfile,maps/ber3_amb.gsc
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rawfile,maps/ber3_fx.gsc
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rawfile,maps/ber3_util.gsc
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rawfile,maps/ber3_status.gsc
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rawfile,maps/ber3_event_intro.gsc
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rawfile,maps/ber3_event_plaza.gsc
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rawfile,maps/ber3_event_steps.gsc
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rawfile,maps/createart/ber3_art.gsc
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rawfile,maps/createfx/ber3_fx.gsc
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rawfile,shock/tankblast.shock
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rawfile,shock/ber3_intro.shock
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rawfile,vision/ber3.vision
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rawfile,shock/ber3_outro.shock
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// flak 88,
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weapon,sp/Flak88_Turret
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xmodel,artillery_ger_flak88_d
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xmodel,weapon_usa_explosive_russian // used for planting charge
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xanim,v_artillery1_fire
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xanim,ai_88antitank_passer_twitch
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xanim,ai_88antitank_passer_turnright
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xanim,ai_88antitank_passer_turnleft
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xanim,ai_88antitank_passer_loadandfire
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xanim,ai_88antitank_passer_idle
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xanim,ai_88antitank_loader_twitch
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xanim,ai_88antitank_loader_turnright
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xanim,ai_88antitank_loader_turnleft
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xanim,ai_88antitank_loader_loadandfire
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xanim,ai_88antitank_loader_idle
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xanim,ai_88antitank_leader_twitch
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xanim,ai_88antitank_leader_turnright
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xanim,ai_88antitank_leader_turnleft
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xanim,ai_88antitank_leader_loadandfire
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xanim,ai_88antitank_leader_idle
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xanim,ai_88antitank_leader_commandright
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xanim,ai_88antitank_leader_commandleft
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xanim,ai_88antitank_ejecter_twitch
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xanim,ai_88antitank_ejecter_turnright
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xanim,ai_88antitank_ejecter_turnleft
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xanim,ai_88antitank_ejecter_loadandfire
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xanim,ai_88antitank_ejecter_idle
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//xanim,ai_88antitank_aimer_twitch
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//xanim,ai_88antitank_aimer_turnright
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//xanim,ai_88antitank_aimer_turnleft
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//xanim,ai_88antitank_aimer_loadandfire
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//xanim,ai_88antitank_aimer_idle
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// il2 / Stuka,
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rawfile,vehicles/il2
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rawfile,vehicles/stuka
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rawfile,maps/_stuka.gsc
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rawfile,maps/_planeweapons.gsc
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xmodel,vehicle_stuka_flying
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xmodel,vehicle_rus_airplane_il2
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xmodel,aircraft_bomb
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//weapon,sp/stuka_mg
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// katyusha,
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rawfile,clientscripts/_katyusha.csc
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xmodel,katyusha_rocket
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// pak43,
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rawfile,vehicles/pak43
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xmodel,artillery_ger_pak43
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weapon,sp/pak43_Turret
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// t34,
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rawfile,vehicles/t34
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rawfile,maps/_t34.gsc
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rawfile,clientscripts/_t34.csc
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xmodel,vehicle_rus_tracked_t34
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xmodel,vehicle_rus_tracked_t34_dmg
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weapon,sp/t34_Turret
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weapon,sp/allied_coaxial_mg
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// Tiger tank,
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xmodel,weapon_machinegun_tiger
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//xmodel,vehicle_ger_tracked_king_tiger
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//xmodel,vehicle_ger_tracked_king_tiger_d
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//rawfile,maps/_tiger.gsc
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//rawfile,vehicles/tiger
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//weapon,sp/tiger_turret
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//weapon,sp/tiger_coaxial_mg
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fx,vehicle/treadfx/fx_treadfx_tiger_concrete
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fx,vehicle/treadfx/fx_treadfx_tiger_asphalt
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//fx,vehicle/treadfx/fx_treadfx_tiger_dirt
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//fx,vehicle/treadfx/fx_treadfx_tiger_grass
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//fx,vehicle/treadfx/fx_treadfx_tiger_mud
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//fx,vehicle/treadfx/fx_treadfx_tiger_rain
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//fx,vehicle/exhaust/fx_exhaust_tiger
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//fx,vehicle/vfire/fx_vsmoke_tiger_implode
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//fx,vehicle/vexplosion/fx_vexplode_tiger_turret_cookoff
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//fx,vehicle/vfire/fx_vsmoke_tiger_billow
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//fx,vehicle/vfire/fx_vsmoke_tiger_smolder
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// Weapons,
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weapon,sp/defaultweapon
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weapon,sp/mg42_bipod
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xmodel,weapon_ger_mg_mg42
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weapon,sp/mp40
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weapon,sp/kar98k
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weapon,sp/svt40
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weapon,sp/stick_grenade
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weapon,sp/walther
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weapon,sp/ppsh
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weapon,sp/molotov
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weapon,sp/napalmblob
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weapon,sp/napalmbloblight
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weapon,sp/m8_white_smoke
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weapon,sp/Stielhandgranate
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weapon,sp/panzerschrek
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weapon,sp/ptrs41
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//Portable LMG stuff,
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//xmodel,mounted_rus_dp28_bipod_lmg
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//weapon,sp/dp28_bipod
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//weapon,sp/dp28_bipod_stand
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//weapon,sp/dp28_bipod_crouch
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//weapon,sp/dp28_bipod_prone
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xmodel,mounted_ger_fg42_bipod_lmg
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weapon,sp/fg42_bipod
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weapon,sp/fg42_bipod_stand
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weapon,sp/fg42_bipod_crouch
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weapon,sp/fg42_bipod_prone
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// Other xmodels,
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xmodel,anim_berlin_rus_flag_rolled
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xmodel,anim_berlin_rus_flag_rolled_sm
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xmodel,weapon_ger_panzershreck_rocket
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xmodel,viewmodel_rus_guard_arms
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xmodel,char_rus_guard_player_body1_1
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xmodel,char_rus_guard_player_body1_2
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xmodel,viewmodel_rus_guard_player
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xmodel,static_berlin_books_diary
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xmodel,anim_alley_brick_chunks
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xmodel,anim_berlin_nazi_burnt_flag
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xmodel,anim_berlin_stag_column
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xmodel,char_ger_traitorsign
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xmodel,char_rus_guard_grachev_burn
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//xmodel,char_ger_wrmcht_fullbody1
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xmodel,static_peleliu_flak88_shell
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// Fire Manager,
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include,flamethrower
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include,flamethrower_ai
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//fx,misc/fx_fire_manager9
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//fx,misc/fx_fire_manager10
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fx,env/fire/fx_fire_player_torso
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fx,env/fire/fx_fire_player_torso_mp
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// Anims,
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xanim,ai_climb_platform_40
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xanim,ai_climb_platform_56
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xanim,death_run_stumble
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xanim,step_down_low_wall
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xanim,step_up_low_wall
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xanim,standmg42gun_fire_foward
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xanim,trench_jump_out
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xanim,ch_ber3_collectible
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xanim,ai_staircase_run_up_v1
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xanim,ai_staircase_run_down_v1
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// Event 1 animations,
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xanim,ch_berlin3_intro_chernov
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xanim,ch_berlin3_intro_redshirt
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xanim,ch_berlin3_intro_resnov
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xanim,o_berlin3_intro_flag
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xanim,int_berlin3_intro
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xanim,ch_berlin3_commissar_waving
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xanim,ch_berlin3_commissar_waving2_loop
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xanim,o_berlin3_alley_brick_chunks
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xanim,o_berlin3_stag_flag
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xanim,o_berlin3_stag_column
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xanim,o_berlin3_tanktrap
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xanim,ch_berlin3_pak43_lbrace_push
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xanim,ch_berlin3_pak43_lbrace_fire
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xanim,ch_berlin3_pak43_lbrace_settle
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xanim,ch_berlin3_pak43_lwheel_push
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xanim,ch_berlin3_pak43_lwheel_fire
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xanim,ch_berlin3_pak43_lwheel_settle
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xanim,ch_berlin3_pak43_rbrace_push
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xanim,ch_berlin3_pak43_rbrace_fire
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xanim,ch_berlin3_pak43_rbrace_settle
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xanim,ch_berlin3_pak43_rwheel_push
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xanim,ch_berlin3_pak43_rwheel_fire
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xanim,ch_berlin3_pak43_rwheel_settle
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xanim,o_berlin3_pak43_push
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xanim,o_berlin3_pak43_fire
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xanim,o_berlin3_pak43_settle
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// Event 2 animations,
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xanim,ch_seelow1_waving_friendlies
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xanim,ch_berlin3_commissar_idle
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xanim,ch_berlin3_commissar_whistle
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// Event 3 animations
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xanim,ch_berlin3_outro_chernov_die
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xanim,ch_berlin3_outro_chernov_die_loop
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xanim,ch_berlin3_outro_chernov_in
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xanim,ch_berlin3_outro_chernov_loop
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xanim,ch_berlin3_outro_resnov_die
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xanim,ch_berlin3_outro_resnov_in
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xanim,ch_berlin3_outro_resnov_loop
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xanim,ch_berlin3_outro_resnov_book
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fx,weapon/mortar/fx_mortar_launch_w_trail
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fx,weapon/mortar/fx_mortar_exp_dirt_brown
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//xanim,ai_flagbearer_covercrouch
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//xanim,ai_flagbearer_coverstand
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//xanim,ai_flagbearer_pickup
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//xanim,ai_flagbearer_standingidle
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//xanim,ch_berlin3_e2_bearerdeath
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//xanim,ch_berlin3_officer_signaling
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//xanim,ai_melee_honorguard_a
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xanim,ch_seelow1_pickup_molotov_a
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// Level FX,
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fx,bio/animals/fx_crows_circling
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fx,bio/insects/fx_insects_carcass_flies
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fx,env/dirt/fx_dust_falling_sm
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fx,env/dirt/fx_dust_falling_md
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fx,env/electrical/fx_elec_wire_spark_burst
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fx,env/electrical/fx_elec_wire_spark_burst_blue
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fx,env/fire/fx_ash_embers_light
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fx,env/fire/fx_static_fire_detail_ndlight
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fx,env/fire/fx_static_fire_sm_ndlight
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fx,env/fire/fx_static_fire_md_ndlight
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fx,env/light/fx_dlight_fire_glow
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fx,env/fire/fx_fire_150x150_tall_distant
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fx,env/fire/fx_fire_150x600_tall_distant
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fx,env/fire/fx_fire_ceiling_100x100
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fx,env/fire/fx_fire_ceiling_300x300
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fx,env/fire/fx_fire_player_torso_mp
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fx,env/fire/fx_fire_rubble_detail
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fx,env/fire/fx_fire_rubble_detail_grp
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fx,env/fire/fx_fire_rubble_md
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fx,env/fire/fx_fire_rubble_md_lowsmk
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fx,env/fire/fx_fire_rubble_sm
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fx,env/fire/fx_fire_rubble_sm_column
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fx,env/fire/fx_fire_rubble_sm_column_smldr
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fx,env/fire/fx_fire_smoke_tree_trunk_med_w
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fx,env/fire/fx_fire_wall_smk_0x100y155z
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fx,env/fire/fx_fire_win_smk_0x35y50z_blk
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fx,env/fire/fx_fire_win_nsmk_0x35y50z
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fx,env/smoke/fx_smoke_smolder_sm_blk
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fx,env/smoke/fx_battlefield_smokebank_ling_lg_w
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fx,env/smoke/fx_smoke_plume_xlg_slow_blk
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fx,env/smoke/fx_smoke_hall_ceiling_600
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fx,env/smoke/fx_smoke_hallway_faint_dark
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fx,env/smoke/fx_smoke_door_top_exit_drk
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fx,env/smoke/fx_smoke_plume_sm_fast_blk_w
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fx,env/smoke/fx_smoke_plume_md_slow_def
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fx,env/smoke/fx_smoke_plume_lg_slow_def
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fx,env/smoke/fx_smoke_smolder_md_gry
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fx,env/water/fx_water_single_leak
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fx,env/water/fx_water_leak_runner_100
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fx,explosions/large_vehicle_explosion
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fx,explosions/fx_flamethrower_char_explosion
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fx,impacts/flesh_hit
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fx,impacts/flesh_hit_knife
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fx,maps/ber3/fx_column_collapse_cover
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fx,maps/ber3/fx_debris_papers_falling
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fx,maps/ber3/fx_debris_papers_windy
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fx,maps/ber3/fx_debris_burning_wood_fall
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fx,maps/ber3/fx_exp_wall_bricks
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fx,maps/ber3/fx_smokebank_thick_dist1
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fx,maps/ber3/fx_smokebank_thick_dist2
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fx,maps/ber3/fx_smokebank_thick_dist3
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fx,maps/ber3/fx_smokebank_thin_dist1
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fx,maps/ber3/fx_tracers_flak88_amb
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fx,maps/ber3/fx_tracers_flak88_dir
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fx,maps/ber3/fx_column_collapse_ground
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fx,maps/ber3/fx_column_collapse_ground_end
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fx,maps/ber3/fx_column_collapse_ground_thick
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fx,maps/ber3/fx_exp_statue
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fx,vehicle/exhaust/fx_exhaust_rus_rocket_truck
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fx,vehicle/exhaust/fx_exhaust_t34
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fx,vehicle/treadfx/fx_treadfx_dust
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fx,weapon/flak/fx_flak_field_8k_dist
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fx,weapon/flak/fx_flak_cloudflash_8k
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fx,weapon/muzzleflashes/fx_rocket_katyusha_launch
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fx,weapon/muzzleflashes/standardflashworld
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fx,weapon/rocket/fx_LCI_rocket_explosion_beach
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fx,weapon/rocket/fx_rocket_katyusha_geotrail
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fx,weapon/rocket/fx_trail_bazooka_geotrail
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fx,weapon/muzzleflashes/fx_50cal
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fx,weapon/tracer/fx_tracer_single_md
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fx,bio/player/fx_footstep_water
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fx,bio/player/fx_footstep_mud
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fx,bio/player/fx_water_hit_player_bubbles
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fx,bio/player/fx_player_water_waist_ripple
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fx,bio/player/fx_player_water_knee_ripple
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fx,impacts/fx_water_hit_sm
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fx,impacts/fx_water_hit_md
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fx,impacts/fx_water_hit_lg
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fx,impacts/fx_water_object_ripple
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// new vehicle explosions - Jesse,
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fx,vehicle/vexplosion/fx_vexplode_rus_t34
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fx,vehicle/vexplosion/fx_vexplode_ger_kingtiger
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rawfile,rumble/tank_rumble
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rawfile,rumble/tank_rumble_h.rmb
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rawfile,rumble/tank_rumble_l.rmb
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rawfile,rumble/tank_fire
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rawfile,rumble/tank_fire_l.rmb
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rawfile,rumble/tank_fire_h.rmb
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