10 KiB
10 KiB
1 | name | sequence | file | platform | vol_min | vol_max | pitch_min | pitch_max | dist_min | dist_max | dist_reverb_max | limit_count | limit_type | entity_limit_count | entity_limit_type | bus | priority | spatialized | type | probability | loop | masterslave | loadspec | reverb_falloff_curve | subtitle | compression | randomize_type | secondaryaliasname | chainaliasname | volumefalloffcurve | startdelay | speakermap | reverb_send | lfe percentage | center percentage | platform | envelop_min | envelop_max | envelop percentage | occlusion_level | min_priority | max_priority | min_priority_threshold | max_priority_threshold | move_type | move_time | real_delay | distance_lpf |
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2 | ||||||||||||||||||||||||||||||||||||||||||||||||
3 | #Destructibles | |||||||||||||||||||||||||||||||||||||||||||||||
4 | #bench_break | sfx/destruction/bench_## | !wii | 1 | 1 | 1 | 1 | 100 | 1000 | explosion | 3d | 10 | 20 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
5 | #pot_break | sfx/destruction/pot_## | !wii | 1 | 1 | 1 | 1 | 100 | 1000 | explosion | 3d | 10 | 20 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
6 | #generator_exp | sfx/destruction/generator_exp/generator_exp_00.wav | !wii | 1 | 1 | 1 | 1 | 100 | 1000 | explosion | 3d | 10 | 20 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
7 | ||||||||||||||||||||||||||||||||||||||||||||||||
8 | veh_explo_small | sfx/destruction/vehicle_## | !wii | 1 | 1 | 0.9 | 1 | 500 | 2000 | 10000 | 3 | oldest | explosion | 3d | mak pel1 pel2 see1 pel1a pel1b see2 ber1 pby oki2 ber3 ber3b | variant | veh_explo_dist | curve5 | 0.5 | 100 | 100 | 0.25 | 1 | 15 | yes | |||||||||||||||||||||||
9 | veh_explo_med | sfx/destruction/vehicle_## | !wii | 1 | 1 | 0.9 | 1 | 500 | 2000 | 10000 | 3 | oldest | explosion | 3d | mak pel1 pel2 see1 pel1a pel1b see2 ber1 pby oki2 ber3 ber3b | variant | veh_explo_dist | curve5 | 0.5 | 100 | 100 | 0.25 | 1 | 15 | yes | |||||||||||||||||||||||
10 | veh_explo_large | sfx/destruction/vehicle_## | !wii | 1 | 1 | 0.9 | 1 | 500 | 2000 | 10000 | 3 | oldest | explosion | 3d | mak pel1 pel2 see1 pel1a pel1b see2 ber1 pby oki2 ber3 ber3b | variant | veh_explo_dist | curve5 | 0.5 | 100 | 100 | 0.25 | 1 | 15 | yes | |||||||||||||||||||||||
11 | veh_explo_dist | sfx/destruction/exp/debris_## | !wii | 0.9 | 1 | 0.9 | 1 | 3000 | 12000 | 13000 | 3 | oldest | explosion | 3d | mak pel1 pel2 see1 pel1a pel1b see2 ber1 pby oki2 ber3 ber3b | variant | veh_explo_distR | curve5 | 0.4 | 40 | 60 | 0.55 | 1 | left_player | 7 | yes | ||||||||||||||||||||||
12 | veh_explo_distR | sfx/destruction/exp/debris_## | !wii | 0.9 | 1 | 0.9 | 1 | 3000 | 12000 | 13000 | 3 | oldest | explosion | 3d | mak pel1 pel2 see1 pel1a pel1b see2 ber1 pby oki2 ber3 ber3b | variant | sub_thump_veh | curve5 | 0.4 | 40 | 60 | 0.55 | 1 | right_player | 7 | yes | ||||||||||||||||||||||
13 | #For MP and sniper | |||||||||||||||||||||||||||||||||||||||||||||||
14 | veh_explo_small | 1 | sfx/destruction/vehicle/vehicle_02.wav | !wii | 1 | 1 | 0.9 | 1 | 500 | 2000 | 10000 | 3 | oldest | explosion | 3d | all_mp sniper | variant | veh_explo_dist | curve5 | 0.5 | 100 | 100 | 0.25 | 1 | 15 | yes | ||||||||||||||||||||||
15 | veh_explo_med | 1 | sfx/destruction/vehicle/vehicle_02.wav | !wii | 1 | 1 | 0.9 | 1 | 500 | 2000 | 10000 | 3 | oldest | explosion | 3d | all_mp sniper | variant | veh_explo_dist | curve5 | 0.5 | 100 | 100 | 0.25 | 1 | 15 | yes | ||||||||||||||||||||||
16 | veh_explo_large | 1 | sfx/destruction/vehicle/vehicle_02.wav | !wii | 1 | 1 | 0.9 | 1 | 500 | 2000 | 10000 | 3 | oldest | explosion | 3d | all_mp sniper | variant | veh_explo_dist | curve5 | 0.5 | 100 | 100 | 0.25 | 1 | 15 | yes |