cod5-sdk/deffiles/materials/mtl_projected_decal.template
2008-11-20 00:00:00 +00:00

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Text

#include "commonsetup.template"
#if @noDynamicLight@
techniqueSet( "projected_decal_unlit" );
#else
techniqueSet( "projected_decal_lit" );
#endif
textureTable
{
#if "$colorMap$" == ""
#error "colorMap may not be blank in projected decal materials"
#endif
"colorMap" = streamable map( "no tile", "@filterColor@", "$colorMap$", @nopicmipColor@ ) "@formatColor@" : "colorMap";
}
constantTable
{
}
refImage( "$colorMap$" );