cod5-sdk/source_data/weaponsetting_british.bak
2008-11-20 00:00:00 +00:00

3695 lines
99 KiB
Text

{
"bren" ( "bulletweapon.gdf" )
{
"adsAimPitch" "0"
"adsBobFactor" "2"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsDofEnd" "15"
"adsDofStart" "0"
"adsDownAnim" "viewmodel_bren_ADS_down"
"adsFire" "0"
"adsFireAnim" "viewmodel_bren_fire"
"adsGunKickAccel" "800"
"adsGunKickPitchMax" "-30"
"adsGunKickPitchMin" "-35"
"adsGunKickReducedKickBullets" "3"
"adsGunKickReducedKickPercent" "70"
"adsGunKickSpeedDecay" "50"
"adsGunKickSpeedMax" "1000"
"adsGunKickStaticDecay" "1"
"adsGunKickYawMax" "-28"
"adsGunKickYawMin" "-45"
"adsIdleAmount" "28"
"adsIdleSpeed" "1"
"adsLastShotAnim" "viewmodel_bren_fire"
"adsMoveSpeedScale" "0.85"
"adsOverlayHeight" "220"
"adsOverlayReticle" "none"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayWidth" "220"
"adsRechamberAnim" ""
"adsReloadTransTime" "0.6"
"adsSpread" "0.05"
"adsSwayHorizScale" "0.13"
"adsSwayLerpSpeed" "5"
"adsSwayMaxAngle" "2"
"adsSwayPitchScale" "0.1"
"adsSwayVertScale" "0.09"
"adsSwayYawScale" "0.1"
"adsTransBlendTime" "0.1"
"adsTransInTime" "0.5"
"adsTransOutTime" "0.6"
"adsUpAnim" "viewmodel_bren_ADS_up"
"adsViewBobMult" "0.25"
"adsViewErrorMax" "0"
"adsViewErrorMin" "0"
"adsViewKickCenterSpeed" "1000"
"adsViewKickPitchMax" "65"
"adsViewKickPitchMin" "50"
"adsViewKickYawMax" "45"
"adsViewKickYawMin" "-40"
"adsZoomFov" "35"
"adsZoomInFrac" "0.46667"
"adsZoomOutFrac" "0.36667"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "1"
"AIOverlayDescription" "WEAPON_SUPPORTGUNNER"
"aiVsAiAccuracyGraph" "bren.accu"
"aiVsPlayerAccuracyGraph" "light_machine_gun.accu"
"altDropAnim" "viewmodel_bren_putaway"
"altDropTime" "0.38"
"altRaiseAnim" "viewmodel_bren_pullout"
"altRaiseTime" "0.67"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCounterClip" "Magazine"
"ammoCounterIcon" ""
"ammoCounterIconRatio" "4:1"
"ammoName" "bren"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"armorPiercing" "0"
"autoAimRange" "1600"
"avoidDropCleanup" "0"
"blocksProne" "0"
"boltAction" "0"
"breakdownSound" ""
"breakdownSoundPlayer" ""
"breakdownTime" "0.5"
"cancelAutoHolsterWhenEmpty" "0"
"clipName" "bren"
"clipSize" "30"
"configstringFileType" "WEAPONFILE"
"crosshairColorChange" "1"
"crouchMountedWeapdef" ""
"damage" "100"
"deploySound" ""
"deploySoundPlayer" ""
"deployTime" "0.5"
"displayName" "WEAPON_BREN"
"dpadIcon" ""
"dpadIconRatio" "4:1"
"dropAmmoMax" "180"
"dropAmmoMin" "135"
"dropAnim" "viewmodel_bren_putaway"
"dropTime" "0.38"
"duckedMoveF" "-1"
"duckedMoveMinSpeed" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedOfsF" "-1"
"duckedOfsR" "0.6"
"duckedOfsU" "-0.2"
"duckedRotMinSpeed" "0"
"duckedRotP" "0"
"duckedRotR" "0"
"duckedRotY" "0"
"duckedSprintF" "-3"
"duckedSprintR" "-5"
"duckedSprintU" "-5"
"emptyDropAnim" ""
"emptyDropTime" "0.38"
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"emptyIdleAnim" "viewmodel_bren_idle"
"emptyRaiseAnim" ""
"emptyRaiseTime" "0.4"
"enemyCrosshairRange" "1400"
"enhanced" "0"
"fightDist" "720"
"finishDeploySound" ""
"finishDeploySoundPlayer" ""
"fireAnim" "viewmodel_bren_fire"
"fireDelay" "0"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bren_fire"
"fireSoundPlayer" "weap_bren_fire_plr"
"fireTime" "0.12"
"fireType" "Full Auto"
"firstRaiseAnim" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"firstRaiseTime" "0.67"
"flipKillIcon" "1"
"gunMaxPitch" "2"
"gunMaxYaw" "2"
"gunModel" "viewmodel_brt_bren_lmg"
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"handModel" "viewmodel_hands_cloth"
"hideTags" ""
"hipGunKickAccel" "740"
"hipGunKickPitchMax" "15"
"hipGunKickPitchMin" "-15"
"hipGunKickReducedKickBullets" "3"
"hipGunKickReducedKickPercent" "70"
"hipGunKickSpeedDecay" "50"
"hipGunKickSpeedMax" "1200"
"hipGunKickStaticDecay" "51"
"hipGunKickYawMax" "18"
"hipGunKickYawMin" "-2"
"hipIdleAmount" "30"
"hipIdleSpeed" "1"
"hipReticleSidePos" "0"
"hipSpreadDecayRate" "6"
"hipSpreadDuckedDecay" "1.1"
"hipSpreadDuckedMax" "10"
"hipSpreadDuckedMin" "1"
"hipSpreadFireAdd" "1"
"hipSpreadMax" "10"
"hipSpreadMoveAdd" "10"
"hipSpreadProneDecay" "1.15"
"hipSpreadProneMax" "10"
"hipSpreadProneMin" "0.8"
"hipSpreadStandMin" "2"
"hipSpreadTurnAdd" "0.8"
"hipViewKickCenterSpeed" "1400"
"hipViewKickPitchMax" "80"
"hipViewKickPitchMin" "76"
"hipViewKickYawMax" "-48"
"hipViewKickYawMin" "-45"
"hudIcon" ""
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_bren_idle"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.25"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"knifeModel" ""
"laserSightDuringNightvision" "0"
"lastShotAnim" "viewmodel_bren_fire"
"lastShotSound" "weap_bren_fire"
"lastShotSoundPlayer" "weap_bren_fire_plr"
"locGun" "0"
"locHead" "2"
"locHelmet" "2"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "0.25"
"locLeftHand" "0.25"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "2"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "0.25"
"locRightHand" "0.25"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1.2"
"locTorsoUpper" "1.6"
"lowAmmoWarningThreshold" "0.33"
"maxAmmo" "270"
"maxDamageRange" "2000"
"maxDist" "600"
"meleeAnim" "viewmodel_bren_melee"
"meleeChargeAnim" ""
"meleeChargeDelay" "0"
"meleeChargeTime" "0"
"meleeDamage" "150"
"meleeDelay" "0.2"
"meleeHitSound" "melee_hit"
"meleeImpactRumble" "defaultweapon_melee"
"meleeMissSound" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "1.2"
"minDamage" "80"
"minDamageRange" "1200"
"modeName" ""
"mountableWeapon" "0"
"mountedModel" ""
"moveSpeedScale" "0.85"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0.5"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"noADSAutoReload" "0"
"noAdsWhenMagEmpty" "0"
"noPartialReload" "0"
"notetrackSoundMap" ""
"penetrateType" "large"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" ""
"playerAnimType" "smg"
"playerDamage" "70"
"posMoveRate" "5"
"posProneMoveRate" "8"
"posProneRotRate" "8"
"posRotRate" "6"
"proneMountedWeapdef" ""
"proneMoveF" "-140"
"proneMoveMinSpeed" "0"
"proneMoveR" "-75"
"proneMoveU" "-120"
"proneOfsF" "-2"
"proneOfsR" "0.8"
"proneOfsU" "-0.5"
"proneRotMinSpeed" "0"
"proneRotP" "50"
"proneRotR" "-200"
"proneRotY" "300"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" "viewmodel_bren_putaway"
"quickDropTime" "0.25"
"quickRaiseAnim" "viewmodel_bren_pullout"
"quickRaiseTime" "0.25"
"raiseAnim" "viewmodel_bren_pullout"
"raiseSound" ""
"raiseSoundPlayer" ""
"raiseTime" "0.4"
"rechamberAnim" "viewmodel_bren_idle"
"rechamberBoltTime" "0"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"rechamberTime" "0.1"
"rechamberWhileAds" "1"
"reloadAddTime" "2.6"
"reloadAmmoAdd" "0"
"reloadAnim" "viewmodel_bren_reload"
"reloadEmptyAnim" "viewmodel_bren_reload"
"reloadEmptySound" "weap_bren_reload"
"reloadEmptySoundPlayer" "weap_bren_reload"
"reloadEmptyTime" "3.7"
"reloadEndAnim" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadEndTime" "0"
"reloadSound" "weap_bren_reload_not_empty"
"reloadSoundPlayer" "weap_bren_reload"
"reloadStartAdd" "0"
"reloadStartAddTime" "0"
"reloadStartAnim" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadStartTime" "0"
"reloadTime" "3.7"
"reticleCenter" ""
"reticleCenterSize" "4"
"reticleMinOfs" "0"
"reticleSide" "reticle_side_small"
"reticleSideSize" "8"
"rifleBullet" "1"
"segmentedReload" "0"
"shotCount" "1"
"silenced" "0"
"sprintDurationScale" "1"
"sprintInAnim" ""
"sprintInTime" "0.3"
"sprintLoopAnim" ""
"sprintLoopTime" "0.7"
"sprintOutAnim" ""
"sprintOutTime" "0.3"
"standMountedWeapdef" ""
"standMoveF" "0"
"standMoveMinSpeed" "0"
"standMoveR" "0"
"standMoveU" "-2"
"standRotMinSpeed" "0"
"standRotP" "0"
"standRotR" "0"
"standRotY" "0"
"startAmmo" "270"
"suppressAmmoReserveDisplay" "0"
"swayHorizScale" "0.3"
"swayLerpSpeed" "1.5"
"swayMaxAngle" "5"
"swayPitchScale" "0.1"
"swayShellShockScale" "5"
"swayVertScale" "0.35"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"twoHanded" "1"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\rifle_flash_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "mg"
"weaponType" "bullet"
"worldClipDropEffect" ""
"worldClipModel" ""
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\rifleflash.efx"
"worldKnifeModel" ""
"worldLastShotEjectEffect" ""
"worldModel" "weapon_brt_bren_lmg"
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
}
"bren_bipod" ( "bulletweapon.gdf" )
{
"adsAimPitch" "0"
"adsBobFactor" "2"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsDofEnd" "15"
"adsDofStart" "0"
"adsDownAnim" "viewmodel_bren_ADS_down"
"adsFire" "0"
"adsFireAnim" "viewmodel_bren_fire"
"adsGunKickAccel" "800"
"adsGunKickPitchMax" "-30"
"adsGunKickPitchMin" "-35"
"adsGunKickReducedKickBullets" "3"
"adsGunKickReducedKickPercent" "70"
"adsGunKickSpeedDecay" "50"
"adsGunKickSpeedMax" "1000"
"adsGunKickStaticDecay" "1"
"adsGunKickYawMax" "-28"
"adsGunKickYawMin" "-45"
"adsIdleAmount" "28"
"adsIdleSpeed" "1"
"adsLastShotAnim" "viewmodel_bren_fire"
"adsMoveSpeedScale" "0.85"
"adsOverlayHeight" "220"
"adsOverlayReticle" "none"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayWidth" "220"
"adsRechamberAnim" ""
"adsReloadTransTime" "0.6"
"adsSpread" "0.05"
"adsSwayHorizScale" "0.13"
"adsSwayLerpSpeed" "5"
"adsSwayMaxAngle" "2"
"adsSwayPitchScale" "0.1"
"adsSwayVertScale" "0.09"
"adsSwayYawScale" "0.1"
"adsTransBlendTime" "0.1"
"adsTransInTime" "0.5"
"adsTransOutTime" "0.6"
"adsUpAnim" "viewmodel_bren_ADS_up"
"adsViewBobMult" "0.25"
"adsViewErrorMax" "0"
"adsViewErrorMin" "0"
"adsViewKickCenterSpeed" "1000"
"adsViewKickPitchMax" "65"
"adsViewKickPitchMin" "50"
"adsViewKickYawMax" "45"
"adsViewKickYawMin" "-40"
"adsZoomFov" "35"
"adsZoomInFrac" "0.46667"
"adsZoomOutFrac" "0.36667"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "1"
"AIOverlayDescription" "WEAPON_SUPPORTGUNNER"
"aiVsAiAccuracyGraph" "bren.accu"
"aiVsPlayerAccuracyGraph" "light_machine_gun.accu"
"altDropAnim" "viewmodel_bren_putaway"
"altDropTime" "0.38"
"altRaiseAnim" "viewmodel_bren_pullout"
"altRaiseTime" "0.67"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCounterClip" "Magazine"
"ammoCounterIcon" ""
"ammoCounterIconRatio" "4:1"
"ammoName" "bren"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"armorPiercing" "0"
"autoAimRange" "1600"
"avoidDropCleanup" "0"
"blocksProne" "0"
"boltAction" "0"
"breakdownSound" ""
"breakdownSoundPlayer" ""
"breakdownTime" "0.5"
"cancelAutoHolsterWhenEmpty" "0"
"clipName" "bren"
"clipSize" "30"
"configstringFileType" "WEAPONFILE"
"crosshairColorChange" "1"
"crouchMountedWeapdef" ""
"damage" "100"
"deploySound" ""
"deploySoundPlayer" ""
"deployTime" "0.5"
"displayName" "WEAPON_BREN"
"dpadIcon" ""
"dpadIconRatio" "4:1"
"dropAmmoMax" "180"
"dropAmmoMin" "135"
"dropAnim" "viewmodel_bren_putaway"
"dropTime" "0.38"
"duckedMoveF" "-1"
"duckedMoveMinSpeed" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedOfsF" "-1"
"duckedOfsR" "0.6"
"duckedOfsU" "-0.2"
"duckedRotMinSpeed" "0"
"duckedRotP" "0"
"duckedRotR" "0"
"duckedRotY" "0"
"duckedSprintF" "-3"
"duckedSprintR" "-5"
"duckedSprintU" "-5"
"emptyDropAnim" ""
"emptyDropTime" "0.38"
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"emptyIdleAnim" "viewmodel_bren_idle"
"emptyRaiseAnim" ""
"emptyRaiseTime" "0.4"
"enemyCrosshairRange" "1400"
"enhanced" "0"
"fightDist" "720"
"finishDeploySound" ""
"finishDeploySoundPlayer" ""
"fireAnim" "viewmodel_bren_fire"
"fireDelay" "0"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bren_fire"
"fireSoundPlayer" "weap_bren_fire_plr"
"fireTime" "0.12"
"fireType" "Full Auto"
"firstRaiseAnim" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"firstRaiseTime" "0.67"
"flipKillIcon" "1"
"gunMaxPitch" "2"
"gunMaxYaw" "2"
"gunModel" "viewmodel_brt_bren_bipod_lmg"
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"handModel" "viewmodel_hands_cloth"
"hideTags" ""
"hipGunKickAccel" "740"
"hipGunKickPitchMax" "15"
"hipGunKickPitchMin" "-15"
"hipGunKickReducedKickBullets" "3"
"hipGunKickReducedKickPercent" "70"
"hipGunKickSpeedDecay" "50"
"hipGunKickSpeedMax" "1200"
"hipGunKickStaticDecay" "51"
"hipGunKickYawMax" "18"
"hipGunKickYawMin" "-2"
"hipIdleAmount" "30"
"hipIdleSpeed" "1"
"hipReticleSidePos" "0"
"hipSpreadDecayRate" "6"
"hipSpreadDuckedDecay" "1.1"
"hipSpreadDuckedMax" "10"
"hipSpreadDuckedMin" "1"
"hipSpreadFireAdd" "1"
"hipSpreadMax" "10"
"hipSpreadMoveAdd" "10"
"hipSpreadProneDecay" "1.15"
"hipSpreadProneMax" "10"
"hipSpreadProneMin" "0.8"
"hipSpreadStandMin" "2"
"hipSpreadTurnAdd" "0.8"
"hipViewKickCenterSpeed" "1400"
"hipViewKickPitchMax" "80"
"hipViewKickPitchMin" "76"
"hipViewKickYawMax" "-48"
"hipViewKickYawMin" "-45"
"hudIcon" ""
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_bren_idle"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.25"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"knifeModel" ""
"laserSightDuringNightvision" "0"
"lastShotAnim" "viewmodel_bren_fire"
"lastShotSound" "weap_bren_fire"
"lastShotSoundPlayer" "weap_bren_fire_plr"
"locGun" "0"
"locHead" "2"
"locHelmet" "2"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "0.25"
"locLeftHand" "0.25"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "2"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "0.25"
"locRightHand" "0.25"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1.2"
"locTorsoUpper" "1.6"
"lowAmmoWarningThreshold" "0.33"
"maxAmmo" "270"
"maxDamageRange" "2000"
"maxDist" "600"
"meleeAnim" "viewmodel_bren_melee"
"meleeChargeAnim" ""
"meleeChargeDelay" "0"
"meleeChargeTime" "0"
"meleeDamage" "150"
"meleeDelay" "0.2"
"meleeHitSound" "melee_hit"
"meleeImpactRumble" "defaultweapon_melee"
"meleeMissSound" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "1.2"
"minDamage" "80"
"minDamageRange" "1200"
"modeName" ""
"mountableWeapon" "0"
"mountedModel" ""
"moveSpeedScale" "0.85"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0.5"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"noADSAutoReload" "0"
"noAdsWhenMagEmpty" "0"
"noPartialReload" "0"
"notetrackSoundMap" ""
"penetrateType" "large"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" ""
"playerAnimType" "smg"
"playerDamage" "70"
"posMoveRate" "5"
"posProneMoveRate" "8"
"posProneRotRate" "8"
"posRotRate" "6"
"proneMountedWeapdef" ""
"proneMoveF" "-140"
"proneMoveMinSpeed" "0"
"proneMoveR" "-75"
"proneMoveU" "-120"
"proneOfsF" "-2"
"proneOfsR" "0.8"
"proneOfsU" "-0.5"
"proneRotMinSpeed" "0"
"proneRotP" "50"
"proneRotR" "-200"
"proneRotY" "300"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" "viewmodel_bren_putaway"
"quickDropTime" "0.25"
"quickRaiseAnim" "viewmodel_bren_pullout"
"quickRaiseTime" "0.25"
"raiseAnim" "viewmodel_bren_pullout"
"raiseSound" ""
"raiseSoundPlayer" ""
"raiseTime" "0.4"
"rechamberAnim" "viewmodel_bren_idle"
"rechamberBoltTime" "0"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"rechamberTime" "0.1"
"rechamberWhileAds" "1"
"reloadAddTime" "2.6"
"reloadAmmoAdd" "0"
"reloadAnim" "viewmodel_bren_reload"
"reloadEmptyAnim" "viewmodel_bren_reload"
"reloadEmptySound" "weap_bren_reload"
"reloadEmptySoundPlayer" "weap_bren_reload"
"reloadEmptyTime" "3.7"
"reloadEndAnim" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadEndTime" "0"
"reloadSound" "weap_bren_reload_not_empty"
"reloadSoundPlayer" "weap_bren_reload"
"reloadStartAdd" "0"
"reloadStartAddTime" "0"
"reloadStartAnim" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadStartTime" "0"
"reloadTime" "3.7"
"reticleCenter" ""
"reticleCenterSize" "4"
"reticleMinOfs" "0"
"reticleSide" "reticle_side_small"
"reticleSideSize" "8"
"rifleBullet" "1"
"segmentedReload" "0"
"shotCount" "1"
"silenced" "0"
"sprintDurationScale" "1"
"sprintInAnim" ""
"sprintInTime" "0.3"
"sprintLoopAnim" ""
"sprintLoopTime" "0.7"
"sprintOutAnim" ""
"sprintOutTime" "0.3"
"standMountedWeapdef" ""
"standMoveF" "0"
"standMoveMinSpeed" "0"
"standMoveR" "0"
"standMoveU" "-2"
"standRotMinSpeed" "0"
"standRotP" "0"
"standRotR" "0"
"standRotY" "0"
"startAmmo" "270"
"suppressAmmoReserveDisplay" "0"
"swayHorizScale" "0.3"
"swayLerpSpeed" "1.5"
"swayMaxAngle" "5"
"swayPitchScale" "0.1"
"swayShellShockScale" "5"
"swayVertScale" "0.35"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"twoHanded" "1"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\rifle_flash_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "mg"
"weaponType" "bullet"
"worldClipDropEffect" ""
"worldClipModel" ""
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\rifleflash.efx"
"worldKnifeModel" ""
"worldLastShotEjectEffect" ""
"worldModel" "weapon_brt_bren_bipod_lmg"
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
}
"lee_enfield" ( "bulletweapon.gdf" )
{
"adsAimPitch" "0"
"adsBobFactor" "0.1"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsDofEnd" "11"
"adsDofStart" "0"
"adsDownAnim" "viewmodel_enfield_ADS_down"
"adsFire" "0"
"adsFireAnim" "viewmodel_enfield_ADS_fire"
"adsGunKickAccel" "400"
"adsGunKickPitchMax" "-90"
"adsGunKickPitchMin" "-85"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "100"
"adsGunKickSpeedDecay" "100"
"adsGunKickSpeedMax" "300"
"adsGunKickStaticDecay" "100"
"adsGunKickYawMax" "18"
"adsGunKickYawMin" "16"
"adsIdleAmount" "28"
"adsIdleSpeed" "0.8"
"adsLastShotAnim" "viewmodel_enfield_ADS_fire"
"adsMoveSpeedScale" "1"
"adsOverlayHeight" "220"
"adsOverlayReticle" "none"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayWidth" "220"
"adsRechamberAnim" "viewmodel_enfield_rechamber"
"adsReloadTransTime" "0.6"
"adsSpread" "0.05"
"adsSwayHorizScale" "0.12"
"adsSwayLerpSpeed" "5"
"adsSwayMaxAngle" "3"
"adsSwayPitchScale" "0.1"
"adsSwayVertScale" "0.2"
"adsSwayYawScale" "0.1"
"adsTransBlendTime" "0.1"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.4"
"adsUpAnim" "viewmodel_enfield_ADS_up"
"adsViewBobMult" "0.1"
"adsViewErrorMax" "0"
"adsViewErrorMin" "0"
"adsViewKickCenterSpeed" "1200"
"adsViewKickPitchMax" "67"
"adsViewKickPitchMin" "60"
"adsViewKickYawMax" "18"
"adsViewKickYawMin" "15"
"adsZoomFov" "40"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.5"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "1"
"AIOverlayDescription" "WEAPON_RIFLEMAN"
"aiVsAiAccuracyGraph" "enfield.accu"
"aiVsPlayerAccuracyGraph" "bolt_action.accu"
"altDropAnim" "viewmodel_enfield_putaway"
"altDropTime" "0"
"altRaiseAnim" "viewmodel_enfield_pullout"
"altRaiseTime" "0"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCounterClip" "Magazine"
"ammoCounterIcon" ""
"ammoCounterIconRatio" "4:1"
"ammoName" "lee_enfield"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"armorPiercing" "0"
"autoAimRange" "1600"
"avoidDropCleanup" "0"
"blocksProne" "0"
"boltAction" "1"
"breakdownSound" ""
"breakdownSoundPlayer" ""
"breakdownTime" "0.5"
"cancelAutoHolsterWhenEmpty" "0"
"clipName" "lee_enfield"
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"crosshairColorChange" "1"
"crouchMountedWeapdef" ""
"damage" "100"
"deploySound" ""
"deploySoundPlayer" ""
"deployTime" "0.5"
"displayName" "WEAPON_LEE_ENFIELD"
"dpadIcon" ""
"dpadIconRatio" "4:1"
"dropAmmoMax" "75"
"dropAmmoMin" "50"
"dropAnim" "viewmodel_enfield_putaway"
"dropTime" "0.4"
"duckedMoveF" "0"
"duckedMoveMinSpeed" "0"
"duckedMoveR" "0.2"
"duckedMoveU" "-1.2"
"duckedOfsF" "-0.2"
"duckedOfsR" "0.5"
"duckedOfsU" "-0.2"
"duckedRotMinSpeed" "0"
"duckedRotP" "0"
"duckedRotR" "0"
"duckedRotY" "0"
"duckedSprintF" "-3"
"duckedSprintR" "-5"
"duckedSprintU" "-5"
"emptyDropAnim" ""
"emptyDropTime" "0.4"
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"emptyIdleAnim" "viewmodel_enfield_idle"
"emptyRaiseAnim" ""
"emptyRaiseTime" "0.5"
"enemyCrosshairRange" "1000"
"enhanced" "0"
"fightDist" "720"
"finishDeploySound" ""
"finishDeploySoundPlayer" ""
"fireAnim" "viewmodel_enfield_fire"
"fireDelay" "0"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_enfield_fire"
"fireSoundPlayer" "weap_enfield_fire_plr"
"fireTime" "0.33"
"fireType" "Single Shot"
"firstRaiseAnim" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"firstRaiseTime" "0.75"
"flipKillIcon" "1"
"gunMaxPitch" "80"
"gunMaxYaw" "15"
"gunModel" "viewmodel_brt_enfield_rifle"
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"handModel" "viewmodel_hands_cloth"
"hideTags" ""
"hipGunKickAccel" "1000"
"hipGunKickPitchMax" "-35"
"hipGunKickPitchMin" "-30"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "100"
"hipGunKickSpeedDecay" "100"
"hipGunKickSpeedMax" "1200"
"hipGunKickStaticDecay" "100"
"hipGunKickYawMax" "18"
"hipGunKickYawMin" "-2"
"hipIdleAmount" "30"
"hipIdleSpeed" "1"
"hipReticleSidePos" "0"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadDuckedMax" "8"
"hipSpreadDuckedMin" "1.5"
"hipSpreadFireAdd" "1"
"hipSpreadMax" "8"
"hipSpreadMoveAdd" "10"
"hipSpreadProneDecay" "1"
"hipSpreadProneMax" "8"
"hipSpreadProneMin" "1"
"hipSpreadStandMin" "2"
"hipSpreadTurnAdd" "0"
"hipViewKickCenterSpeed" "1400"
"hipViewKickPitchMax" "75"
"hipViewKickPitchMin" "60"
"hipViewKickYawMax" "-35"
"hipViewKickYawMin" "-20"
"hudIcon" ""
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_enfield_idle"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"impactType" "bullet_small"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"knifeModel" ""
"laserSightDuringNightvision" "0"
"lastShotAnim" "viewmodel_enfield_fire"
"lastShotSound" "weap_enfield_lastshot"
"lastShotSoundPlayer" "weap_enfield_fire_plr"
"locGun" "0"
"locHead" "3.5"
"locHelmet" "1"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "0.7"
"locLeftHand" "0.7"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "3.5"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "0.7"
"locRightHand" "0.7"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1.7"
"locTorsoUpper" "1.8"
"lowAmmoWarningThreshold" "0.33"
"maxAmmo" "100"
"maxDamageRange" "1000"
"maxDist" "650"
"meleeAnim" "viewmodel_enfield_melee"
"meleeChargeAnim" ""
"meleeChargeDelay" "0"
"meleeChargeTime" "0"
"meleeDamage" "150"
"meleeDelay" "0.15"
"meleeHitSound" "melee_hit"
"meleeImpactRumble" "defaultweapon_melee"
"meleeMissSound" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "0.65"
"minDamage" "80"
"minDamageRange" "2200"
"modeName" ""
"mountableWeapon" "0"
"mountedModel" ""
"moveSpeedScale" "1"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0.5"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"noADSAutoReload" "0"
"noAdsWhenMagEmpty" "0"
"noPartialReload" "1"
"notetrackSoundMap" ""
"penetrateType" "medium"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" ""
"playerAnimType" "autorifle"
"playerDamage" "87"
"posMoveRate" "6"
"posProneMoveRate" "9"
"posProneRotRate" "10"
"posRotRate" "7.5"
"proneMountedWeapdef" ""
"proneMoveF" "-120"
"proneMoveMinSpeed" "0"
"proneMoveR" "-75"
"proneMoveU" "-90"
"proneOfsF" "0"
"proneOfsR" "1"
"proneOfsU" "1"
"proneRotMinSpeed" "0"
"proneRotP" "50"
"proneRotR" "40"
"proneRotY" "290"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" "viewmodel_enfield_putaway_fast"
"quickDropTime" "0.25"
"quickRaiseAnim" "viewmodel_enfield_pullout_fast"
"quickRaiseTime" "0.25"
"raiseAnim" "viewmodel_enfield_pullout"
"raiseSound" ""
"raiseSoundPlayer" ""
"raiseTime" "0.5"
"rechamberAnim" "viewmodel_enfield_rechamber"
"rechamberBoltTime" "0.65"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"rechamberTime" "1.0677"
"rechamberWhileAds" "1"
"reloadAddTime" "0.6"
"reloadAmmoAdd" "5"
"reloadAnim" "viewmodel_enfield_reload_loop"
"reloadEmptyAnim" "viewmodel_enfield_reload_loop"
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadEmptyTime" "0.7"
"reloadEndAnim" "viewmodel_enfield_reload_end"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadEndTime" "1.03"
"reloadSound" "weap_enfield_reload"
"reloadSoundPlayer" "weap_enfield_reload"
"reloadStartAdd" "5"
"reloadStartAddTime" "1.4"
"reloadStartAnim" "viewmodel_enfield_reload_start"
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadStartTime" "1.4"
"reloadTime" "0.7"
"reticleCenter" ""
"reticleCenterSize" "4"
"reticleMinOfs" "0"
"reticleSide" "reticle_side_small"
"reticleSideSize" "8"
"rifleBullet" "1"
"segmentedReload" "1"
"shotCount" "1"
"silenced" "0"
"sprintDurationScale" "1"
"sprintInAnim" ""
"sprintInTime" "0.3"
"sprintLoopAnim" ""
"sprintLoopTime" "0.7"
"sprintOutAnim" ""
"sprintOutTime" "0.3"
"standMountedWeapdef" ""
"standMoveF" "0"
"standMoveMinSpeed" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotMinSpeed" "0"
"standRotP" "0"
"standRotR" "0"
"standRotY" "0"
"startAmmo" "100"
"suppressAmmoReserveDisplay" "0"
"swayHorizScale" "0.06"
"swayLerpSpeed" "6"
"swayMaxAngle" "3"
"swayPitchScale" "0.1"
"swayShellShockScale" "5"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"twoHanded" "1"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\rifle_flash_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "rifle"
"weaponType" "bullet"
"worldClipDropEffect" ""
"worldClipModel" ""
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\rifleflash.efx"
"worldKnifeModel" ""
"worldLastShotEjectEffect" ""
"worldModel" "weapon_brt_enfield_rifle"
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
}
"lee_enfield_bayonet" ( "bulletweapon.gdf" )
{
"adsAimPitch" "0"
"adsBobFactor" "0.1"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsDofEnd" "11"
"adsDofStart" "0"
"adsDownAnim" "viewmodel_enfield_ADS_down"
"adsFire" "0"
"adsFireAnim" "viewmodel_enfield_ADS_fire"
"adsGunKickAccel" "400"
"adsGunKickPitchMax" "-90"
"adsGunKickPitchMin" "-85"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "100"
"adsGunKickSpeedDecay" "100"
"adsGunKickSpeedMax" "300"
"adsGunKickStaticDecay" "100"
"adsGunKickYawMax" "18"
"adsGunKickYawMin" "16"
"adsIdleAmount" "28"
"adsIdleSpeed" "0.8"
"adsLastShotAnim" "viewmodel_enfield_ADS_fire"
"adsMoveSpeedScale" "1"
"adsOverlayHeight" "220"
"adsOverlayReticle" "none"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayWidth" "220"
"adsRechamberAnim" "viewmodel_enfield_rechamber"
"adsReloadTransTime" "0.6"
"adsSpread" "0.05"
"adsSwayHorizScale" "0.12"
"adsSwayLerpSpeed" "5"
"adsSwayMaxAngle" "3"
"adsSwayPitchScale" "0.1"
"adsSwayVertScale" "0.2"
"adsSwayYawScale" "0.1"
"adsTransBlendTime" "0.1"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.4"
"adsUpAnim" "viewmodel_enfield_ADS_up"
"adsViewBobMult" "0.1"
"adsViewErrorMax" "0"
"adsViewErrorMin" "0"
"adsViewKickCenterSpeed" "1200"
"adsViewKickPitchMax" "67"
"adsViewKickPitchMin" "60"
"adsViewKickYawMax" "18"
"adsViewKickYawMin" "15"
"adsZoomFov" "40"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.5"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "1"
"AIOverlayDescription" "WEAPON_RIFLEMAN"
"aiVsAiAccuracyGraph" "enfield.accu"
"aiVsPlayerAccuracyGraph" "bolt_action.accu"
"altDropAnim" "viewmodel_enfield_putaway"
"altDropTime" "0"
"altRaiseAnim" "viewmodel_enfield_pullout"
"altRaiseTime" "0"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCounterClip" "Magazine"
"ammoCounterIcon" ""
"ammoCounterIconRatio" "4:1"
"ammoName" "lee_enfield"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"armorPiercing" "0"
"autoAimRange" "1600"
"avoidDropCleanup" "0"
"blocksProne" "0"
"boltAction" "1"
"breakdownSound" ""
"breakdownSoundPlayer" ""
"breakdownTime" "0.5"
"cancelAutoHolsterWhenEmpty" "0"
"clipName" "lee_enfield"
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"crosshairColorChange" "1"
"crouchMountedWeapdef" ""
"damage" "100"
"deploySound" ""
"deploySoundPlayer" ""
"deployTime" "0.5"
"displayName" "WEAPON_LEE_ENFIELD"
"dpadIcon" ""
"dpadIconRatio" "4:1"
"dropAmmoMax" "75"
"dropAmmoMin" "50"
"dropAnim" "viewmodel_enfield_putaway"
"dropTime" "0.4"
"duckedMoveF" "0"
"duckedMoveMinSpeed" "0"
"duckedMoveR" "0.2"
"duckedMoveU" "-1.2"
"duckedOfsF" "-0.2"
"duckedOfsR" "0.5"
"duckedOfsU" "-0.2"
"duckedRotMinSpeed" "0"
"duckedRotP" "0"
"duckedRotR" "0"
"duckedRotY" "0"
"duckedSprintF" "-3"
"duckedSprintR" "-5"
"duckedSprintU" "-5"
"emptyDropAnim" ""
"emptyDropTime" "0.4"
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"emptyIdleAnim" "viewmodel_enfield_idle"
"emptyRaiseAnim" ""
"emptyRaiseTime" "0.5"
"enemyCrosshairRange" "1000"
"enhanced" "0"
"fightDist" "720"
"finishDeploySound" ""
"finishDeploySoundPlayer" ""
"fireAnim" "viewmodel_enfield_fire"
"fireDelay" "0"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_enfield_fire"
"fireSoundPlayer" "weap_enfield_fire_plr"
"fireTime" "0.33"
"fireType" "Single Shot"
"firstRaiseAnim" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"firstRaiseTime" "0.75"
"flipKillIcon" "1"
"gunMaxPitch" "80"
"gunMaxYaw" "15"
"gunModel" "viewmodel_brt_enfield_rifle_bayonet"
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"handModel" "viewmodel_hands_cloth"
"hideTags" ""
"hipGunKickAccel" "1000"
"hipGunKickPitchMax" "-35"
"hipGunKickPitchMin" "-30"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "100"
"hipGunKickSpeedDecay" "100"
"hipGunKickSpeedMax" "1200"
"hipGunKickStaticDecay" "100"
"hipGunKickYawMax" "18"
"hipGunKickYawMin" "-2"
"hipIdleAmount" "30"
"hipIdleSpeed" "1"
"hipReticleSidePos" "0"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadDuckedMax" "8"
"hipSpreadDuckedMin" "1.5"
"hipSpreadFireAdd" "1"
"hipSpreadMax" "8"
"hipSpreadMoveAdd" "10"
"hipSpreadProneDecay" "1"
"hipSpreadProneMax" "8"
"hipSpreadProneMin" "1"
"hipSpreadStandMin" "2"
"hipSpreadTurnAdd" "0"
"hipViewKickCenterSpeed" "1400"
"hipViewKickPitchMax" "75"
"hipViewKickPitchMin" "60"
"hipViewKickYawMax" "-35"
"hipViewKickYawMin" "-20"
"hudIcon" ""
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_enfield_idle"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"impactType" "bullet_small"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"knifeModel" ""
"laserSightDuringNightvision" "0"
"lastShotAnim" "viewmodel_enfield_fire"
"lastShotSound" "weap_enfield_lastshot"
"lastShotSoundPlayer" "weap_enfield_fire_plr"
"locGun" "0"
"locHead" "3.5"
"locHelmet" "3.5"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "0.7"
"locLeftHand" "0.7"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "3.5"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "0.7"
"locRightHand" "0.7"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1.7"
"locTorsoUpper" "1.8"
"lowAmmoWarningThreshold" "0.33"
"maxAmmo" "100"
"maxDamageRange" "2000"
"maxDist" "650"
"meleeAnim" "viewmodel_enfield_bayonet_swipe"
"meleeChargeAnim" "viewmodel_enfield_bayonet_thrust"
"meleeChargeDelay" "0.1"
"meleeChargeTime" "1"
"meleeDamage" "150"
"meleeDelay" "0.1"
"meleeHitSound" "bayonet_stab"
"meleeImpactRumble" "defaultweapon_melee"
"meleeMissSound" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "0.65"
"minDamage" "80"
"minDamageRange" "1200"
"modeName" ""
"mountableWeapon" "0"
"mountedModel" ""
"moveSpeedScale" "1"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0.5"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"noADSAutoReload" "0"
"noAdsWhenMagEmpty" "0"
"noPartialReload" "1"
"notetrackSoundMap" ""
"penetrateType" "medium"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" ""
"playerAnimType" "autorifle"
"playerDamage" "87"
"posMoveRate" "6"
"posProneMoveRate" "9"
"posProneRotRate" "10"
"posRotRate" "7.5"
"proneMountedWeapdef" ""
"proneMoveF" "-120"
"proneMoveMinSpeed" "0"
"proneMoveR" "-75"
"proneMoveU" "-90"
"proneOfsF" "0"
"proneOfsR" "1"
"proneOfsU" "1"
"proneRotMinSpeed" "0"
"proneRotP" "50"
"proneRotR" "40"
"proneRotY" "290"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" "viewmodel_enfield_putaway_fast"
"quickDropTime" "0.25"
"quickRaiseAnim" "viewmodel_enfield_pullout_fast"
"quickRaiseTime" "0.25"
"raiseAnim" "viewmodel_enfield_pullout"
"raiseSound" ""
"raiseSoundPlayer" ""
"raiseTime" "0.5"
"rechamberAnim" "viewmodel_enfield_rechamber"
"rechamberBoltTime" "0.65"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"rechamberTime" "1.0677"
"rechamberWhileAds" "1"
"reloadAddTime" "0.6"
"reloadAmmoAdd" "5"
"reloadAnim" "viewmodel_enfield_reload_loop"
"reloadEmptyAnim" "viewmodel_enfield_reload_loop"
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadEmptyTime" "0.7"
"reloadEndAnim" "viewmodel_enfield_reload_end"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadEndTime" "1.03"
"reloadSound" "weap_enfield_reload"
"reloadSoundPlayer" "weap_enfield_reload"
"reloadStartAdd" "5"
"reloadStartAddTime" "1.4"
"reloadStartAnim" "viewmodel_enfield_reload_start"
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadStartTime" "1.4"
"reloadTime" "0.7"
"reticleCenter" ""
"reticleCenterSize" "4"
"reticleMinOfs" "0"
"reticleSide" "reticle_side_small"
"reticleSideSize" "8"
"rifleBullet" "1"
"segmentedReload" "1"
"shotCount" "1"
"silenced" "0"
"sprintDurationScale" "1"
"sprintInAnim" ""
"sprintInTime" "0.3"
"sprintLoopAnim" ""
"sprintLoopTime" "0.7"
"sprintOutAnim" ""
"sprintOutTime" "0.3"
"standMountedWeapdef" ""
"standMoveF" "0"
"standMoveMinSpeed" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotMinSpeed" "0"
"standRotP" "0"
"standRotR" "0"
"standRotY" "0"
"startAmmo" "100"
"suppressAmmoReserveDisplay" "0"
"swayHorizScale" "0.06"
"swayLerpSpeed" "6"
"swayMaxAngle" "3"
"swayPitchScale" "0.1"
"swayShellShockScale" "5"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"twoHanded" "1"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\rifle_flash_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "rifle"
"weaponType" "bullet"
"worldClipDropEffect" ""
"worldClipModel" ""
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\rifleflash.efx"
"worldKnifeModel" ""
"worldLastShotEjectEffect" ""
"worldModel" "weapon_brt_enfield_rifle_bayonet"
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
}
"lee_enfield_launcher" ( "projectileweapon.gdf" )
{
"adsAimPitch" "0"
"adsBobFactor" "1"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsDownAnim" "viewmodel_enfield_ADS_down"
"adsFire" "0"
"adsFireAnim" "viewmodel_enfield_ADS_fire"
"adsGunKickAccel" "250"
"adsGunKickPitchMax" "-20"
"adsGunKickPitchMin" "-30"
"adsGunKickSpeedDecay" "10"
"adsGunKickSpeedMax" "1000"
"adsGunKickStaticDecay" "1"
"adsGunKickYawMax" "17"
"adsGunKickYawMin" "-17"
"adsIdleAmount" "25"
"adsIdleSpeed" "1"
"adsLastShotAnim" "viewmodel_enfield_ADS_fire"
"adsMoveSpeedScale" "1"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayReticle" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsReloadTransTime" "0.6"
"adsSpread" "0"
"adsSwayHorizScale" "0.1"
"adsSwayLerpSpeed" "6"
"adsSwayMaxAngle" "30"
"adsSwayPitchScale" "0.1"
"adsSwayVertScale" "0.1"
"adsSwayYawScale" "0.1"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsUpAnim" "viewmodel_enfield_ADS_up"
"adsViewBobMult" "0"
"adsViewErrorMax" "0"
"adsViewErrorMin" "0"
"adsViewKickCenterSpeed" "2000"
"adsViewKickPitchMax" "95"
"adsViewKickPitchMin" "20"
"adsViewKickYawMax" "30"
"adsViewKickYawMin" "-10"
"adsZoomFov" "65"
"adsZoomGunFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "0"
"AIOverlayDescription" "WEAPON_RIFLEMAN"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" "rpg.accu"
"altDropAnim" "viewmodel_enfield_idle"
"altDropTime" "0"
"altRaiseAnim" "viewmodel_enfield_idle"
"altRaiseTime" "0.15"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCounterClip" "None"
"ammoCounterIcon" ""
"ammoCounterIconRatio" "4:1"
"ammoName" "lee_enfield_launcher"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"autoAimRange" "1600"
"avoidDropCleanup" "0"
"blocksProne" "0"
"boltAction" "0"
"bounceSound" ""
"cancelAutoHolsterWhenEmpty" "0"
"clipName" "lee_enfield_launcher"
"clipOnly" "0"
"clipSize" "1"
"configstringFileType" "WEAPONFILE"
"crosshairColorChange" "1"
"damage" "100"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"displayName" "WEAPON_LEE_ENFIELD_LAUNCHER"
"dpadIcon" ""
"dpadIconRatio" "4:1"
"dropAmmoMax" "4"
"dropAmmoMin" "1"
"dropAnim" "viewmodel_enfield_putaway"
"dropTime" "0.4"
"duckedMoveF" "0"
"duckedMoveMinSpeed" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedOfsF" "-0.2"
"duckedOfsR" "0.5"
"duckedOfsU" "-0.2"
"duckedRotMinSpeed" "0"
"duckedRotP" "0"
"duckedRotR" "0"
"duckedRotY" "0"
"emptyDropAnim" ""
"emptyDropTime" "0.5"
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"emptyIdleAnim" "viewmodel_enfield_idle"
"emptyRaiseAnim" ""
"emptyRaiseTime" "0.5"
"enemyCrosshairRange" "0"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"explosionRadius" "300"
"fightDist" "720"
"fireAnim" "viewmodel_enfield_fire"
"fireDelay" "0"
"fireRumble" ""
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.33"
"firstRaiseAnim" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"firstRaiseTime" "0.5"
"flipKillIcon" "1"
"guidedMissileType" "None"
"gunMaxPitch" "30"
"gunMaxYaw" "30"
"gunModel" "viewmodel_brt_enfield_rifle_grenade"
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"handModel" "viewmodel_hands_cloth"
"hipGunKickAccel" "250"
"hipGunKickPitchMax" "-3"
"hipGunKickPitchMin" "-5"
"hipGunKickSpeedDecay" "15"
"hipGunKickSpeedMax" "500"
"hipGunKickStaticDecay" "1"
"hipGunKickYawMax" "15"
"hipGunKickYawMin" "-15"
"hipIdleAmount" "80"
"hipIdleSpeed" "1"
"hipReticleSidePos" "0"
"hipSpreadDecayRate" "1.5"
"hipSpreadDuckedDecay" "1.375"
"hipSpreadDuckedMax" "10"
"hipSpreadDuckedMin" "3"
"hipSpreadFireAdd" "0.25"
"hipSpreadMax" "10"
"hipSpreadMoveAdd" "0"
"hipSpreadProneDecay" "1.6"
"hipSpreadProneMax" "10"
"hipSpreadProneMin" "2"
"hipSpreadStandMin" "4"
"hipSpreadTurnAdd" "0"
"hipViewKickCenterSpeed" "2000"
"hipViewKickPitchMax" "40"
"hipViewKickPitchMin" "20"
"hipViewKickYawMax" "15"
"hipViewKickYawMin" "-15"
"hudIcon" ""
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_enfield_idle"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"impactType" "grenade_bounce"
"inventoryType" "primary"
"isHandModelOverridable" "1"
"killIcon" ""
"killIconRatio" "4:1"
"knifeModel" ""
"lastShotAnim" "viewmodel_enfield_lastshot"
"lastShotEjectEffect" ""
"lastShotSound" ""
"lastShotSoundPlayer" ""
"lowAmmoWarningThreshold" "0.33"
"maxAmmo" "4"
"maxDist" "1400"
"maxSteeringAccel" "3000"
"meleeAnim" "viewmodel_enfield_melee"
"meleeChargeAnim" ""
"meleeChargeDelay" "0"
"meleeChargeTime" "0"
"meleeDamage" "150"
"meleeDelay" "0.1"
"meleeImpactRumble" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "0.65"
"modeName" ""
"moveSpeedScale" "1"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0.5"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"noADSAutoReload" "0"
"noAdsWhenMagEmpty" "0"
"noPartialReload" "0"
"notetrackSoundMap" ""
"parallelAsphaltBounce" "0.5"
"parallelBarkBounce" "0.5"
"parallelBrickBounce" "0.5"
"parallelCarpetBounce" "0.5"
"parallelCeramicBounce" "0.5"
"parallelClothBounce" "0.5"
"parallelConcreteBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelDefaultBounce" "0.5"
"parallelDirtBounce" "0.5"
"parallelFleshBounce" "0.5"
"parallelFoliageBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelGlassBounce" "0.5"
"parallelGrassBounce" "0.5"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.5"
"parallelMetalBounce" "0.5"
"parallelMudBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"parallelPaperBounce" "0.5"
"parallelPlasterBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRockBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelSandBounce" "0.5"
"parallelSnowBounce" "0.5"
"parallelWaterBounce" "0.5"
"parallelWoodBounce" "0.5"
"perpendicularAsphaltBounce" "0.5"
"perpendicularBarkBounce" "0.5"
"perpendicularBrickBounce" "0.5"
"perpendicularCarpetBounce" "0.5"
"perpendicularCeramicBounce" "0.5"
"perpendicularClothBounce" "0.5"
"perpendicularConcreteBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularDefaultBounce" "0.5"
"perpendicularDirtBounce" "0.5"
"perpendicularFleshBounce" "0.5"
"perpendicularFoliageBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularGlassBounce" "0.5"
"perpendicularGrassBounce" "0.5"
"perpendicularGravelBounce" "0.5"
"perpendicularIceBounce" "0.5"
"perpendicularMetalBounce" "0.5"
"perpendicularMudBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"perpendicularPaperBounce" "0.5"
"perpendicularPlasterBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRockBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularSandBounce" "0.5"
"perpendicularSnowBounce" "0.5"
"perpendicularWaterBounce" "0.5"
"perpendicularWoodBounce" "0.5"
"pickupSound" ""
"pickupSoundPlayer" ""
"playerAnimType" "rocketlauncher"
"posMoveRate" "6"
"posProneMoveRate" "8"
"posProneRotRate" "10"
"posRotRate" "7.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" "projectile_brt_no68_riflegrenade"
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "600"
"projectileSpeedUp" "0"
"projExplosionEffect" "fx\\explosions\\default_explosion.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" ""
"proneMoveF" "160"
"proneMoveMinSpeed" "0"
"proneMoveR" "-75"
"proneMoveU" "-90"
"proneOfsF" "-6"
"proneOfsR" "3.5"
"proneOfsU" "0.8"
"proneRotMinSpeed" "0"
"proneRotP" "50"
"proneRotR" "40"
"proneRotY" "290"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" "viewmodel_enfield_putaway_fast"
"quickDropTime" "0.15"
"quickRaiseAnim" "viewmodel_enfield_pullout_fast"
"quickRaiseTime" "0.15"
"raiseAnim" "viewmodel_enfield_pullout"
"raiseSound" ""
"raiseSoundPlayer" ""
"raiseTime" "0.5"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"rechamberWhileAds" "1"
"reloadAddTime" "1.5"
"reloadAmmoAdd" "0"
"reloadAnim" "viewmodel_enfield_grenade_reload"
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadShowRocketTime" "0"
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "2.5"
"requireLockonToFire" "0"
"reticleCenter" ""
"reticleCenterSize" "32"
"reticleMinOfs" "4"
"reticleSide" ""
"reticleSideSize" "16"
"rocketModel" ""
"shellEjectEffect" ""
"sprintDurationScale" "1"
"sprintInAnim" ""
"sprintInTime" "0.5"
"sprintLoopAnim" ""
"sprintLoopTime" "0.5"
"sprintOutAnim" ""
"sprintOutTime" "0.5"
"standMoveF" "0"
"standMoveMinSpeed" "0"
"standMoveR" "1"
"standMoveU" "-1.5"
"standRotMinSpeed" "110"
"standRotP" "0"
"standRotR" "0"
"standRotY" "0"
"startAmmo" "4"
"suppressAmmoReserveDisplay" "0"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayShellShockScale" "5"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"viewFlashEffect" ""
"weaponClass" "grenade"
"weaponType" "projectile"
"worldClipDropEffect" ""
"worldClipModel" ""
"worldFlashEffect" ""
"worldKnifeModel" ""
"worldModel" "weapon_brt_enfield_rifle_grenade"
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
}
"lee_enfield_scoped" ( "bulletweapon.gdf" )
{
"adsAimPitch" "0"
"adsBobFactor" "2"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsDownAnim" "viewmodel_enfield_scope_ads_down"
"adsFire" "0"
"adsFireAnim" "viewmodel_enfield_ADS_fire"
"adsGunKickAccel" "600"
"adsGunKickPitchMax" "-15"
"adsGunKickPitchMin" "-10"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "100"
"adsGunKickSpeedDecay" "100"
"adsGunKickSpeedMax" "600"
"adsGunKickStaticDecay" "100"
"adsGunKickYawMax" "5"
"adsGunKickYawMin" "-5"
"adsIdleAmount" "30"
"adsIdleSpeed" "1.5"
"adsLastShotAnim" "viewmodel_enfield_ADS_fire"
"adsMoveSpeedScale" "1"
"adsOverlayHeight" "480"
"adsOverlayReticle" "crosshair"
"adsOverlayShader" "scope_overlay_britain"
"adsOverlayShaderLowRes" ""
"adsOverlayWidth" "480"
"adsRechamberAnim" "viewmodel_enfield_rechamber"
"adsReloadTransTime" "0.6"
"adsSpread" "0.01"
"adsSwayHorizScale" "0.1"
"adsSwayLerpSpeed" "6"
"adsSwayMaxAngle" "30"
"adsSwayPitchScale" "0.1"
"adsSwayVertScale" "0.1"
"adsSwayYawScale" "0.1"
"adsTransBlendTime" "0.1"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.4"
"adsUpAnim" "viewmodel_enfield_scope_ads_up"
"adsViewBobMult" "0.25"
"adsViewErrorMax" "0"
"adsViewErrorMin" "0"
"adsViewKickCenterSpeed" "600"
"adsViewKickPitchMax" "55"
"adsViewKickPitchMin" "50"
"adsViewKickYawMax" "-26"
"adsViewKickYawMin" "-20"
"adsZoomFov" "10"
"adsZoomInFrac" "0.05"
"adsZoomOutFrac" "0.05"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "1"
"AIOverlayDescription" "WEAPON_SNIPER"
"aiVsAiAccuracyGraph" "enfield.accu"
"aiVsPlayerAccuracyGraph" "sniper_rifle.accu"
"altDropAnim" "viewmodel_enfield_putaway"
"altDropTime" "0"
"altRaiseAnim" "viewmodel_enfield_pullout"
"altRaiseTime" "0"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCounterClip" "None"
"ammoCounterIcon" ""
"ammoCounterIconRatio" "4:1"
"ammoName" "lee_enfield"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"armorPiercing" "0"
"autoAimRange" "0"
"avoidDropCleanup" "0"
"blocksProne" "0"
"boltAction" "1"
"breakdownSound" ""
"breakdownSoundPlayer" ""
"breakdownTime" "0.5"
"cancelAutoHolsterWhenEmpty" "0"
"clipName" "lee_enfield"
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"crosshairColorChange" "1"
"crouchMountedWeapdef" ""
"damage" "100"
"deploySound" ""
"deploySoundPlayer" ""
"deployTime" "0.5"
"displayName" "WEAPON_LEE_ENFIELD_SCOPED"
"dpadIcon" ""
"dpadIconRatio" "4:1"
"dropAmmoMax" "60"
"dropAmmoMin" "60"
"dropAnim" "viewmodel_enfield_putaway"
"dropTime" "0.4"
"duckedMoveF" "0"
"duckedMoveMinSpeed" "0"
"duckedMoveR" "0.15"
"duckedMoveU" "-1"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.5"
"duckedOfsU" "-0.2"
"duckedRotMinSpeed" "0"
"duckedRotP" "0"
"duckedRotR" "0"
"duckedRotY" "0"
"duckedSprintF" "-3"
"duckedSprintR" "-5"
"duckedSprintU" "-5"
"emptyDropAnim" ""
"emptyDropTime" "0.4"
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"emptyIdleAnim" "viewmodel_enfield_idle"
"emptyRaiseAnim" ""
"emptyRaiseTime" "0.5"
"enemyCrosshairRange" "1000"
"enhanced" "0"
"fightDist" "720"
"finishDeploySound" ""
"finishDeploySoundPlayer" ""
"fireAnim" "viewmodel_enfield_fire"
"fireDelay" "0"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_enfield_fire_snp"
"fireSoundPlayer" "weap_enfield_fire_plr_snp"
"fireTime" "0.33"
"fireType" "Single Shot"
"firstRaiseAnim" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"firstRaiseTime" "0.75"
"flipKillIcon" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"gunModel" "viewmodel_brt_enfield_scope_rifle"
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"handModel" "viewmodel_hands_cloth"
"hideTags" ""
"hipGunKickAccel" "1000"
"hipGunKickPitchMax" "-35"
"hipGunKickPitchMin" "-30"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "100"
"hipGunKickSpeedDecay" "100"
"hipGunKickSpeedMax" "1200"
"hipGunKickStaticDecay" "100"
"hipGunKickYawMax" "18"
"hipGunKickYawMin" "-2"
"hipIdleAmount" "30"
"hipIdleSpeed" "1"
"hipReticleSidePos" "0"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadDuckedMax" "8"
"hipSpreadDuckedMin" "1.5"
"hipSpreadFireAdd" "1"
"hipSpreadMax" "8"
"hipSpreadMoveAdd" "10"
"hipSpreadProneDecay" "1"
"hipSpreadProneMax" "8"
"hipSpreadProneMin" "1"
"hipSpreadStandMin" "2"
"hipSpreadTurnAdd" "0"
"hipViewKickCenterSpeed" "1400"
"hipViewKickPitchMax" "75"
"hipViewKickPitchMin" "60"
"hipViewKickYawMax" "-35"
"hipViewKickYawMin" "-20"
"hudIcon" ""
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_enfield_idle"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"impactType" "bullet_small"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"knifeModel" ""
"laserSightDuringNightvision" "0"
"lastShotAnim" "viewmodel_enfield_fire"
"lastShotSound" "weap_enfield_fire_snp"
"lastShotSoundPlayer" "weap_enfield_fire_plr_snp"
"locGun" "0"
"locHead" "3.5"
"locHelmet" "3.5"
"locLeftArmLower" "1.2"
"locLeftArmUpper" "1.2"
"locLeftFoot" "1.2"
"locLeftHand" "1.2"
"locLeftLegLower" "1.2"
"locLeftLegUpper" "1.2"
"locNeck" "3.5"
"locNone" "1"
"locRightArmLower" "1.2"
"locRightArmUpper" "1.2"
"locRightFoot" "1.2"
"locRightHand" "1.2"
"locRightLegLower" "1.2"
"locRightLegUpper" "1.2"
"locTorsoLower" "2"
"locTorsoUpper" "2"
"lowAmmoWarningThreshold" "0.33"
"maxAmmo" "100"
"maxDamageRange" "1200"
"maxDist" "730"
"meleeAnim" "viewmodel_enfield_melee"
"meleeChargeAnim" ""
"meleeChargeDelay" "0"
"meleeChargeTime" "0"
"meleeDamage" "150"
"meleeDelay" "0.1"
"meleeHitSound" "melee_hit"
"meleeImpactRumble" "defaultweapon_melee"
"meleeMissSound" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "0.65"
"minDamage" "80"
"minDamageRange" "2000"
"modeName" ""
"mountableWeapon" "0"
"mountedModel" ""
"moveSpeedScale" "1"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0.5"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"noADSAutoReload" "0"
"noAdsWhenMagEmpty" "0"
"noPartialReload" "1"
"notetrackSoundMap" ""
"penetrateType" "medium"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" ""
"playerAnimType" "sniper"
"playerDamage" "87"
"posMoveRate" "6"
"posProneMoveRate" "8"
"posProneRotRate" "10"
"posRotRate" "6"
"proneMountedWeapdef" ""
"proneMoveF" "-140"
"proneMoveMinSpeed" "0"
"proneMoveR" "-75"
"proneMoveU" "-145"
"proneOfsF" "0.25"
"proneOfsR" "1"
"proneOfsU" "0.5"
"proneRotMinSpeed" "0"
"proneRotP" "0"
"proneRotR" "-200"
"proneRotY" "300"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" "viewmodel_enfield_putaway_fast"
"quickDropTime" "0.25"
"quickRaiseAnim" "viewmodel_enfield_pullout_fast"
"quickRaiseTime" "0.25"
"raiseAnim" "viewmodel_enfield_pullout"
"raiseSound" ""
"raiseSoundPlayer" ""
"raiseTime" "0.5"
"rechamberAnim" "viewmodel_enfield_rechamber"
"rechamberBoltTime" "0.65"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"rechamberTime" "1.0677"
"rechamberWhileAds" "1"
"reloadAddTime" "0.6"
"reloadAmmoAdd" "5"
"reloadAnim" "viewmodel_enfield_reload_loop"
"reloadEmptyAnim" "viewmodel_enfield_reload_loop"
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadEmptyTime" "0.7"
"reloadEndAnim" "viewmodel_enfield_reload_end"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadEndTime" "1.03"
"reloadSound" "weap_enfield_reload"
"reloadSoundPlayer" "weap_enfield_reload"
"reloadStartAdd" "5"
"reloadStartAddTime" "1.4"
"reloadStartAnim" "viewmodel_enfield_reload_start"
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadStartTime" "1.4"
"reloadTime" "0.7"
"reticleCenter" ""
"reticleCenterSize" "4"
"reticleMinOfs" "0"
"reticleSide" "reticle_side_small"
"reticleSideSize" "8"
"rifleBullet" "1"
"segmentedReload" "1"
"shotCount" "1"
"silenced" "0"
"sprintDurationScale" "1"
"sprintInAnim" ""
"sprintInTime" "0.3"
"sprintLoopAnim" ""
"sprintLoopTime" "0.7"
"sprintOutAnim" ""
"sprintOutTime" "0.3"
"standMountedWeapdef" ""
"standMoveF" "0"
"standMoveMinSpeed" "0"
"standMoveR" "0"
"standMoveU" "-0.8"
"standRotMinSpeed" "0"
"standRotP" "0"
"standRotR" "0"
"standRotY" "0"
"startAmmo" "100"
"suppressAmmoReserveDisplay" "0"
"swayHorizScale" "0.15"
"swayLerpSpeed" "4"
"swayMaxAngle" "3"
"swayPitchScale" "0.1"
"swayShellShockScale" "5"
"swayVertScale" "0.15"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"twoHanded" "1"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\rifle_flash_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "rifle"
"weaponType" "bullet"
"worldClipDropEffect" ""
"worldClipModel" ""
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\rifleflash.efx"
"worldKnifeModel" ""
"worldLastShotEjectEffect" ""
"worldModel" "weapon_brt_enfield_scope_rifle"
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
}
"lee_enfield_scoped_bayonet" ( "bulletweapon.gdf" )
{
"adsAimPitch" "0"
"adsBobFactor" "2"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsDownAnim" "viewmodel_enfield_scope_ads_down"
"adsFire" "0"
"adsFireAnim" "viewmodel_enfield_ADS_fire"
"adsGunKickAccel" "600"
"adsGunKickPitchMax" "-15"
"adsGunKickPitchMin" "-10"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "100"
"adsGunKickSpeedDecay" "100"
"adsGunKickSpeedMax" "600"
"adsGunKickStaticDecay" "100"
"adsGunKickYawMax" "5"
"adsGunKickYawMin" "-5"
"adsIdleAmount" "30"
"adsIdleSpeed" "1.5"
"adsLastShotAnim" "viewmodel_enfield_ADS_fire"
"adsMoveSpeedScale" "1"
"adsOverlayHeight" "480"
"adsOverlayReticle" "crosshair"
"adsOverlayShader" "scope_overlay_britain"
"adsOverlayShaderLowRes" ""
"adsOverlayWidth" "480"
"adsRechamberAnim" "viewmodel_enfield_rechamber"
"adsReloadTransTime" "0.6"
"adsSpread" "0.01"
"adsSwayHorizScale" "0.1"
"adsSwayLerpSpeed" "6"
"adsSwayMaxAngle" "30"
"adsSwayPitchScale" "0.1"
"adsSwayVertScale" "0.1"
"adsSwayYawScale" "0.1"
"adsTransBlendTime" "0.1"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.4"
"adsUpAnim" "viewmodel_enfield_scope_ads_up"
"adsViewBobMult" "0.25"
"adsViewErrorMax" "0"
"adsViewErrorMin" "0"
"adsViewKickCenterSpeed" "600"
"adsViewKickPitchMax" "55"
"adsViewKickPitchMin" "50"
"adsViewKickYawMax" "-26"
"adsViewKickYawMin" "-20"
"adsZoomFov" "10"
"adsZoomInFrac" "0.05"
"adsZoomOutFrac" "0.05"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "1"
"AIOverlayDescription" "WEAPON_SNIPER"
"aiVsAiAccuracyGraph" "enfield.accu"
"aiVsPlayerAccuracyGraph" "sniper_rifle.accu"
"altDropAnim" "viewmodel_enfield_putaway"
"altDropTime" "0"
"altRaiseAnim" "viewmodel_enfield_pullout"
"altRaiseTime" "0"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCounterClip" "None"
"ammoCounterIcon" ""
"ammoCounterIconRatio" "4:1"
"ammoName" "lee_enfield"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"armorPiercing" "0"
"autoAimRange" "0"
"avoidDropCleanup" "0"
"blocksProne" "0"
"boltAction" "1"
"breakdownSound" ""
"breakdownSoundPlayer" ""
"breakdownTime" "0.5"
"cancelAutoHolsterWhenEmpty" "0"
"clipName" "lee_enfield"
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"crosshairColorChange" "1"
"crouchMountedWeapdef" ""
"damage" "100"
"deploySound" ""
"deploySoundPlayer" ""
"deployTime" "0.5"
"displayName" "WEAPON_LEE_ENFIELD_SCOPED"
"dpadIcon" ""
"dpadIconRatio" "4:1"
"dropAmmoMax" "60"
"dropAmmoMin" "60"
"dropAnim" "viewmodel_enfield_putaway"
"dropTime" "0.4"
"duckedMoveF" "0"
"duckedMoveMinSpeed" "0"
"duckedMoveR" "0.15"
"duckedMoveU" "-1"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.5"
"duckedOfsU" "-0.2"
"duckedRotMinSpeed" "0"
"duckedRotP" "0"
"duckedRotR" "0"
"duckedRotY" "0"
"duckedSprintF" "-3"
"duckedSprintR" "-5"
"duckedSprintU" "-5"
"emptyDropAnim" ""
"emptyDropTime" "0.4"
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"emptyIdleAnim" "viewmodel_enfield_idle"
"emptyRaiseAnim" ""
"emptyRaiseTime" "0.5"
"enemyCrosshairRange" "1000"
"enhanced" "0"
"fightDist" "720"
"finishDeploySound" ""
"finishDeploySoundPlayer" ""
"fireAnim" "viewmodel_enfield_fire"
"fireDelay" "0"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_enfield_fire_plr_snp"
"fireSoundPlayer" "weap_enfield_fire_plr_snp"
"fireTime" "0.33"
"fireType" "Single Shot"
"firstRaiseAnim" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"firstRaiseTime" "0.75"
"flipKillIcon" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"gunModel" "viewmodel_brt_enfield_scope_rifle_bayonet"
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"handModel" "viewmodel_hands_cloth"
"hideTags" ""
"hipGunKickAccel" "1000"
"hipGunKickPitchMax" "-35"
"hipGunKickPitchMin" "-30"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "100"
"hipGunKickSpeedDecay" "100"
"hipGunKickSpeedMax" "1200"
"hipGunKickStaticDecay" "100"
"hipGunKickYawMax" "18"
"hipGunKickYawMin" "-2"
"hipIdleAmount" "30"
"hipIdleSpeed" "1"
"hipReticleSidePos" "0"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadDuckedMax" "8"
"hipSpreadDuckedMin" "1.5"
"hipSpreadFireAdd" "1"
"hipSpreadMax" "8"
"hipSpreadMoveAdd" "10"
"hipSpreadProneDecay" "1"
"hipSpreadProneMax" "8"
"hipSpreadProneMin" "1"
"hipSpreadStandMin" "2"
"hipSpreadTurnAdd" "0"
"hipViewKickCenterSpeed" "1400"
"hipViewKickPitchMax" "75"
"hipViewKickPitchMin" "60"
"hipViewKickYawMax" "-35"
"hipViewKickYawMin" "-20"
"hudIcon" ""
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_enfield_idle"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"impactType" "bullet_small"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"knifeModel" ""
"laserSightDuringNightvision" "0"
"lastShotAnim" "viewmodel_enfield_fire"
"lastShotSound" "weap_enfield_fire_plr_snp"
"lastShotSoundPlayer" "weap_enfield_fire_plr_snp"
"locGun" "0"
"locHead" "3.5"
"locHelmet" "3.5"
"locLeftArmLower" "1.2"
"locLeftArmUpper" "1.2"
"locLeftFoot" "1.2"
"locLeftHand" "1.2"
"locLeftLegLower" "1.2"
"locLeftLegUpper" "1.2"
"locNeck" "3.5"
"locNone" "1"
"locRightArmLower" "1.2"
"locRightArmUpper" "1.2"
"locRightFoot" "1.2"
"locRightHand" "1.2"
"locRightLegLower" "1.2"
"locRightLegUpper" "1.2"
"locTorsoLower" "2"
"locTorsoUpper" "2"
"lowAmmoWarningThreshold" "0.33"
"maxAmmo" "100"
"maxDamageRange" "1200"
"maxDist" "730"
"meleeAnim" "viewmodel_enfield_melee"
"meleeChargeAnim" ""
"meleeChargeDelay" "0"
"meleeChargeTime" "0"
"meleeDamage" "150"
"meleeDelay" "0.1"
"meleeHitSound" "bayonet_stab"
"meleeImpactRumble" "defaultweapon_melee"
"meleeMissSound" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "0.65"
"minDamage" "80"
"minDamageRange" "2000"
"modeName" ""
"mountableWeapon" "0"
"mountedModel" ""
"moveSpeedScale" "1"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0.5"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"noADSAutoReload" "0"
"noAdsWhenMagEmpty" "0"
"noPartialReload" "1"
"notetrackSoundMap" ""
"penetrateType" "medium"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" ""
"playerAnimType" "sniper"
"playerDamage" "87"
"posMoveRate" "6"
"posProneMoveRate" "8"
"posProneRotRate" "10"
"posRotRate" "6"
"proneMountedWeapdef" ""
"proneMoveF" "-140"
"proneMoveMinSpeed" "0"
"proneMoveR" "-75"
"proneMoveU" "-145"
"proneOfsF" "0.25"
"proneOfsR" "1"
"proneOfsU" "0.5"
"proneRotMinSpeed" "0"
"proneRotP" "0"
"proneRotR" "-200"
"proneRotY" "300"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" "viewmodel_enfield_putaway_fast"
"quickDropTime" "0.25"
"quickRaiseAnim" "viewmodel_enfield_pullout_fast"
"quickRaiseTime" "0.25"
"raiseAnim" "viewmodel_enfield_pullout"
"raiseSound" ""
"raiseSoundPlayer" ""
"raiseTime" "0.5"
"rechamberAnim" "viewmodel_enfield_rechamber"
"rechamberBoltTime" "0.65"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"rechamberTime" "1.0677"
"rechamberWhileAds" "1"
"reloadAddTime" "0.6"
"reloadAmmoAdd" "5"
"reloadAnim" "viewmodel_enfield_reload_loop"
"reloadEmptyAnim" "viewmodel_enfield_reload_loop"
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadEmptyTime" "0.7"
"reloadEndAnim" "viewmodel_enfield_reload_end"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadEndTime" "1.03"
"reloadSound" "weap_enfield_reload"
"reloadSoundPlayer" "weap_enfield_reload"
"reloadStartAdd" "5"
"reloadStartAddTime" "1.4"
"reloadStartAnim" "viewmodel_enfield_reload_start"
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadStartTime" "1.4"
"reloadTime" "0.7"
"reticleCenter" ""
"reticleCenterSize" "4"
"reticleMinOfs" "0"
"reticleSide" "reticle_side_small"
"reticleSideSize" "8"
"rifleBullet" "1"
"segmentedReload" "1"
"shotCount" "1"
"silenced" "0"
"sprintDurationScale" "1"
"sprintInAnim" ""
"sprintInTime" "0.3"
"sprintLoopAnim" ""
"sprintLoopTime" "0.7"
"sprintOutAnim" ""
"sprintOutTime" "0.3"
"standMountedWeapdef" ""
"standMoveF" "0"
"standMoveMinSpeed" "0"
"standMoveR" "0"
"standMoveU" "-0.8"
"standRotMinSpeed" "0"
"standRotP" "0"
"standRotR" "0"
"standRotY" "0"
"startAmmo" "100"
"suppressAmmoReserveDisplay" "0"
"swayHorizScale" "0.15"
"swayLerpSpeed" "4"
"swayMaxAngle" "3"
"swayPitchScale" "0.1"
"swayShellShockScale" "5"
"swayVertScale" "0.15"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"twoHanded" "1"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\rifle_flash_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "rifle"
"weaponType" "bullet"
"worldClipDropEffect" ""
"worldClipModel" ""
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\rifleflash.efx"
"worldKnifeModel" ""
"worldLastShotEjectEffect" ""
"worldModel" "weapon_brt_enfield_scope_rifle_bayonet"
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
}
"no36_mills_frag" ( "grenadeweapon.gdf" )
{
"adsDofEnd" "0"
"adsDofStart" "0"
"aiFuseTime" "4"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"AIOverlayDescription" ""
"altDropAnim" "viewmodel_mk1_idle"
"altDropTime" "0.05"
"altRaiseAnim" "viewmodel_mk1_idle"
"altRaiseTime" "0.05"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCounterClip" "None"
"ammoCounterIcon" ""
"ammoCounterIconRatio" "4:1"
"ammoName" "no36_mills_frag"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"autoAimRange" "1600"
"blocksProne" "0"
"bounceSound" "grenade_bounce"
"clipName" "no36_mills_frag"
"clipOnly" "1"
"clipSize" "4"
"configstringFileType" "WEAPONFILE"
"cookOffHold" "1"
"damage" "0"
"damageConeAngle" "180"
"detonateAnim" ""
"detonateDelay" "0.1"
"detonateSound" ""
"detonateSoundPlayer" ""
"detonateTime" "0.2"
"displayName" "WEAPON_NO36_MILLS_FRAG"
"dpadIcon" ""
"dpadIconRatio" "4:1"
"dropAmmoMax" "3"
"dropAmmoMin" "3"
"dropAnim" "viewmodel_mk1_idle"
"dropTime" "0.25"
"duckedMoveF" "0"
"duckedMoveMinSpeed" "60"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedOfsF" "-2"
"duckedOfsR" "2"
"duckedOfsU" "-0.2"
"duckedRotMinSpeed" "60"
"duckedRotP" "0"
"duckedRotR" "0"
"duckedRotY" "0"
"emptyDropAnim" ""
"emptyDropTime" "0.5"
"emptyIdleAnim" "viewmodel_mk1_idle"
"emptyRaiseAnim" ""
"emptyRaiseTime" "0.5"
"explosionInnerDamage" "250"
"explosionOuterDamage" "160"
"explosionRadius" "220"
"explosionRadiusMin" "0"
"fireAnim" "viewmodel_mk1_throw"
"fireDelay" "0.1"
"fireSound" "weap_fraggrenade_fire"
"fireSoundPlayer" ""
"fireTime" "0.4"
"firstRaiseAnim" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"firstRaiseTime" "0.5"
"flipKillIcon" "1"
"freezeMovementWhenFiring" "0"
"fuseTime" "3.5"
"gunModel" "viewmodel_brt_mk1_grenade"
"handModel" "viewmodel_hands_cloth"
"hasDetonator" "0"
"hipIdleAmount" "80"
"hipIdleSpeed" "0"
"holdButtonToThrow" "0"
"holdFireAnim" "viewmodel_mk1_pullpin"
"holdFireTime" "0.4"
"hudIcon" "hud_us_grenade"
"hudIconRatio" "1:1"
"idleAnim" "viewmodel_mk1_idle"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"impactType" "grenade_explode"
"inventoryType" "offhand"
"isHandModelOverridable" "1"
"killIcon" ""
"killIconRatio" "4:1"
"knifeModel" ""
"lastShotAnim" "viewmodel_mk1_throw"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"lowAmmoWarningThreshold" "0.33"
"maxAmmo" "4"
"meleeAnim" "viewmodel_mk1_idle"
"meleeChargeAnim" ""
"meleeChargeDelay" "0"
"meleeChargeTime" "0"
"meleeDamage" "40"
"meleeDelay" "0.1"
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "0.66"
"modeName" ""
"moveSpeedScale" "1"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0.5"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"notetrackSoundMap" ""
"offhandClass" "Frag Grenade"
"parallelAsphaltBounce" "0.6"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelCushionBounce" "0.5"
"parallelDefaultBounce" "0.5"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelFruitBounce" "0.5"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaintedMetalBounce" "0.5"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelRubberBounce" "0.5"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"perpendicularAsphaltBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularCushionBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularFruitBounce" "0.5"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaintedMetalBounce" "0.5"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularPlasticBounce" "0.5"
"perpendicularRockBounce" "0.25"
"perpendicularRubberBounce" "0.5"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" ""
"playerAnimType" "grenade"
"posMoveRate" "4"
"posProneMoveRate" "10"
"posProneRotRate" "10"
"posRotRate" "5"
"projectileModel" "projectile_BritishGrenade"
"projectileSpeed" "940"
"projectileSpeedForward" "0"
"projectileSpeedUp" "120"
"projectileTrail" "none"
"projectileTrailRadius" "32"
"projectileTrailTime" "1"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projImpactExplode" "0"
"proneMoveF" "0"
"proneMoveMinSpeed" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneOfsF" "-6"
"proneOfsR" "3.5"
"proneOfsU" "0.8"
"proneRotMinSpeed" "0"
"proneRotP" "0"
"proneRotR" "0"
"proneRotY" "0"
"pullbackSound" "grenade_pull_pin"
"pullbackSoundPlayer" "grenade_pull_pin"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" ""
"quickDropTime" "0.5"
"quickRaiseAnim" ""
"quickRaiseTime" "0.5"
"raiseAnim" "viewmodel_mk1_idle"
"raiseSound" ""
"raiseSoundPlayer" ""
"raiseTime" "0.25"
"reloadSound" "weap_fraggrenade_reload"
"reloadSoundPlayer" ""
"reloadTime" "2"
"reticleCenter" "reticle_center_cross"
"reticleCenterSize" "32"
"reticleMinOfs" "4"
"reticleSide" ""
"reticleSideSize" "16"
"rotate" "1"
"sharedAmmoCap" "4"
"sharedAmmoCapName" "WEAPON_FRAGGRENADE"
"sprintDurationScale" "1"
"sprintInAnim" ""
"sprintInTime" "0.5"
"sprintLoopAnim" ""
"sprintLoopTime" "0.5"
"sprintOutAnim" ""
"sprintOutTime" "0.5"
"standMoveF" "0"
"standMoveMinSpeed" "110"
"standMoveR" "1"
"standMoveU" "-1.5"
"standRotMinSpeed" "110"
"standRotP" "0"
"standRotR" "0"
"standRotY" "0"
"startAmmo" "4"
"stickiness" "Don't stick"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayShellShockScale" "5"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"timedDetonation" "1"
"weaponClass" "grenade"
"weaponType" "grenade"
"worldKnifeModel" ""
"worldModel" "weapon_brt_mk1_grenade"
}
"sten" ( "bulletweapon.gdf" )
{
"adsAimPitch" "0"
"adsBobFactor" "0"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsDofEnd" "7"
"adsDofStart" "0"
"adsDownAnim" "viewmodel_sten_ADS_down"
"adsFire" "0"
"adsFireAnim" "viewmodel_sten_fire"
"adsGunKickAccel" "900"
"adsGunKickPitchMax" "-90"
"adsGunKickPitchMin" "-80"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "100"
"adsGunKickSpeedDecay" "50"
"adsGunKickSpeedMax" "2000"
"adsGunKickStaticDecay" "10"
"adsGunKickYawMax" "-30"
"adsGunKickYawMin" "10"
"adsIdleAmount" "28"
"adsIdleSpeed" "0.8"
"adsLastShotAnim" ""
"adsMoveSpeedScale" "2"
"adsOverlayHeight" "220"
"adsOverlayReticle" "none"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayWidth" "220"
"adsRechamberAnim" ""
"adsReloadTransTime" "0.6"
"adsSpread" "1.2"
"adsSwayHorizScale" "0.05"
"adsSwayLerpSpeed" "6"
"adsSwayMaxAngle" "2"
"adsSwayPitchScale" "0.1"
"adsSwayVertScale" "0.05"
"adsSwayYawScale" "0.1"
"adsTransBlendTime" "0.1"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.4"
"adsUpAnim" "viewmodel_sten_ADS_up"
"adsViewBobMult" "0.25"
"adsViewErrorMax" "0"
"adsViewErrorMin" "0"
"adsViewKickCenterSpeed" "1200"
"adsViewKickPitchMax" "30"
"adsViewKickPitchMin" "20"
"adsViewKickYawMax" "-35"
"adsViewKickYawMin" "-30"
"adsZoomFov" "55"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.6"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "1"
"AIOverlayDescription" "WEAPON_SUBMACHINEGUNNER"
"aiVsAiAccuracyGraph" "sten.accu"
"aiVsPlayerAccuracyGraph" "sub_machine_gun.accu"
"altDropAnim" ""
"altDropTime" "0.66"
"altRaiseAnim" ""
"altRaiseTime" "0"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCounterClip" "Magazine"
"ammoCounterIcon" ""
"ammoCounterIconRatio" "4:1"
"ammoName" "sten"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"armorPiercing" "0"
"autoAimRange" "1200"
"avoidDropCleanup" "0"
"blocksProne" "0"
"boltAction" "0"
"breakdownSound" ""
"breakdownSoundPlayer" ""
"breakdownTime" "0.5"
"cancelAutoHolsterWhenEmpty" "0"
"clipName" "sten"
"clipSize" "32"
"configstringFileType" "WEAPONFILE"
"crosshairColorChange" "1"
"crouchMountedWeapdef" ""
"damage" "70"
"deploySound" ""
"deploySoundPlayer" ""
"deployTime" "0.5"
"displayName" "WEAPON_STEN"
"dpadIcon" ""
"dpadIconRatio" "4:1"
"dropAmmoMax" "128"
"dropAmmoMin" "96"
"dropAnim" "viewmodel_sten_putaway"
"dropTime" "0.33"
"duckedMoveF" "0"
"duckedMoveMinSpeed" "0"
"duckedMoveR" "0"
"duckedMoveU" "-2"
"duckedOfsF" "-0.5"
"duckedOfsR" "0"
"duckedOfsU" "-0.4"
"duckedRotMinSpeed" "0"
"duckedRotP" "0"
"duckedRotR" "0"
"duckedRotY" "0"
"duckedSprintF" "-3"
"duckedSprintR" "-5"
"duckedSprintU" "-5"
"emptyDropAnim" ""
"emptyDropTime" "0.33"
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"emptyIdleAnim" ""
"emptyRaiseAnim" ""
"emptyRaiseTime" "0.35"
"enemyCrosshairRange" "720"
"enhanced" "0"
"fightDist" "720"
"finishDeploySound" ""
"finishDeploySoundPlayer" ""
"fireAnim" "viewmodel_sten_fire"
"fireDelay" "0"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_sten_fire"
"fireSoundPlayer" "weap_sten_fire_plr"
"fireTime" "0.1"
"fireType" "Full Auto"
"firstRaiseAnim" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"firstRaiseTime" "0.6"
"flipKillIcon" "1"
"gunMaxPitch" "5"
"gunMaxYaw" "4"
"gunModel" "viewmodel_brt_sten_smg"
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"handModel" "viewmodel_hands_cloth"
"hideTags" ""
"hipGunKickAccel" "740"
"hipGunKickPitchMax" "15"
"hipGunKickPitchMin" "-15"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "100"
"hipGunKickSpeedDecay" "50"
"hipGunKickSpeedMax" "1200"
"hipGunKickStaticDecay" "51"
"hipGunKickYawMax" "18"
"hipGunKickYawMin" "-2"
"hipIdleAmount" "30"
"hipIdleSpeed" "1"
"hipReticleSidePos" "0"
"hipSpreadDecayRate" "4.3"
"hipSpreadDuckedDecay" "1.15"
"hipSpreadDuckedMax" "4"
"hipSpreadDuckedMin" "1.5"
"hipSpreadFireAdd" "0.67"
"hipSpreadMax" "4"
"hipSpreadMoveAdd" "9"
"hipSpreadProneDecay" "1.2"
"hipSpreadProneMax" "4"
"hipSpreadProneMin" "1"
"hipSpreadStandMin" "2"
"hipSpreadTurnAdd" "0"
"hipViewKickCenterSpeed" "1200"
"hipViewKickPitchMax" "40"
"hipViewKickPitchMin" "30"
"hipViewKickYawMax" "-35"
"hipViewKickYawMin" "-30"
"hudIcon" ""
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_sten_idle"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"impactType" "bullet_small"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"knifeModel" ""
"laserSightDuringNightvision" "0"
"lastShotAnim" ""
"lastShotSound" ""
"lastShotSoundPlayer" ""
"locGun" "0"
"locHead" "3.5"
"locHelmet" "3.5"
"locLeftArmLower" "0.7"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.5"
"locLeftHand" "0.5"
"locLeftLegLower" "0.7"
"locLeftLegUpper" "0.8"
"locNeck" "3.5"
"locNone" "1"
"locRightArmLower" "0.7"
"locRightArmUpper" "0.8"
"locRightFoot" "0.5"
"locRightHand" "0.5"
"locRightLegLower" "0.7"
"locRightLegUpper" "0.8"
"locTorsoLower" "1"
"locTorsoUpper" "1.25"
"lowAmmoWarningThreshold" "0.33"
"maxAmmo" "192"
"maxDamageRange" "600"
"maxDist" "320"
"meleeAnim" "viewmodel_sten_melee"
"meleeChargeAnim" ""
"meleeChargeDelay" "0"
"meleeChargeTime" "0"
"meleeDamage" "100"
"meleeDelay" "0.1"
"meleeHitSound" "melee_hit"
"meleeImpactRumble" "defaultweapon_melee"
"meleeMissSound" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "0.6"
"minDamage" "20"
"minDamageRange" "1600"
"modeName" ""
"mountableWeapon" "0"
"mountedModel" ""
"moveSpeedScale" "1"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0.5"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"noADSAutoReload" "0"
"noAdsWhenMagEmpty" "0"
"noPartialReload" "0"
"notetrackSoundMap" ""
"penetrateType" "small"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" ""
"playerAnimType" "smg"
"playerDamage" "60"
"posMoveRate" "7"
"posProneMoveRate" "10"
"posProneRotRate" "10"
"posRotRate" "7"
"proneMountedWeapdef" ""
"proneMoveF" "-140"
"proneMoveMinSpeed" "0"
"proneMoveR" "-75"
"proneMoveU" "-100"
"proneOfsF" "-1.5"
"proneOfsR" "0"
"proneOfsU" "0.8"
"proneRotMinSpeed" "0"
"proneRotP" "0"
"proneRotR" "-300"
"proneRotY" "300"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" "viewmodel_sten_putaway_fast"
"quickDropTime" "0.25"
"quickRaiseAnim" "viewmodel_sten_pullout_fast"
"quickRaiseTime" "0.25"
"raiseAnim" "viewmodel_sten_pullout"
"raiseSound" ""
"raiseSoundPlayer" ""
"raiseTime" "0.35"
"rechamberAnim" ""
"rechamberBoltTime" "0"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"rechamberTime" "0.1"
"rechamberWhileAds" "1"
"reloadAddTime" "1.8"
"reloadAmmoAdd" "0"
"reloadAnim" "viewmodel_sten_reload"
"reloadEmptyAnim" "viewmodel_sten_reload_empty"
"reloadEmptySound" "weap_sten_reload"
"reloadEmptySoundPlayer" "weap_sten_reload"
"reloadEmptyTime" "3"
"reloadEndAnim" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadEndTime" "0"
"reloadSound" "weap_sten_reload_not_empty"
"reloadSoundPlayer" "weap_sten_reload"
"reloadStartAdd" "0"
"reloadStartAddTime" "0"
"reloadStartAnim" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadStartTime" "0"
"reloadTime" "2.5"
"reticleCenter" ""
"reticleCenterSize" "4"
"reticleMinOfs" "0"
"reticleSide" "reticle_side_small"
"reticleSideSize" "8"
"rifleBullet" "0"
"segmentedReload" "0"
"shotCount" "1"
"silenced" "0"
"sprintDurationScale" "1.75"
"sprintInAnim" ""
"sprintInTime" "0.3"
"sprintLoopAnim" ""
"sprintLoopTime" "0.7"
"sprintOutAnim" ""
"sprintOutTime" "0.3"
"standMountedWeapdef" ""
"standMoveF" "0"
"standMoveMinSpeed" "0"
"standMoveR" "0"
"standMoveU" "-1.5"
"standRotMinSpeed" "0"
"standRotP" "0"
"standRotR" "0"
"standRotY" "0"
"startAmmo" "192"
"suppressAmmoReserveDisplay" "0"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayShellShockScale" "5"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"twoHanded" "1"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\standardflashview.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\pistol_view.efx"
"weaponClass" "smg"
"weaponType" "bullet"
"worldClipDropEffect" ""
"worldClipModel" ""
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\standardflashworld.efx"
"worldKnifeModel" ""
"worldLastShotEjectEffect" ""
"worldModel" "weapon_brt_sten_smg"
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\pistol.efx"
}
"sten_silenced" ( "bulletweapon.gdf" )
{
"adsAimPitch" "0"
"adsBobFactor" "0"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsDofEnd" "7"
"adsDofStart" "0"
"adsDownAnim" "viewmodel_sten_ADS_down"
"adsFire" "0"
"adsFireAnim" "viewmodel_sten_fire"
"adsGunKickAccel" "900"
"adsGunKickPitchMax" "-90"
"adsGunKickPitchMin" "-80"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "100"
"adsGunKickSpeedDecay" "50"
"adsGunKickSpeedMax" "2000"
"adsGunKickStaticDecay" "10"
"adsGunKickYawMax" "-30"
"adsGunKickYawMin" "10"
"adsIdleAmount" "28"
"adsIdleSpeed" "0.8"
"adsLastShotAnim" ""
"adsMoveSpeedScale" "2"
"adsOverlayHeight" "220"
"adsOverlayReticle" "none"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayWidth" "220"
"adsRechamberAnim" ""
"adsReloadTransTime" "0.6"
"adsSpread" "1.2"
"adsSwayHorizScale" "0.05"
"adsSwayLerpSpeed" "6"
"adsSwayMaxAngle" "2"
"adsSwayPitchScale" "0.1"
"adsSwayVertScale" "0.05"
"adsSwayYawScale" "0.1"
"adsTransBlendTime" "0.1"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.4"
"adsUpAnim" "viewmodel_sten_ADS_up"
"adsViewBobMult" "0.25"
"adsViewErrorMax" "0"
"adsViewErrorMin" "0"
"adsViewKickCenterSpeed" "1200"
"adsViewKickPitchMax" "30"
"adsViewKickPitchMin" "20"
"adsViewKickYawMax" "-35"
"adsViewKickYawMin" "-30"
"adsZoomFov" "55"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.6"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "1"
"AIOverlayDescription" "WEAPON_SUBMACHINEGUNNER"
"aiVsAiAccuracyGraph" "sten.accu"
"aiVsPlayerAccuracyGraph" "sub_machine_gun.accu"
"altDropAnim" ""
"altDropTime" "0.66"
"altRaiseAnim" ""
"altRaiseTime" "0"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCounterClip" "Magazine"
"ammoCounterIcon" ""
"ammoCounterIconRatio" "4:1"
"ammoName" "sten"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"armorPiercing" "0"
"autoAimRange" "1200"
"avoidDropCleanup" "0"
"blocksProne" "0"
"boltAction" "0"
"breakdownSound" ""
"breakdownSoundPlayer" ""
"breakdownTime" "0.5"
"cancelAutoHolsterWhenEmpty" "0"
"clipName" "sten"
"clipSize" "32"
"configstringFileType" "WEAPONFILE"
"crosshairColorChange" "1"
"crouchMountedWeapdef" ""
"damage" "70"
"deploySound" ""
"deploySoundPlayer" ""
"deployTime" "0.5"
"displayName" "WEAPON_STEN_SILENCED"
"dpadIcon" ""
"dpadIconRatio" "4:1"
"dropAmmoMax" "128"
"dropAmmoMin" "96"
"dropAnim" "viewmodel_sten_putaway"
"dropTime" "0.33"
"duckedMoveF" "0"
"duckedMoveMinSpeed" "0"
"duckedMoveR" "0"
"duckedMoveU" "-2"
"duckedOfsF" "-0.5"
"duckedOfsR" "0"
"duckedOfsU" "-0.4"
"duckedRotMinSpeed" "0"
"duckedRotP" "0"
"duckedRotR" "0"
"duckedRotY" "0"
"duckedSprintF" "-3"
"duckedSprintR" "-5"
"duckedSprintU" "-5"
"emptyDropAnim" ""
"emptyDropTime" "0.33"
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"emptyIdleAnim" ""
"emptyRaiseAnim" ""
"emptyRaiseTime" "0.35"
"enemyCrosshairRange" "720"
"enhanced" "0"
"fightDist" "720"
"finishDeploySound" ""
"finishDeploySoundPlayer" ""
"fireAnim" "viewmodel_sten_fire"
"fireDelay" "0"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_sten_fire"
"fireSoundPlayer" "weap_sten_fire_plr"
"fireTime" "0.109"
"fireType" "Full Auto"
"firstRaiseAnim" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"firstRaiseTime" "0.6"
"flipKillIcon" "1"
"gunMaxPitch" "5"
"gunMaxYaw" "4"
"gunModel" "viewmodel_brt_sten_smg"
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"handModel" "viewmodel_hands_cloth"
"hideTags" ""
"hipGunKickAccel" "740"
"hipGunKickPitchMax" "15"
"hipGunKickPitchMin" "-15"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "100"
"hipGunKickSpeedDecay" "50"
"hipGunKickSpeedMax" "1200"
"hipGunKickStaticDecay" "51"
"hipGunKickYawMax" "18"
"hipGunKickYawMin" "-2"
"hipIdleAmount" "30"
"hipIdleSpeed" "1"
"hipReticleSidePos" "0"
"hipSpreadDecayRate" "4.3"
"hipSpreadDuckedDecay" "1.15"
"hipSpreadDuckedMax" "4"
"hipSpreadDuckedMin" "1.5"
"hipSpreadFireAdd" "0.67"
"hipSpreadMax" "4"
"hipSpreadMoveAdd" "9"
"hipSpreadProneDecay" "1.2"
"hipSpreadProneMax" "4"
"hipSpreadProneMin" "1"
"hipSpreadStandMin" "2"
"hipSpreadTurnAdd" "0"
"hipViewKickCenterSpeed" "1200"
"hipViewKickPitchMax" "40"
"hipViewKickPitchMin" "30"
"hipViewKickYawMax" "-35"
"hipViewKickYawMin" "-30"
"hudIcon" ""
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_sten_idle"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"impactType" "bullet_small"
"inventoryType" "primary"
"killIcon" ""
"killIconRatio" "4:1"
"knifeModel" ""
"laserSightDuringNightvision" "0"
"lastShotAnim" ""
"lastShotSound" ""
"lastShotSoundPlayer" ""
"locGun" "0"
"locHead" "3.5"
"locHelmet" "3.5"
"locLeftArmLower" "0.7"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.5"
"locLeftHand" "0.5"
"locLeftLegLower" "0.7"
"locLeftLegUpper" "0.8"
"locNeck" "3.5"
"locNone" "1"
"locRightArmLower" "0.7"
"locRightArmUpper" "0.8"
"locRightFoot" "0.5"
"locRightHand" "0.5"
"locRightLegLower" "0.7"
"locRightLegUpper" "0.8"
"locTorsoLower" "1"
"locTorsoUpper" "1.25"
"lowAmmoWarningThreshold" "0.33"
"maxAmmo" "192"
"maxDamageRange" "600"
"maxDist" "320"
"meleeAnim" "viewmodel_sten_melee"
"meleeChargeAnim" ""
"meleeChargeDelay" "0"
"meleeChargeTime" "0"
"meleeDamage" "100"
"meleeDelay" "0.1"
"meleeHitSound" "melee_hit"
"meleeImpactRumble" "defaultweapon_melee"
"meleeMissSound" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "0.6"
"minDamage" "20"
"minDamageRange" "1600"
"modeName" ""
"mountableWeapon" "0"
"mountedModel" ""
"moveSpeedScale" "1"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0.5"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"noADSAutoReload" "0"
"noAdsWhenMagEmpty" "0"
"noPartialReload" "0"
"notetrackSoundMap" ""
"penetrateType" "small"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" ""
"playerAnimType" "smg"
"playerDamage" "60"
"posMoveRate" "7"
"posProneMoveRate" "10"
"posProneRotRate" "10"
"posRotRate" "7"
"proneMountedWeapdef" ""
"proneMoveF" "-140"
"proneMoveMinSpeed" "0"
"proneMoveR" "-75"
"proneMoveU" "-100"
"proneOfsF" "-1.5"
"proneOfsR" "0"
"proneOfsU" "0.8"
"proneRotMinSpeed" "0"
"proneRotP" "0"
"proneRotR" "-300"
"proneRotY" "300"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" "viewmodel_sten_putaway_fast"
"quickDropTime" "0.25"
"quickRaiseAnim" "viewmodel_sten_pullout_fast"
"quickRaiseTime" "0.25"
"raiseAnim" "viewmodel_sten_pullout"
"raiseSound" ""
"raiseSoundPlayer" ""
"raiseTime" "0.35"
"rechamberAnim" ""
"rechamberBoltTime" "0"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"rechamberTime" "0.1"
"rechamberWhileAds" "1"
"reloadAddTime" "1.8"
"reloadAmmoAdd" "0"
"reloadAnim" "viewmodel_sten_reload"
"reloadEmptyAnim" "viewmodel_sten_reload_empty"
"reloadEmptySound" "weap_sten_reload"
"reloadEmptySoundPlayer" "weap_sten_reload"
"reloadEmptyTime" "3"
"reloadEndAnim" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadEndTime" "0"
"reloadSound" "weap_sten_reload_not_empty"
"reloadSoundPlayer" "weap_sten_reload"
"reloadStartAdd" "0"
"reloadStartAddTime" "0"
"reloadStartAnim" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadStartTime" "0"
"reloadTime" "2.5"
"reticleCenter" ""
"reticleCenterSize" "4"
"reticleMinOfs" "0"
"reticleSide" "reticle_side_small"
"reticleSideSize" "8"
"rifleBullet" "0"
"segmentedReload" "0"
"shotCount" "1"
"silenced" "0"
"sprintDurationScale" "1.75"
"sprintInAnim" ""
"sprintInTime" "0.3"
"sprintLoopAnim" ""
"sprintLoopTime" "0.7"
"sprintOutAnim" ""
"sprintOutTime" "0.3"
"standMountedWeapdef" ""
"standMoveF" "0"
"standMoveMinSpeed" "0"
"standMoveR" "0"
"standMoveU" "-1.5"
"standRotMinSpeed" "0"
"standRotP" "0"
"standRotR" "0"
"standRotY" "0"
"startAmmo" "192"
"suppressAmmoReserveDisplay" "0"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayShellShockScale" "5"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "1: Single-Player"
"twoHanded" "1"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\standardflashview.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\pistol_view.efx"
"weaponClass" "smg"
"weaponType" "bullet"
"worldClipDropEffect" ""
"worldClipModel" ""
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\standardflashworld.efx"
"worldKnifeModel" ""
"worldLastShotEjectEffect" ""
"worldModel" "weapon_brt_sten_smg"
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\pistol.efx"
}
}