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7.6 KiB
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WEAPONFILE\displayName\WEAPON_ZOMBIE_MELEE\modeName\\playerAnimType\none\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\pistol\penetrateType\small\impactType\none\inventoryType\primary\fireType\Single Shot\clipType\bottom\twoHanded\0\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\1\suppressAmmoReserveDisplay\1\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\500\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\320\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1.5\sprintDurationScale\1.2\gunMaxPitch\2\gunMaxYaw\8\lowAmmoWarningThreshold\0.33\ammoName\zombie_melee\maxAmmo\0\startAmmo\0\clipName\zombie_melee\clipSize\0\shotCount\1\dropAmmoMin\0\dropAmmoMax\0\reloadAmmoAdd\0\reloadStartAdd\0\damage\0\minDamage\0\meleeDamage\50\maxDamageRange\425\minDamageRange\1000\playerDamage\50\locNone\1\locHelmet\3.5\locHead\3.5\locNeck\3.5\locTorsoUpper\1.25\locTorsoLower\1.1\locRightArmUpper\0.85\locRightArmLower\0.6\locRightHand\0.35\locLeftArmUpper\0.85\locLeftArmLower\0.6\locLeftHand\0.35\locRightLegUpper\0.85\locRightLegLower\0.6\locRightFoot\0.35\locLeftLegUpper\0.85\locLeftLegLower\0.6\locLeftFoot\0.35\locGun\0\fireTime\0.075\fireDelay\0\meleeTime\0.7\meleeChargeTime\0.7\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\1.9\reloadEmptyTime\2.65\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\0\reloadStartAddTime\0\rechamberTime\0.05\rechamberBoltTime\0\dropTime\0.7\raiseTime\0.7\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.83\emptyDropTime\0.25\emptyRaiseTime\0.35\sprintInTime\0.08\sprintLoopTime\0.6\sprintOutTime\0.08\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\2.5\standMoveU\-2.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\10\posRotRate\10\sprintOfsF\3\sprintOfsR\-4\sprintOfsU\-5\sprintRotP\5\sprintRotY\0\sprintRotR\5\sprintBobH\6\sprintBobV\8\sprintScale\0.9\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\0\duckedMoveR\3\duckedMoveU\-3\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.8\duckedOfsR\1.2\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-65\proneMoveR\25\proneMoveU\-110\proneRotP\0\proneRotY\300\proneRotR\-165\proneOfsF\1.2\proneOfsR\3\proneOfsU\0\posProneMoveRate\8\posProneRotRate\8\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\64\adsIdleAmount\25\hipIdleSpeed\1.2\adsIdleSpeed\0.93\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0.2\adsAimPitch\0.2\adsTransInTime\0.245\adsTransOutTime\0.25\adsTransBlendTime\0.1\adsReloadTransTime\0.2\adsCrosshairInFrac\0.9\adsCrosshairOutFrac\0.7\adsZoomFov\60\adsZoomInFrac\0.75\adsZoomOutFrac\0.7\adsBobFactor\0.5\adsViewBobMult\0.3\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3.5\hipSpreadDuckedMin\3\hipSpreadProneMin\2.5\hipSpreadMax\6.5\hipSpreadDuckedMax\6\hipSpreadProneMax\5.5\hipSpreadFireAdd\0.75\hipSpreadTurnAdd\0.5\hipSpreadMoveAdd\5.5\hipSpreadDecayRate\3.25\hipSpreadDuckedDecay\1.25\hipSpreadProneDecay\1.65\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\100\hipGunKickPitchMin\-30\hipGunKickPitchMax\-35\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\-35\adsGunKickPitchMax\-40\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\825\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\100\hipViewKickPitchMin\40\hipViewKickPitchMax\45\hipViewKickYawMin\25\hipViewKickYawMax\-25\hipViewKickCenterSpeed\1200\adsViewKickPitchMin\40\adsViewKickPitchMax\55\adsViewKickYawMin\25\adsViewKickYawMax\-25\adsViewKickCenterSpeed\1300\swayMaxAngle\5\swayLerpSpeed\5\swayPitchScale\2\swayYawScale\0.25\swayHorizScale\0.16\swayVertScale\0.35\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\7\adsSwayPitchScale\0.06\adsSwayYawScale\0.045\adsSwayHorizScale\0.07\adsSwayVertScale\0.06\fightDist\720\maxDist\250\aiVsAiAccuracyGraph\colt.accu\aiVsPlayerAccuracyGraph\pistol.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_usa_colt45_pistol\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\worldModel\weapon_usa_colt45_pistol\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\idleAnim\viewmodel_zombie_idle\emptyIdleAnim\viewmodel_zombie_idle\fireAnim\viewmodel_zombie_fire\lastShotAnim\viewmodel_zombie_fire\rechamberAnim\\meleeAnim\viewmodel_zombie_fire\meleeChargeAnim\viewmodel_zombie_fire\reloadAnim\viewmodel_zombie_idle\reloadEmptyAnim\\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_zombie_raise\dropAnim\viewmodel_zombie_lower\firstRaiseAnim\viewmodel_zombie_raise\altRaiseAnim\viewmodel_zombie_raise\altDropAnim\viewmodel_zombie_lower\quickRaiseAnim\viewmodel_zombie_raise\quickDropAnim\viewmodel_zombie_lower\emptyRaiseAnim\viewmodel_zombie_raise\emptyDropAnim\viewmodel_zombie_lower\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_zombie_fire\adsLastShotAnim\viewmodel_zombie_fire\adsRechamberAnim\\adsUpAnim\viewmodel_zombie_ADS_down\adsDownAnim\viewmodel_zombie_ADS_up\deployAnim\\breakdownAnim\\viewFlashEffect\\worldFlashEffect\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\\pickupSoundPlayer\\ammoPickupSound\\ammoPickupSoundPlayer\\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\crackSound\\whizbySound\\meleeSwipeSound\attack_vocals\meleeSwipeSoundPlayer\attack_vocals\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_pistol_reload_notempty_3p\reloadSoundPlayer\gear_player\reloadEmptySound\gr_pistol_reload_empty_3p\reloadEmptySoundPlayer\gear_player\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_colt\killIcon\hud_icon_colt\dpadIcon\\ammoCounterIcon\\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\None\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\0\hideTags\\notetrackSoundMap\ 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