cod5-sdk/raw/weapons/sp/mosin_launcher
2008-11-20 00:00:00 +00:00

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WEAPONFILE\weaponType\projectile\weaponClass\grenade\impactType\grenade_bounce\guidedMissileType\None\inventoryType\primary\maxSteeringAccel\3000\displayName\WEAPON_MOSIN_LAUNCHER\AIOverlayDescription\WEAPON_RIFLEMAN\modeName\\playerAnimType\rocketlauncher\gunModel\viewmodel_rus_mosinnagant_rifle_grenade\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_cloth\isHandModelOverridable\1\idleAnim\viewmodel_mosinnagant_grenade_idle\emptyIdleAnim\viewmodel_mosinnagant_grenade_empty_idle\fireAnim\viewmodel_mosinnagant_grenade_fire\lastShotAnim\viewmodel_mosinnagant_grenade_fire\meleeAnim\viewmodel_knife_stick\meleeChargeAnim\\reloadAnim\viewmodel_mosinnagant_grenade_reload\raiseAnim\viewmodel_mosinnagant_grenade_pullout\dropAnim\viewmodel_mosinnagant_grenade_putaway\firstRaiseAnim\viewmodel_mosinnagant_grenade_first_raise\altRaiseAnim\viewmodel_mosinnagant_grenade_pullout\altDropAnim\viewmodel_mosinnagant_grenade_putaway\quickRaiseAnim\viewmodel_mosinnagant_grenade_pullout\quickDropAnim\viewmodel_mosinnagant_grenade_putaway\emptyRaiseAnim\viewmodel_mosinnagant_grenade_pullout_empty\emptyDropAnim\viewmodel_mosinnagant_grenade_putaway_empty\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_mosinnagant_fire_ads\adsLastShotAnim\viewmodel_mosinnagant_fire_ads\adsUpAnim\viewmodel_mosinnagant_ADS_up\adsDownAnim\viewmodel_mosinnagant_ADS_down\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\lowAmmoWarningThreshold\0.33\damage\100\meleeDamage\150\fireDelay\0\meleeDelay\0.1\meleeChargeDelay\0\fireTime\0.6\meleeTime\0.65\meleeChargeTime\0\reloadTime\1.46\reloadShowRocketTime\0\reloadAddTime\1.5\dropTime\0.45\raiseTime\0.53\altDropTime\2\altRaiseTime\2\quickDropTime\0.15\quickRaiseTime\0.15\firstRaiseTime\1.65\emptyDropTime\1.85\emptyRaiseTime\0.5\sprintInTime\0.08\sprintLoopTime\0.5\sprintOutTime\0.08\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\clipOnly\0\adsTransInTime\0.3\adsTransOutTime\0.6\adsZoomFov\65\adsZoomGunFov\40\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\adsOverlayShader\\adsOverlayReticle\none\adsOverlayInterface\none\adsOverlayWidth\320\adsOverlayHeight\240\adsBobFactor\1\adsViewBobMult\0\hipSpreadStandMin\4\hipSpreadDuckedMin\3\hipSpreadProneMin\2\hipSpreadMax\10\hipSpreadDuckedMax\10\hipSpreadProneMax\10\hipSpreadDecayRate\1.5\hipSpreadFireAdd\0.25\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0\hipSpreadDuckedDecay\1.375\hipSpreadProneDecay\1.6\hipReticleSidePos\0\adsSpread\0\adsIdleAmount\25\hipIdleAmount\80\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.6\adsGunKickPitchMin\-30\adsGunKickPitchMax\-20\adsGunKickYawMin\-17\adsGunKickYawMax\17\adsGunKickAccel\250\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\10\adsGunKickStaticDecay\1\adsViewKickPitchMin\20\adsViewKickPitchMax\95\adsViewKickYawMin\-10\adsViewKickYawMax\30\adsViewKickCenterSpeed\2000\hipGunKickPitchMin\-5\hipGunKickPitchMax\-3\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\250\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\15\hipGunKickStaticDecay\1\hipViewKickPitchMin\20\hipViewKickPitchMax\40\hipViewKickYawMin\-15\hipViewKickYawMax\15\hipViewKickCenterSpeed\2000\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.1\hudIcon\hud_icon_mosin_rifle\killIcon\hud_icon_mosin_rifle\dpadIcon\hud_icon_grenade_launcher_dpad\ammoCounterIcon\hud_icon_grenade_launcher\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\None\flipKillIcon\1\worldModel\weapon_rus_mosinnagant_rifle_grenade\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\rocketModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\ammoName\mosin_launcher\maxAmmo\4\startAmmo\4\clipName\mosin_launcher\clipSize\1\dropAmmoMin\1\dropAmmoMax\4\viewFlashEffect\weapon/muzzleflashes/fx_muz_grenade_launch\worldFlashEffect\weapon/muzzleflashes/fx_muz_grenade_launch\shellEjectEffect\\lastShotEjectEffect\\worldClipDropEffect\\pickupSound\\pickupSoundPlayer\\ammoPickupSound\\ammoPickupSoundPlayer\\projectileSound\\fireSound\\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\bounceSound\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\reticleCenter\reticle_grenade_launch\reticleSide\\reticleCenterSize\128\reticleSideSize\1\reticleMinOfs\15\enemyCrosshairRange\0\crosshairColorChange\1\altWeapon\\boltAction\0\armorPiercing\1\aimDownSight\0\rechamberWhileAds\1\noADSAutoReload\0\adsViewErrorMin\0\adsViewErrorMax\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\blocksProne\0\noPartialReload\0\reloadAmmoAdd\0\autoAimRange\1600\aimAssistRange\3200\aimAssistRangeAds\3200\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\rpg.accu\sprintOfsF\5\sprintOfsR\-2\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\6\sprintBobV\8\sprintScale\0.9\standMoveF\0\standMoveR\1\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedOfsF\-0.2\duckedOfsR\0.5\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-6\proneOfsR\3.5\proneOfsU\0.8\proneMoveF\160\proneMoveR\-75\proneMoveU\-90\proneRotP\50\proneRotY\290\proneRotR\40\posMoveRate\6\posProneMoveRate\8\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\7.5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\0\proneRotMinSpeed\0\explosionRadius\300\explosionInnerDamage\10\explosionOuterDamage\10\damageConeAngle\180\projectileSpeed\2300\projectileSpeedUp\0\projectileActivateDist\0\projectileLifetime\30\projectileModel\projectile_rus_d32_riflegrenade\projExplosionType\grenade\projExplosionEffect\explosions/default_explosion\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\1\canUseInVehicle\0\projTrailEffect\weapon/grenade/fx_trail_rifle_grenade\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0\destabilizationCurvatureMax\10\destabilizeDistance\30000\parallelDefaultBounce\0.5\parallelBarkBounce\0.5\parallelBrickBounce\0.5\parallelCarpetBounce\0.5\parallelClothBounce\0.5\parallelConcreteBounce\0.5\parallelDirtBounce\0.5\parallelFleshBounce\0.5\parallelFoliageBounce\0.5\parallelGlassBounce\0.5\parallelGrassBounce\0.5\parallelGravelBounce\0.5\parallelIceBounce\0.5\parallelMetalBounce\0.5\parallelMudBounce\0.5\parallelPaperBounce\0.5\parallelPlasterBounce\0.5\parallelRockBounce\0.5\parallelSandBounce\0.5\parallelSnowBounce\0.5\parallelWaterBounce\0.5\parallelWoodBounce\0.5\parallelAsphaltBounce\0.5\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.5\perpendicularBarkBounce\0.5\perpendicularBrickBounce\0.5\perpendicularCarpetBounce\0.5\perpendicularClothBounce\0.5\perpendicularConcreteBounce\0.5\perpendicularDirtBounce\0.5\perpendicularFleshBounce\0.5\perpendicularFoliageBounce\0.5\perpendicularGlassBounce\0.5\perpendicularGrassBounce\0.5\perpendicularGravelBounce\0.5\perpendicularIceBounce\0.5\perpendicularMetalBounce\0.5\perpendicularMudBounce\0.5\perpendicularPaperBounce\0.5\perpendicularPlasterBounce\0.5\perpendicularRockBounce\0.5\perpendicularSandBounce\0.5\perpendicularSnowBounce\0.5\perpendicularWaterBounce\0.5\perpendicularWoodBounce\0.5\perpendicularAsphaltBounce\0.5\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\0\requireLockonToFire\0\hideTags\\notetrackSoundMap\