4 lines
No EOL
6 KiB
Text
4 lines
No EOL
6 KiB
Text
WEAPONFILE\weaponType\grenade\weaponClass\grenade\offhandClass\None\impactType\grenade_explode\inventoryType\item\displayName\WEAPON_MORTAR_ROUND\modeName\\playerAnimType\grenade\AIOverlayDescription\\gunModel\mortar_shell\handModel\viewmodel_hands_cloth\isHandModelOverridable\1\idleAnim\viewmodel_mortar_idle\emptyIdleAnim\viewmodel_mortar_empty_idle\fireAnim\viewmodel_mk2_throw\holdFireAnim\viewmodel_mortar_idle\lastShotAnim\viewmodel_mk2_throw\detonateAnim\viewmodel_mortar_idle\meleeAnim\viewmodel_mortar_idle\meleeChargeAnim\\raiseAnim\viewmodel_mortar_pickup\dropAnim\viewmodel_mortar_empty_idle\firstRaiseAnim\viewmodel_mortar_pickup\altRaiseAnim\\altDropAnim\viewmodel_mortar_idle\quickRaiseAnim\\quickDropAnim\viewmodel_mortar_empty_idle\emptyRaiseAnim\viewmodel_mortar_empty_idle\emptyDropAnim\viewmodel_mortar_empty_idle\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\autoAimRange\0\aimAssistRange\3200\aimAssistRangeAds\3200\moveSpeedScale\1\sprintScale\0.9\sprintDurationScale\1\lowAmmoWarningThreshold\0.33\damage\430\meleeDamage\40\fireDelay\0.2\meleeDelay\0.13\meleeChargeDelay\0\fireTime\0.4\holdFireTime\0.2\detonateTime\0.83\detonateDelay\0.23\meleeTime\0.8\meleeChargeTime\0\reloadTime\2\dropTime\0.26\raiseTime\0.9\altDropTime\0\altRaiseTime\0\quickDropTime\0.26\quickRaiseTime\0.55\firstRaiseTime\0.9\emptyDropTime\0.26\emptyRaiseTime\1.2\sprintInTime\0.08\sprintLoopTime\0.7\sprintOutTime\0.08\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\3.5\aiFuseTime\5\stickiness\Don't stick\hasDetonator\0\timedDetonation\0\rotate\1\holdButtonToThrow\0\freezeMovementWhenFiring\0\clipOnly\1\hipIdleAmount\80\hipIdleSpeed\0\idleCrouchFactor\0.5\idleProneFactor\0.15\parallelDefaultBounce\0.5\parallelBarkBounce\0.6\parallelBrickBounce\0.6\parallelCarpetBounce\0.6\parallelClothBounce\0.2\parallelConcreteBounce\0.6\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelRockBounce\0.6\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelAsphaltBounce\0.6\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.25\perpendicularBarkBounce\0.25\perpendicularBrickBounce\0.25\perpendicularCarpetBounce\0.25\perpendicularClothBounce\0.2\perpendicularConcreteBounce\0.25\perpendicularDirtBounce\0.225\perpendicularFleshBounce\0.2\perpendicularFoliageBounce\0.05\perpendicularGlassBounce\0.2\perpendicularGrassBounce\0.15\perpendicularGravelBounce\0.25\perpendicularIceBounce\0.3\perpendicularMetalBounce\0.25\perpendicularMudBounce\0.1\perpendicularPaperBounce\0.2\perpendicularPlasterBounce\0.25\perpendicularRockBounce\0.25\perpendicularSandBounce\0.1\perpendicularSnowBounce\0.1\perpendicularWaterBounce\0.2\perpendicularWoodBounce\0.25\perpendicularAsphaltBounce\0.25\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\worldModel\mortar_shell\knifeModel\\worldKnifeModel\\ammoName\mortar\maxAmmo\1\startAmmo\1\clipName\mortar\clipSize\1\sharedAmmoCapName\WEAPON_MORTAR_ROUND\sharedAmmoCap\1\dropAmmoMin\1\dropAmmoMax\1\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\\ammoPickupSoundPlayer\\pullbackSound\weap_fraggrenade_pin\pullbackSoundPlayer\\fireSound\foley_throw\fireSoundPlayer\foley_throw\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\reloadSound\weap_fraggrenade_reload\reloadSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\detonateSound\\detonateSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_putaway_plr\putawaySound\weap_putaway\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\bounceSound\\emptyFireSound\\emptyFireSoundPlayer\\reticleCenter\reticle_center_cross\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\4\altWeapon\\blocksProne\0\cookOffHold\0\hudIcon\hud_icon_mortar_shell\killIcon\\dpadIcon\hud_icon_mortar_shell\ammoCounterIcon\\hudIconRatio\1:1\killIconRatio\4:1\dpadIconRatio\1:1\ammoCounterIconRatio\4:1\ammoCounterClip\None\flipKillIcon\0\standMoveF\-1\standMoveR\0\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\-2\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-3\proneOfsR\2\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\6\sprintBobV\8\explosionRadius\384\explosionRadiusMin\1\explosionInnerDamage\430\explosionOuterDamage\75\damageConeAngle\180\projectileSpeed\900\projectileSpeedUp\100\projectileSpeedForward\0\projectileActivateDist\0\projectileModel\mortar_shell\projExplosionType\heavy explosive\projExplosionEffect\explosions/fx_mortarexp_dirt\projExplosionEffectForceNormalUp\0\projExplosionSound\\projTrailEffect\\projImpactExplode\1\canUseInVehicle\0\noDropsOrRaises\0\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsDofStart\0\adsDofEnd\0\notetrackSoundMap\wpn_mortar_prime wpn_mortar_prime
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knife_stab_plr knife_stab_plr
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knife_pull_plr knife_pull_plr
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Knife_slash_plr Knife_slash_plr |