cod5-sdk/raw/weapons/sp/m2_flamethrower_wet
2008-11-20 00:00:00 +00:00

1 line
No EOL
7.8 KiB
Text

WEAPONFILE\weaponType\gas\weaponClass\gas\inventoryType\primary\maxSteeringAccel\3000\displayName\WEAPON_M2_FLAMETHROWER\AIOverlayDescription\WEAPON_FLAMETHROWER_GUNNER\modeName\\playerAnimType\gas\gunModel\viewmodel_usa_flamethrower_wet\handModel\viewmodel_hands_cloth\isHandModelOverridable\1\aimDownSight\1\flameTableFirstPerson\quinn_flame_firstperson\flameTableThirdPerson\quinn_flame_thirdperson\rechamberBoltTime\100\idleAnim\viewmodel_flamethrower_idle\emptyIdleAnim\\fireAnim\viewmodel_flamethrower_fire\lastShotAnim\viewmodel_flamethrower_lastfire\meleeAnim\viewmodel_knife_slash\reloadAnim\\raiseAnim\viewmodel_flamethrower_pullout\dropAnim\viewmodel_flamethrower_putaway\firstRaiseAnim\viewmodel_flamethrower_first_pullout\altRaiseAnim\viewmodel_flamethrower_pullout\altDropAnim\viewmodel_flamethrower_putaway\quickRaiseAnim\viewmodel_flamethrower_pullout_fast\quickDropAnim\viewmodel_flamethrower_putaway_fast\emptyRaiseAnim\\emptyDropAnim\\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_flamethrower_fire\adsLastShotAnim\viewmodel_flamethrower_idle\adsUpAnim\viewmodel_flamethrower_ADS_up\adsDownAnim\viewmodel_flamethrower_ADS_down\meleeChargeAnim\viewmodel_knife_stick\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\moveSpeedScale\0.8\adsMoveSpeedScale\0.7\sprintDurationScale\0.75\damage\1000\damageDuration\300\damageInterval\300\meleeDamage\150\fireDelay\0\fireTime\0.2\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.5\meleeChargeDelay\0.15\reloadTime\1.83\reloadAddTime\1.3\dropTime\0.5\raiseTime\1\altDropTime\0.7\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.5\firstRaiseTime\1.3\emptyDropTime\0.5\emptyRaiseTime\0.5\sprintInTime\0.4\sprintLoopTime\0.8\sprintOutTime\0.4\nightVisionWearTime\0.5\nightVisionRemoveTime\0.5\clipOnly\0\hipReticleSidePos\0\adsIdleAmount\28\hipIdleAmount\30\hipIdleSpeed\0\adsIdleSpeed\0.9\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.25\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\0.65\adsCrosshairOutFrac\0.5\adsZoomFov\65\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\adsBobFactor\1\adsViewBobMult\0\adsViewErrorMin\0\adsViewErrorMax\0\gunMaxPitch\6\gunMaxYaw\6\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\adsViewKickPitchMin\0\adsViewKickPitchMax\0\adsViewKickYawMin\0\adsViewKickYawMax\0\adsViewKickCenterSpeed\10\hipGunKickPitchMin\0\hipGunKickPitchMax\3\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\0\hipGunKickSpeedMax\0\hipGunKickSpeedDecay\0\hipGunKickStaticDecay\0\hipViewKickPitchMin\1\hipViewKickPitchMax\1\hipViewKickYawMin\0\hipViewKickYawMax\0\hipViewKickCenterSpeed\990\swayMaxAngle\30\swayLerpSpeed\10\swayPitchScale\2\swayYawScale\2\swayHorizScale\-0.3\swayVertScale\-0.3\swayShellShockScale\2\adsSwayMaxAngle\30\adsSwayLerpSpeed\10\adsSwayPitchScale\2\adsSwayYawScale\2\adsSwayHorizScale\-0.3\adsSwayVertScale\-0.3\worldModel\weapon_usa_flamethrower_wet\worldClipModel\\hudIcon\hud_icon_m2_flamethrower\modeIcon\\unlimitedAmmo\1\ammoName\fuel\hudIconRatio\2:1\modeIconRatio\4:1\killIconRatio\4:1\maxAmmo\300\startAmmo\100\clipName\fuel\clipSize\100\dpadIcon\\dpadIconRatio\4:1\overheatWeapon\1\coolWhileFiring\0\overheatRate\30\cooldownRate\13\overheatEndVal\60\dropAmmoMin\10\dropAmmoMax\50\viewFlashEffect\weapon/muzzleflashes/fx_flamethrower_view\worldFlashEffect\weapon/muzzleflashes/fx_flamethrower_world\shellEjectEffect\\lastShotEjectEffect\\worldClipDropEffect\\projTrailEffect\\projExplosionEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_flamethrower_foley_F\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_flamethrower_foley_F\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\flameOffLoopSound\\flameOffLoopSoundPlayer\weap_flamethrower_off\flameIgniteSound\weap_flamethrower_start_3p\flameIgniteSoundPlayer\weap_flamethrower_start\flameOnLoopSound\weap_flamethrower_fireloop_3p\flameOnLoopSoundPlayer\weap_flamethrower_fireloop\flameCooldownSound\weap_flamethrower_cooldown_3p\flameCooldownSoundPlayer\weap_flamethrower_cooldown\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\reticleCenter\hud_flamethrower_reticle\reticleSide\\reticleCenterSize\50\reticleSideSize\25\reticleMinOfs\0\enemyCrosshairRange\720\crosshairColorChange\1\altWeapon\\semiAuto\0\boltAction\0\wideListIcon\1\adsFire\0\cancelAutoHolsterWhenEmpty\0\blocksProne\0\killIcon\\wideKillIcon\1\flipKillIcon\1\noPartialReload\1\reloadAmmoAdd\0\autoAimRange\0\slowdownAimRange\3200\slowdownAimRangeAds\3200\lockonAimRange\3200\lockonAimRangeAds\3200\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\thompson.accu\aiVsPlayerAccuracyGraph\sub_machine_gun.accu\sprintOfsF\-2\sprintOfsR\-1.15\sprintOfsU\-3.05\sprintRotP\9.95\sprintRotY\15\sprintRotR\-28\sprintBobH\2.5\sprintBobV\3.75\sprintScale\1\standMoveF\0\standMoveR\0\standMoveU\-2\standRotP\0\standRotY\0\standRotR\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedOfsF\-0.5\duckedOfsR\0.25\duckedOfsU\-0.6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\0.5\proneOfsU\-1\proneMoveF\-160\proneMoveR\-75\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\8\posProneMoveRate\10\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\8\posProneRotRate\10\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\parallelDefaultBounce\0.5\parallelBarkBounce\0.5\parallelBrickBounce\0.5\parallelCarpetBounce\0.5\parallelClothBounce\0.5\parallelConcreteBounce\0.5\parallelDirtBounce\0.5\parallelFleshBounce\0.5\parallelFoliageBounce\0.5\parallelGlassBounce\0.5\parallelGrassBounce\0.5\parallelGravelBounce\0.5\parallelIceBounce\0.5\parallelMetalBounce\0.5\parallelMudBounce\0.5\parallelPaperBounce\0.5\parallelPlasterBounce\0.5\parallelRockBounce\0.5\parallelSandBounce\0.5\parallelSnowBounce\0.5\parallelWaterBounce\0.5\parallelWoodBounce\0.5\parallelAsphaltBounce\0.5\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.5\perpendicularBarkBounce\0.5\perpendicularBrickBounce\0.5\perpendicularCarpetBounce\0.5\perpendicularClothBounce\0.5\perpendicularConcreteBounce\0.5\perpendicularDirtBounce\0.5\perpendicularFleshBounce\0.5\perpendicularFoliageBounce\0.5\perpendicularGlassBounce\0.5\perpendicularGrassBounce\0.5\perpendicularGravelBounce\0.5\perpendicularIceBounce\0.5\perpendicularMetalBounce\0.5\perpendicularMudBounce\0.5\perpendicularPaperBounce\0.5\perpendicularPlasterBounce\0.5\perpendicularRockBounce\0.5\perpendicularSandBounce\0.5\perpendicularSnowBounce\0.5\perpendicularWaterBounce\0.5\perpendicularWoodBounce\0.5\perpendicularAsphaltBounce\0.5\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\fireRumble\flamethrower\meleeImpactRumble\\adsDofStart\0\adsDofEnd\15\hipDofStart\0\hipDofEnd\0