cod5-sdk/raw/weapons/sp/kar98k_scoped_bayonet
2008-11-20 00:00:00 +00:00

10 lines
No EOL
8.4 KiB
Text

WEAPONFILE\displayName\WEAPON_KAR98K_SCOPED_SP\modeName\\playerAnimType\sniper\altWeapon\\AIOverlayDescription\WEAPON_SNIPER\weaponType\bullet\weaponClass\rifle\penetrateType\medium\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\clipType\top\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\1\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\1\segmentedReload\1\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\1\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\0\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.9\adsMoveSpeedScale\0.75\sprintDurationScale\0.9\gunMaxPitch\80\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\ammoName\kar98k\maxAmmo\50\startAmmo\50\clipName\kar98k_scoped\clipSize\5\shotCount\1\dropAmmoMin\10\dropAmmoMax\25\reloadAmmoAdd\1\reloadStartAdd\1\damage\100\minDamage\100\meleeDamage\1000\maxDamageRange\1200\minDamageRange\2000\playerDamage\170\locNone\1\locHelmet\1\locHead\4\locNeck\4\locTorsoUpper\4\locTorsoLower\4\locRightArmUpper\0.8\locRightArmLower\0.8\locRightHand\0.8\locLeftArmUpper\0.8\locLeftArmLower\0.8\locLeftHand\0.8\locRightLegUpper\0.8\locRightLegLower\0.8\locRightFoot\0.8\locLeftLegUpper\0.8\locLeftLegLower\0.8\locLeftFoot\0.8\locGun\0\fireTime\0.33\fireDelay\0\meleeTime\0.9\meleeChargeTime\1.2\meleeDelay\0.15\meleeChargeDelay\0\reloadTime\0.6\reloadEmptyTime\0.6\reloadEmptyAddTime\0\reloadStartTime\1.8\reloadEndTime\0.77\reloadAddTime\0.2\reloadStartAddTime\1.4\rechamberTime\1\rechamberBoltTime\0.65\dropTime\0.5\raiseTime\0.7\altDropTime\0.66\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.7\emptyDropTime\0.33\emptyRaiseTime\0.4\sprintInTime\0.4\sprintLoopTime\0.7\sprintOutTime\0.2\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-1.2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\5\posRotRate\4\sprintOfsF\0\sprintOfsR\-5\sprintOfsU\-10\sprintRotP\-10\sprintRotY\5\sprintRotR\20\sprintBobH\8\sprintBobV\6\sprintScale\0.9\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\-1.8\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\0\duckedOfsR\0.3\duckedOfsU\-0.7\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-120\proneMoveR\-75\proneMoveU\-145\proneRotP\0\proneRotY\300\proneRotR\-220\proneOfsF\0\proneOfsR\0.3\proneOfsU\-1\posProneMoveRate\8\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\30\hipIdleSpeed\1\adsIdleSpeed\1.5\idleCrouchFactor\1\idleProneFactor\1\adsSpread\0.05\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\10\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsBobFactor\0\adsViewBobMult\1\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\8\hipSpreadDuckedMin\7.5\hipSpreadProneMin\7\hipSpreadMax\10\hipSpreadDuckedMax\9.5\hipSpreadProneMax\9\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\100\hipGunKickPitchMin\-15\hipGunKickPitchMax\15\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\740\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\50\hipGunKickStaticDecay\51\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\100\adsGunKickPitchMin\-10\adsGunKickPitchMax\-15\adsGunKickYawMin\-5\adsGunKickYawMax\5\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\60\hipViewKickPitchMax\75\hipViewKickYawMin\-20\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1400\adsViewKickPitchMin\50\adsViewKickPitchMax\55\adsViewKickYawMin\-15\adsViewKickYawMax\-20\adsViewKickCenterSpeed\650\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.1\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\kar98k.accu\aiVsPlayerAccuracyGraph\sniper_rifle.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\scope_overlay_german\adsOverlayShaderLowRes\\adsOverlayReticle\crosshair\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\viewmodel_ger_kar98_scoped_rifle_bayonet\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\worldModel\weapon_ger_kar98_scoped_rifle_bayonet\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\\worldKnifeModel\\idleAnim\viewmodel_kar98_idle\emptyIdleAnim\viewmodel_kar98_idle\fireAnim\viewmodel_kar98_fire\lastShotAnim\viewmodel_kar98_lastshot\rechamberAnim\viewmodel_kar98_rechamber\meleeAnim\viewmodel_kar98_melee\meleeChargeAnim\\reloadAnim\viewmodel_kar98_reload\reloadEmptyAnim\viewmodel_kar98_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_kar98_pullout\dropAnim\viewmodel_kar98_putaway\firstRaiseAnim\\altRaiseAnim\viewmodel_kar98_idle\altDropAnim\viewmodel_kar98_idle\quickRaiseAnim\viewmodel_kar98_pullout_fast\quickDropAnim\viewmodel_kar98_putaway_fast\emptyRaiseAnim\\emptyDropAnim\\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_kar98_fire_ads\adsLastShotAnim\viewmodel_kar98_fire_ads\adsRechamberAnim\viewmodel_kar98_rechamber\adsUpAnim\viewmodel_kar98_ADS_up\adsDownAnim\viewmodel_kar98_ADS_down\deployAnim\\breakdownAnim\\viewFlashEffect\weapon/muzzleflashes/fx_kar98k_view\worldFlashEffect\weapon/muzzleflashes/fx_kar98k\viewShellEjectEffect\weapon/shellejects/rifle_view\worldShellEjectEffect\weapon/shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\weap_kar98k_fire_snp\fireSoundPlayer\weap_kar98k_fire_plr_snp\lastShotSound\weap_kar98k_fire_snp\lastShotSoundPlayer\weap_kar98k_fire_plr_snp\emptyFireSound\dryfire_rifle\emptyFireSoundPlayer\dryfire_rifle_plr\crackSound\\whizbySound\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\bayonet_stab\meleeMissSound\\rechamberSound\gr_rifle_rechamber_3p\rechamberSoundPlayer\\reloadSound\gr_rifle_round_in_3p\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\gr_rifle_open_3p\reloadStartSoundPlayer\\reloadEndSound\gr_rifle_close_3p\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_kar98k\killIcon\hud_icon_kar98k\dpadIcon\\ammoCounterIcon\\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\ShortMagazine\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\0\hideTags\\notetrackSoundMap\gr_kar98_shell_in_plr gr_kar98_shell_in_plr
gr_kar98_bolt_up_plr gr_kar98_bolt_up_plr
gr_kar98_bolt_back_plr gr_kar98_bolt_back_plr
gr_kar98_clip_in_plr gr_kar98_clip_in_plr
gr_kar98_bolt_front_plr gr_kar98_bolt_front_plr
gr_kar98_clip_eject_plr gr_kar98_clip_eject_plr
gr_kar98_clip_land_plr gr_kar98_clip_land_plr
gr_kar98_bolt_down_plr gr_kar98_bolt_down_plr
gr_bayonet_futz gr_bayonet_futz
gr_bayonet_fix gr_bayonet_fix