cod5-sdk/raw/weapons/sp/jap_merchant_trip25
2008-11-20 00:00:00 +00:00

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3.1 KiB
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WEAPONFILE\projectileTrail\none\weaponClass\turret\weaponType\projectile\stance\stand\impactType\bullet_ap\penetrateType\large\inventoryType\primary\fireType\Full Auto\adsOverlayShader\\adsOverlayWidth\320\adsOverlayHeight\240\adsOverlayInterface\none\projImpactExplode\1\projectileSpeed\5000\explosionRadius\600\explosionInnerDamage\60\explosionOuterDamage\120\damageConeAngle\180\projectileSpeedUp\0\projectileActivateDist\1190\projectileLifetime\2\projectileModel\\projExplosionType\rocket\projExplosionEffect\weapon/flak/fx_flak_single_day_dist\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\bounceSound\\projectileSound\\projTrailEffect\weapon/tracer/fx_tracer_jap_tripple25_tripple\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0\destabilizationCurvatureMax\10\destabilizeDistance\30000\script\mg42/stand\ammoName\\maxAmmo\100\startAmmo\0\clipName\\clipSize\10\unlimitedAmmo\1\damage\100\playerDamage\1\minDamage\1\minPlayerDamage\30\maxDamageRange\600\minDamageRange\600\enemyCrosshairRange\4000\crosshairColorChange\1\autoAimRange\8000\aimAssistRange\8000\aimAssistRangeAds\8000\leftArc\180\rightArc\180\topArc\180\bottomArc\180\grabarc\0\accuracy\0.38\aiSpread\2\playerSpread\0.1\fireTime\0.1\animHorRotateInc\15\minHorTurnSpeed\1\minVertTurnSpeed\1\maxHorTurnSpeed\360\maxVertTurnSpeed\360\horTurnSpeed\40\vertTurnSpeed\40\pitchConvergenceTime\0.3\yawConvergenceTime\1.5\suppressionTime\3\maxRange\0\horizViewJitter\0.5\vertViewJitter\0.5\proneOfsF\-14\proneOfsR\0\proneOfsU\7\duckedOfsF\-14\duckedOfsR\0\duckedOfsU\7\rifleBullet\1\armorPiercing\1\fireSound\wpn_triple25_fire\fireSoundPlayer\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadTime\0.05\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\flameTableFirstPerson\\flameTableThirdPerson\\rechamberBoltTime\100\viewFlashEffect\weapon/tracer/fx_muz_jap_tripple25\worldFlashEffect\weapon/tracer/fx_muz_jap_tripple25\viewShellEjectEffect\\worldShellEjectEffect\\reticleCenter\reticle_center_cross_mg42\reticleCenterSize\32\idleAnim\\fireAnim\\playerPositionDist\46\hudIcon\hud_icon_mg42\killIcon\\hudIconRatio\4:1\killIconRatio\4:1\flipKillIcon\1\overheatWeapon\0\coolWhileFiring\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\overheatSound\\overheatSoundPlayer\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\useHintString\PLATFORM_HOLD_TO_USE\dropHintString\PLATFORM_HOLD_TO_DROP\fireRumble\defaultweapon_fire\adsDofStart\0\adsDofEnd\10\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\aimDownSight\1\adsZoomFov\45\adsTransInTime\0.1\adsTransOutTime\0.1\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\aimPadding\0\locNone\1\locHelmet\4\locHead\4\locNeck\5\locTorsoUpper\1\locTorsoLower\0.9\locRightArmUpper\0.8\locRightArmLower\0.6\locRightHand\0.4\locLeftArmUpper\0.8\locLeftArmLower\0.6\locLeftHand\0.4\locRightLegUpper\0.8\locRightLegLower\0.6\locRightFoot\0.4\locLeftLegUpper\0.8\locLeftLegLower\0.6\locLeftFoot\0.4\locGun\0