cod5-sdk/raw/weapons/sp/dp28_bipod
2008-11-20 00:00:00 +00:00

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8.4 KiB
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WEAPONFILE\displayName\WEAPON_DP28_BIPOD_SP\modeName\\playerAnimType\smg\altWeapon\\AIOverlayDescription\WEAPON_SUBMACHINEGUNNER\weaponType\bullet\weaponClass\mg\penetrateType\large\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\clipType\dp28\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\1\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\720\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\4\gunMaxYaw\4\lowAmmoWarningThreshold\0.33\ammoName\dp28\maxAmmo\192\startAmmo\192\clipName\dp28_bipod\clipSize\47\shotCount\1\dropAmmoMin\96\dropAmmoMax\128\reloadAmmoAdd\0\reloadStartAdd\0\damage\100\minDamage\85\meleeDamage\150\maxDamageRange\1024\minDamageRange\2400\playerDamage\70\locNone\1\locHelmet\2.7\locHead\2.7\locNeck\2.7\locTorsoUpper\2\locTorsoLower\2\locRightArmUpper\1.7\locRightArmLower\1.5\locRightHand\1.4\locLeftArmUpper\1.7\locLeftArmLower\1.5\locLeftHand\1.4\locRightLegUpper\1.7\locRightLegLower\1.5\locRightFoot\1.4\locLeftLegUpper\1.7\locLeftLegLower\1.5\locLeftFoot\1.4\locGun\0\fireTime\0.16\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\3.3\reloadEmptyTime\4.5\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.25\reloadStartAddTime\2.25\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.35\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.5\emptyDropTime\0.5\emptyRaiseTime\0.5\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\deployTime\1.1\breakdownTime\1\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-1.6\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\-6\sprintOfsU\-0.5\sprintRotP\15\sprintRotY\45\sprintRotR\-25\sprintBobH\8\sprintBobV\8\sprintScale\0.85\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-2\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1\duckedOfsR\0.3\duckedOfsU\0\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\1\proneMoveU\-90\proneRotP\0\proneRotY\220\proneRotR\300\proneOfsF\-0.5\proneOfsR\1\proneOfsU\0.4\posProneMoveRate\8\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\70\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0.4\adsAimPitch\0\adsTransInTime\0.22\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\40\adsZoomInFrac\0.6\adsZoomOutFrac\0.4\adsBobFactor\0\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.8\hipSpreadProneMin\1.5\hipSpreadMax\8\hipSpreadDuckedMax\6.5\hipSpreadProneMax\5\hipSpreadFireAdd\0.56\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\3\hipGunKickReducedKickPercent\80\hipGunKickPitchMin\-10\hipGunKickPitchMax\-15\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\1000\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\3\adsGunKickReducedKickPercent\80\adsGunKickPitchMin\-32\adsGunKickPitchMax\-45\adsGunKickYawMin\-22\adsGunKickYawMax\18\adsGunKickAccel\1000\adsGunKickSpeedMax\800\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\45\hipViewKickPitchMax\55\hipViewKickYawMin\20\hipViewKickYawMax\-50\hipViewKickCenterSpeed\1200\adsViewKickPitchMin\55\adsViewKickPitchMax\60\adsViewKickYawMin\-60\adsViewKickYawMax\60\adsViewKickCenterSpeed\1800\swayMaxAngle\6\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.15\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\7\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.2\fightDist\720\maxDist\320\aiVsAiAccuracyGraph\BAR.accu\aiVsPlayerAccuracyGraph\light_machine_gun.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\viewmodel_rus_dp28_bipod_lmg\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\worldModel\weapon_rus_dp28_bipod_lmg\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\idleAnim\viewmodel_dp28_idle\emptyIdleAnim\viewmodel_dp28_idle_empty\fireAnim\viewmodel_dp28_fire\lastShotAnim\viewmodel_dp28_last_shot\rechamberAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\viewmodel_dp28_reload\reloadEmptyAnim\viewmodel_dp28_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_dp28_pullout\dropAnim\viewmodel_dp28_putaway\firstRaiseAnim\viewmodel_dp28_pullout\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_dp28_pullout_fast\quickDropAnim\viewmodel_dp28_putaway_fast\emptyRaiseAnim\viewmodel_dp28_pullout_empty\emptyDropAnim\viewmodel_dp28_putaway_empty\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_dp28_ads_fire\adsLastShotAnim\viewmodel_dp28_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_dp28_ADS_up\adsDownAnim\viewmodel_dp28_ADS_down\deployAnim\viewmodel_dp28_deploy\breakdownAnim\viewmodel_dp28_breakdown\viewFlashEffect\weapon/muzzleflashes/heavy_view\worldFlashEffect\weapon/muzzleflashes/heavy\viewShellEjectEffect\weapon/shellejects/rifle_view\worldShellEjectEffect\weapon/shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\weap_dp28_fire\fireSoundPlayer\weap_dp28_fire_plr\lastShotSound\weap_dp28_fire\lastShotSoundPlayer\weap_dp28_fire_plr\emptyFireSound\dryfire_rifle\emptyFireSoundPlayer\dryfire_rifle_plr\crackSound\\whizbySound\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_smg_reload_notempty_3p\reloadSoundPlayer\\reloadEmptySound\gr_smg_reload_empty_3p\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\dp28_bipod_stand\crouchMountedWeapdef\dp28_bipod_crouch\proneMountedWeapdef\dp28_bipod_prone\mountedModel\mounted_rus_dp28_bipod_lmg\hudIcon\hud_icon_dp28\killIcon\hud_icon_dp28\dpadIcon\\ammoCounterIcon\\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\10\hideTags\\notetrackSoundMap\knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr
gr_dp28_mag_in_plr gr_dp28_mag_in_plr
gr_dp28_mag_out_plr gr_dp28_mag_out_plr
gr_dp28_mag_land_plr gr_dp28_mag_land_plr
gr_dp28_tap_plr gr_dp28_tap_plr
gr_dp28_charge_plr gr_dp28_charge_plr
gr_mg_deploy_start gr_mg_deploy_start
gr_mg_deploy_end gr_mg_deploy_end
gr_mg_break_down gr_mg_break_down