cod5-sdk/raw/weapons/sp/colt_dirty_harry
2008-11-20 00:00:00 +00:00

2 lines
8.8 KiB
Text

WEAPONFILE\weaponType\projectile\weaponClass\grenade\impactType\rifle_grenade\guidedMissileType\None\inventoryType\primary\maxSteeringAccel\3000\displayName\WEAPON_COLT45\AIOverlayDescription\\modeName\\playerAnimType\none\gunModel\viewmodel_usa_colt45_pistol\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\isHandModelOverridable\1\idleAnim\viewmodel_colt45_idle\emptyIdleAnim\viewmodel_colt45_idle_empty\fireAnim\viewmodel_colt45_fire\lastShotAnim\viewmodel_colt45_lastshot\meleeAnim\\meleeChargeAnim\\reloadAnim\viewmodel_colt45_reload_notempty\raiseAnim\viewmodel_colt45_pullout\dropAnim\viewmodel_colt45_putaway\firstRaiseAnim\viewmodel_colt45_pullout\altRaiseAnim\viewmodel_colt45_pullout\altDropAnim\viewmodel_colt45_putaway\quickRaiseAnim\viewmodel_colt45_pullout_fast\quickDropAnim\viewmodel_colt45_putaway_fast\emptyRaiseAnim\viewmodel_colt45_pullout_empty\emptyDropAnim\viewmodel_colt45_putaway_empty\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_colt45_ads_fire\adsLastShotAnim\viewmodel_colt45_lastshot\adsUpAnim\viewmodel_colt45_ads_up\adsDownAnim\viewmodel_colt45_ads_down\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\lowAmmoWarningThreshold\0.33\damage\300\meleeDamage\150\fireDelay\0\meleeDelay\0.13\meleeChargeDelay\0.16\fireTime\0.8\meleeTime\0.8\meleeChargeTime\1.16\reloadTime\1.5\reloadShowRocketTime\0\reloadAddTime\1.5\dropTime\0.5\raiseTime\0.75\altDropTime\0\altRaiseTime\0.75\quickDropTime\0.25\quickRaiseTime\0.5\firstRaiseTime\2.2\emptyDropTime\0.5\emptyRaiseTime\0.5\sprintInTime\0.08\sprintLoopTime\0.7\sprintOutTime\0.08\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\clipOnly\0\adsTransInTime\0.5\adsTransOutTime\0.5\adsZoomFov\55\adsZoomGunFov\40\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\adsOverlayShader\\adsOverlayReticle\none\adsOverlayInterface\none\adsOverlayWidth\320\adsOverlayHeight\240\adsBobFactor\1\adsViewBobMult\0\hipSpreadStandMin\5\hipSpreadDuckedMin\3.5\hipSpreadProneMin\2\hipSpreadMax\6\hipSpreadDuckedMax\6\hipSpreadProneMax\6\hipSpreadDecayRate\2.5\hipSpreadFireAdd\0.4\hipSpreadTurnAdd\0\hipSpreadMoveAdd\2.3\hipSpreadDuckedDecay\1.375\hipSpreadProneDecay\1.6\hipReticleSidePos\0\adsSpread\1.7\adsIdleAmount\25\hipIdleAmount\80\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.6\adsGunKickPitchMin\-30\adsGunKickPitchMax\-20\adsGunKickYawMin\-17\adsGunKickYawMax\17\adsGunKickAccel\250\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\10\adsGunKickStaticDecay\1\adsViewKickPitchMin\20\adsViewKickPitchMax\95\adsViewKickYawMin\-10\adsViewKickYawMax\30\adsViewKickCenterSpeed\2500\hipGunKickPitchMin\-5\hipGunKickPitchMax\-3\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\250\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\15\hipGunKickStaticDecay\1\hipViewKickPitchMin\100\hipViewKickPitchMax\150\hipViewKickYawMin\-50\hipViewKickYawMax\-80\hipViewKickCenterSpeed\1500\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.1\hudIcon\hud_icon_colt\killIcon\hud_icon_colt\dpadIcon\\ammoCounterIcon\\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\worldModel\weapon_usa_colt45_pistol\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\rocketModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\ammoName\colt\maxAmmo\0\startAmmo\8\clipName\colt\clipSize\8\dropAmmoMin\32\dropAmmoMax\48\viewFlashEffect\\worldFlashEffect\\shellEjectEffect\\lastShotEjectEffect\\worldClipDropEffect\\pickupSound\\pickupSoundPlayer\\ammoPickupSound\\ammoPickupSoundPlayer\\projectileSound\\fireSound\\fireSoundPlayer\weap_m1gren_fire_plr\lastShotSound\\lastShotSoundPlayer\weap_m1gren_fire_plr\emptyFireSound\dryfire_rifle\emptyFireSoundPlayer\dryfire_rifle_plr\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\bounceSound\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\enemyCrosshairRange\1000\crosshairColorChange\1\altWeapon\\boltAction\0\armorPiercing\1\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\adsViewErrorMin\0\adsViewErrorMax\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\blocksProne\0\noPartialReload\0\reloadAmmoAdd\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1000\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\rpg.accu\sprintOfsF\5\sprintOfsR\-2\sprintOfsU\-1\sprintRotP\0\sprintRotY\45\sprintRotR\-15\sprintBobH\6\sprintBobV\8\sprintScale\0.9\standMoveF\0\standMoveR\1\standMoveU\-1.7\standRotP\0\standRotY\0\standRotR\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\explosionRadius\220\explosionInnerDamage\200\explosionOuterDamage\75\damageConeAngle\180\projectileSpeed\2300\projectileSpeedUp\50\projectileActivateDist\0\projectileLifetime\3\projectileModel\projectile_usa_m9a1_riflegrenade\projExplosionType\grenade\projExplosionEffect\explosions/default_explosion\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\1\canUseInVehicle\0\projTrailEffect\weapon/grenade/fx_trail_rifle_grenade\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0.4\destabilizationCurvatureMax\5\destabilizeDistance\750\parallelDefaultBounce\0.5\parallelBarkBounce\0.6\parallelBrickBounce\0.6\parallelCarpetBounce\0.6\parallelClothBounce\0.3\parallelConcreteBounce\0.6\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelRockBounce\0.6\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelAsphaltBounce\0.6\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.25\perpendicularBarkBounce\0.25\perpendicularBrickBounce\0.25\perpendicularCarpetBounce\0.25\perpendicularClothBounce\0.2\perpendicularConcreteBounce\0.25\perpendicularDirtBounce\0.225\perpendicularFleshBounce\0.2\perpendicularFoliageBounce\0.05\perpendicularGlassBounce\0.2\perpendicularGrassBounce\0.15\perpendicularGravelBounce\0.25\perpendicularIceBounce\0.3\perpendicularMetalBounce\0.25\perpendicularMudBounce\0.1\perpendicularPaperBounce\0.2\perpendicularPlasterBounce\0.25\perpendicularRockBounce\0.25\perpendicularSandBounce\0.1\perpendicularSnowBounce\0.1\perpendicularWaterBounce\0.2\perpendicularWoodBounce\0.25\perpendicularAsphaltBounce\0.25\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\fireRumble\damage_heavy\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\9\requireLockonToFire\0\hideTags\\notetrackSoundMap\gr_m1gren_mag_in_plr gr_m1gren_mag_in_plr
gr_m1gren_futz_plr gr_m1gren_futz_plr