cod5-sdk/raw/ui_mp/teamicon.inc
2008-11-20 00:00:00 +00:00

98 lines
2.8 KiB
C++

#ifndef SPLITSCREEN_ENABLED
#define RECT_TEAMICON -60 0 58 58 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP
#define RECT_TEAMICON2 -130 40 64 64 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP
#define LOCAL_FORECOLOR 1 1 1 1
#define LOCAL_FORECOLOR2 1 1 1 1
#else
#define RECT_TEAMICON -35 0 30 30 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP
#define RECT_TEAMICON2 -105 25 64 64 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP
#define LOCAL_FORECOLOR 1 1 1 1
#define LOCAL_FORECOLOR2 1 1 1 1
#endif
//---------------- icon ----------------
itemDef {
style WINDOW_STYLE_SHADER
rect RECT_TEAMICON
exp material( dvarString( "g_TeamIcon_Allies" ) );
forecolor LOCAL_FORECOLOR
visible when ( localVarString( ui_team ) == "marines" );
decoration
}
itemDef {
style WINDOW_STYLE_SHADER
rect RECT_TEAMICON
exp material( dvarString( "g_TeamIcon_Axis" ) );
visible when ( localVarString( ui_team ) == "opfor" );
forecolor LOCAL_FORECOLOR
decoration
}
itemDef {
style WINDOW_STYLE_SHADER
rect RECT_TEAMICON
exp material( dvarString( "g_TeamIcon_Allies" ) );
visible when ( team( name ) == "TEAM_FREE" && localVarString( ui_team ) == "marines" );
forecolor LOCAL_FORECOLOR
decoration
}
itemDef {
style WINDOW_STYLE_SHADER
rect RECT_TEAMICON
exp material( dvarString( "g_TeamIcon_Axis" ) );
visible when ( team( name ) == "TEAM_FREE" && localVarString( ui_team ) == "opfor" );
forecolor LOCAL_FORECOLOR
decoration
}
//--------------- name -----------------
itemDef
{
rect RECT_TEAMICON2
exp text( "@"+dvarString( "g_TeamName_Allies" ) );
textfont UI_FONT_OBJECTIVE
textscale TEXTSIZE_DEFAULT
textalign ITEM_ALIGN_RIGHT
textstyle ITEM_TEXTSTYLE_SHADOWEDMORE
forecolor LOCAL_FORECOLOR2
visible when ( team( name ) == "TEAM_ALLIES" )
decoration
}
itemDef
{
rect RECT_TEAMICON2
exp text( "@"+dvarString( "g_TeamName_Allies" ) );
textfont UI_FONT_OBJECTIVE
textscale TEXTSIZE_DEFAULT
textalign ITEM_ALIGN_RIGHT
textstyle ITEM_TEXTSTYLE_SHADOWEDMORE
forecolor LOCAL_FORECOLOR2
visible when ( team( name ) == "TEAM_FREE" && localVarString( ui_team ) == "marines" )
decoration
}
itemDef
{
rect RECT_TEAMICON2
exp text( "@"+dvarString( "g_TeamName_Axis" ) );
textfont UI_FONT_OBJECTIVE
textscale TEXTSIZE_DEFAULT
textalign ITEM_ALIGN_RIGHT
textstyle ITEM_TEXTSTYLE_SHADOWEDMORE
forecolor LOCAL_FORECOLOR2
visible when ( team( name ) == "TEAM_AXIS" )
decoration
}
itemDef
{
rect RECT_TEAMICON2
exp text( "@"+dvarString( "g_TeamName_Axis" ) );
textfont UI_FONT_OBJECTIVE
textscale TEXTSIZE_DEFAULT
textalign ITEM_ALIGN_RIGHT
textstyle ITEM_TEXTSTYLE_SHADOWEDMORE
forecolor LOCAL_FORECOLOR2
visible when ( team( name ) == "TEAM_FREE" && localVarString( ui_team ) == "opfor" )
decoration
}