127 lines
3.9 KiB
Text
127 lines
3.9 KiB
Text
#include "ui/menudef.h"
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#include "ui_mp/common_macro.inc"
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#define CHOICE_SIZE_X 150
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#define CHOICE_SIZE_Y 22
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#define CHOICE_X_START 0
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#define CHOICE_Y_START 34
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#define CHOICE_SEP_1 3
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#include "ui_mp/menustyle.inc"
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#include "ui/choices_setup_common.menu"
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#include "ui_mp/overlaybg.inc"
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{
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menuDef
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{
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name menu_leaderboard_wins
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rect 0 0 640 470
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focusColor COLOR_FOCUSED
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style WINDOW_STYLE_FILLED
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soundloop "music_mainmenu"
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onOpen
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{
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setdvar lb_type "wins";
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uiScript RefreshLeaderboards;
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execnow "nosplitscreen";
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setfocus leaderboard;
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}
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onEsc { close self; }
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// ------------------ statics ------------------------
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OVERLAY_BACKGROUND_VIS( !menuisopen( "menu_leaderboards" ) )
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CHOICE_OVERLAY_TITLE_VIS( "@MENU_WINS_GLOBAL_CAP", when( dvarString( lb_filter ) == none ) )
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CHOICE_OVERLAY_TITLE_VIS( "@MENU_WINS_FRIENDS_CAP", when( dvarString( lb_filter ) == friends ) )
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CHOICE_OVERLAY_TITLE_VIS( "@MENU_WINS_PLAYERS_CAP", when( dvarString( lb_filter ) == lobbymembers ) )
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itemDef
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{
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name gamemode_title
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type ITEM_TYPE_TEXT
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rect 22 75 100 100 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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forecolor COLOR_TITLE//COLOR_FOCUSED
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ownerdraw UI_LEADERBOARD_GAMEMODE
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textfont CHOICE_TEXTFONT
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textscale CHOICE_TEXTSIZE
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textstyle CHOICE_TEXTSTYLE
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textalign ITEM_ALIGN_TOP_LEFT
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visible 1
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decoration
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}
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#define BUTTON_Y_FILTER 1
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#define BUTTON_X_GOTOTOP 1
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#define BUTTON_PGUP 1
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#define BUTTON_PGDOWN 1
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#define BUTTON_LT 1
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#define BUTTON_RT 1
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#define BUTTON_LSDR 1
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#define BUTTON_RSDR 1
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#define ALT_PANEL 1
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#define BUTTON_ACCEPT 1
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#include "ui_mp/navcontrols.inc"
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#include "ui/safearea.menu"
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PREPROC_SHADER_DRAW_ALIGNED( -304 80 612 18 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_TOP, 0 0, "line_horizontal", 0.9 0.9 0.925 0.5, 0, 0, 0 0 0 0 )
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LEADERBOARD_COL_TITLE_VIS( COLUMN_TITLE_X COLUMN_TITLE_Y, "@MENU_RANK", ITEM_ALIGN_RIGHT, 1 )
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LEADERBOARD_COL_TITLE_VIS( (COLUMN_TITLE_X+42) COLUMN_TITLE_Y, "@MENU_LEVEL", ITEM_ALIGN_LEFT, 1 )
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LEADERBOARD_COL_TITLE_VIS( (COLUMN_TITLE_X+88) COLUMN_TITLE_Y, "@XBOXLIVE_PLAYER", ITEM_ALIGN_LEFT, 1 )
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LEADERBOARD_COL_TITLE_VIS( (COLUMN_TITLE_X+300) COLUMN_TITLE_Y, "@MENU_WINS", ITEM_ALIGN_RIGHT, 1 )
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LEADERBOARD_COL_TITLE_VIS( (COLUMN_TITLE_X+362) COLUMN_TITLE_Y, "@MENU_LOSSES", ITEM_ALIGN_RIGHT, 1 )
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LEADERBOARD_COL_TITLE_VIS( (COLUMN_TITLE_X+418) COLUMN_TITLE_Y, "@MENU_RATIO", ITEM_ALIGN_RIGHT, 1 )
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LEADERBOARD_COL_TITLE_VIS( (COLUMN_TITLE_X+474) COLUMN_TITLE_Y, "@MENU_STREAK", ITEM_ALIGN_RIGHT, 1 )
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// LEADERBOARD LIST TEXT
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itemDef
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{
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name leaderboard
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rect 66 (113+22) 534 272
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type ITEM_TYPE_LISTBOX
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elementwidth 120
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elementheight 18
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textfont UI_FONT_NORMAL
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textscale TEXTSIZE_SMALL
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textstyle ITEM_TEXTSTYLE_SHADOWED
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elementtype LISTBOX_TEXT
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feeder FEEDER_LEADERBOARD
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forecolor CHOICE_TEXTCOLOR
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focusColor CHOICE_TEXTCOLOR
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disableColor CHOICE_TEXTCOLOR
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selectBorder 0.8 0.95 1 0
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outlinecolor 1 0.97 0.72 0.5//HIGHLIGHT_COLOR
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highlightTexture "menu_button_backing_highlight"
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backcolor 0 0 0 0.7//.1 .1 .1 .5
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backgroundItemListbox "menu_white_line_faded"
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// numcols xpos xwidth textlen alignment
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columns 8 10 30 10 ITEM_ALIGN_LEFT
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70 20 10 ITEM_ALIGN_RIGHT
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95 20 10 ITEM_ALIGN_LEFT
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122 35 55 ITEM_ALIGN_LEFT
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270 64 10 ITEM_ALIGN_RIGHT
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330 64 10 ITEM_ALIGN_RIGHT
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388 64 10 ITEM_ALIGN_RIGHT
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458 48 10 ITEM_ALIGN_RIGHT
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visible 1
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usePaging
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onListboxSelectionChange
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{
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play "mouse_over";
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}
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doubleClick
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{
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play "mouse_click"
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uiScript ViewGamerCard
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}
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execKeyInt BUTTON_X
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{
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feederTop
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}
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}
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#include "ui/safearea.menu"
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}
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}
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